Sentences with phrase «enemies who»

Show enemies who's really boss with 30 + voodoo attacks involving falling safes, prickly pushpins, bolts of lightning, and more.
«They are appropriate for trying enemies who violate the laws of war, provided that they are properly structured and administered.»
We the people of Canada must demand nothing short of proportional representation, and be very wary of our enemies who promote disproportional misrepresentation.
You're beside yourself seeing the church of carbon sin come falling down like a house of cards from the pause and now you're seeing both your warmist heroes and skeptic enemies who are top shelf climate scientists agree that heat diffused into the deep ocean isn't «heat in the pipeline» that will reemerge as rapid global warming.
The hook basically works like a stiffer version of Modern Sonic's homing attack, while all the weapons are just overpowered moves that you can just spam on mindless enemies who stand in place and pose no real threat.
All Enemies who use a version of Laser Spin use it in the exact same way as Robo.
This allows players to do things like see enemies who are in a different timeline or engage in shootouts with groups of armed men even if you can't see them in the regular timeline.
Don't Starve: Nintendo Switch Edition will include both the Reign of Giants and Shipwrecked DLC, which will let players get even more bang for their buck as they sail across the waves and hunt down enemies who are just as likely hunting you.
The free running was never quite right, hard - fail (and cookie - cutter) pursuit missions frustrated, and you basically mashed the counter button during fights to win against enemies who came at you one at a time.
Boasting a painterly, hand - drawn 2D world populated by a diverse cast of allies and enemies who are constantly on the move, Zwei: The Arges Adventure also represents one of the formative examples of Nihon Falcom's now - signature multi-character action RPG combat, enhanced here with smoother and more intuitive gamepad support and a bevy of other optimizations for modern PC systems.
It's also the most challenging Zelda to date, with breakable weapons and regular enemies who require some strategy to defeat.
These spiders shoot webbing at you that can either disable your gun or blind you temporarily which renders you ineffective against the enemies who are quickly bearing down on you.
Enemies who only seconds ago saw me run down the stairs, pass by me without even a thought of looking inside the small space I now occupy.
Since he is also a plumber, he has the same issues like his brother, so in order for all those nasty enemies who appear in the sewers to finally disappear, the two brothers must cooperate and work together to eradicate all of them.
We then highlight a few examples of games that present female enemies as standard enemies who exist on more - or-less equal footing with their male counterparts.
They tell us that the world isn't just a collection of oppositional objects to storm through, that people are more than enemies who output points.
The tutorial area for example, entices you to engage in several battles against enemies who can easily oneshot even your strongest knight, forcing players to adopt a less direct path and adding at least one rogue and one healer right from the get - go.
Bungie has long since patched out Destiny's infamous loot cave, where players farmed valuable items by slaughtering low - level enemies who respawned much too frequently, but the developer has evidently decided that the legend of the cave should live on.
Each challenge has dangerous and powerful conjured enemies who are more than willing to help you fail the trials.
Don't get me wrong, you'll come across plenty of enemies who'll push your skills to the limit, but the amount of «game overs» I suffered can easily be counted on one hand.
As you maintain the ship, you'll face off against enemies who beam onto your ship.
Then the gameplay jumps to the interiors of the fort and it seems like that it was a church of sort where our heroes gun down enemies who are also using guns and techniques like our heroes.
Her Plasma Trail ability punishes enemies who follow too close and allows her to strategically encircle key points and power - ups in a crushing wall of suffering.
The Save the World co-operative battle mode has also been updated, with a new Origin Story mode and enemies who drop a wide variety of useful loot.
Arkham Origins looks to take things up a notch by adding new enemies who can counter your attacks, alongside special takedown combos to diversify the fight sequences.
The game features stunning graphics with cunning enemies who adapt to your attacks and also features role - playing style elements in - game with upgrade features.
Being quick to jump around is a great way to keep yourself in the thick of the action, but remember enemies who are stationary have a much easier time shooting you down.
I could keep on talking about all the weak points in the game (the length of the game, the enemies who all look the same, the stupid princess hanging on the wall...) But before I scare everyone off, those who have good memories of this game should give it a try.
The dungeons you'll traverse are filled with cutesy foes and incredibly threatening enemies who must be be vanquished.
On her journey she'll meet allies and enemies who will stand in her way or assist her in battle depending on your choices.
But then again, why do I one shot enemies who are below level 10 with my pulse rifle, and not enemies around the same level as me?
Other weird bugs include invisible enemies and enemies who don't move whatsoever.
On your first foray into the unknown wilds, you'll likely run into enemies who pull very few punches, and it doesn't get any easier from there.
You can't always guarantee the block, so prepare well for enemies who use magic.
There are colorful enemies who look like they wouldn't be out of place in Sonic 3D Blast, and Tinhead can even ride on a weird dog / pogo ball hybrid for some extra distance in his jumps, as well as a propellor and jetpack.
The enemies you'll encounter range from some things that players might expect out of a game like this, but there are also a few enemies who are very strange.
Enemies who stand closer to you deal more damage, but they also take more damage, too.
There were also a few times that I encountered a couple of enemies who were stuck in the environment or who just wouldn't die who despite shooting them at least 20 times.
While all of the enemies around the map direct their attention to the noise, I then have two other soldiers, armed with silenced weapons, use the lockpick method and make their way through the facility stealthily, dropping enemies who are focused on my two obnoxious party crashers.
The submachine has unlimited ammo and is extremely useful against the smaller robots, while the RPG has limited ammo and is good for the bigger enemies who have a bit more armor.
In the mall, you'll be facing off against some original monster creations, some that pay homage to survival horror games, and other kinda creepy zombie enemies who weren't fortunate enough to retain their human hearts (and adorable designs) like our Undead Darlings, such as the zombie with a bag o» knives (left) that appears solely in the shopping mall dungeon.
Lara initially has two climbing axes to help her climb in treacherous conditions and a pistol to shoot spike trap mechanisms and enemies who are shooting at Lara with the intent to kill as they aim to remove their one obstacle from claiming the archaeological discovery.
That said, even knowing that the next room you enter will contain Hive enemies who do increased melee damage only guarantees that going into the next fight you've got the deck stacked against you, despite any level advantages you may have.
The battle system is quite unique, it plays out on a grid based system and is turn based — every time you make a move the enemies who are on the field at the time will also make a move.
Play as a brave soldier whose mission is to save the innocent and hunt down the enemies who intend harm in Unfinished Mission.
You must manage your units correctly as you navigate the mini battlefield missions, use your footsoldiers to take over various buildings to generate income and allow you to create new units whilst using you initial heavy units, such as tanks or scouts, to attack any enemies who try and stop you.
Occasionally, the game can manage hundreds of enemies on - screen at once, but more times than not this number is down to a few dozen enemies who pop in and out of view rather close to where you are.
Enemy types and traits have been greatly diversified, leading to a cast of enemies who are varied, if not exactly nuanced.
The game's innovative combat system puts players in total control of their warriors, allowing them to utilise the unique skills and combat style of each hero to vanquish all enemies who stand in their way.
Utilise over 30 voodoo attacks to show your enemies who's really boss.
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