Sentences with word «enemy»

"Enemy" refers to a person, group, or thing that is against or opposes another person, group, or thing. It is someone or something that is seen as a threat or causes harm. Full definition
The game's story unfolds across 10 unique levels, but each level has six waves of enemies of varying degree of difficulty in order to keep the player on their toes.
Unlike those types of enemies in traditional shooters, body shots aren't enough to kill them.
The screen can fill up quickly with enemies with each kind moving in their own way.
We reject these because we see them as enemies of love, peace and happiness.
In addition, certain ships have a secondary weapon that you can use by focusing in on enemy targets by moving the headset around to center the special marker upon the target.
The downside to such a massive arsenal in glorious high definition is that it can be hard to distinguish friendly fire from enemy attacks.
This move allows you to grab near by enemies with your grappling hook, and kick them to the ground.
In regards to the latter, doing so allows for your towers chip away at enemies for a greater length of time, ensuring a smoother victory for you.
Since they are so helpful, they take away much need to even attack enemies in the «gathering» missions because they seem to do all the work.
It also focuses solely on defeating enemies as a way of progressing.
The first real opportunity for enemies of reform to make the coalition's life hell comes in the timetable motion.
He was capable of killing enemies with his own hands but was prone to panic attacks.
Needless to say, auto - battling isn't always the best choice when you're up against a boss, or are facing off against new enemies in unfamiliar territory.
Mostly, variety comes from enemy types and environment design.
Crossing the line will make running into enemies more likely.
And there was the battle against enemies within — the usual battles of a revolutionary against his supporters who want it done another way.
I'm my own worst enemy at times where this is concerned once I get a goal in mind.
While Enemy Within isn't a huge makeover, it's enough of a facelift to make the trauma of devastating loss worth enduring, be it for the first time or the fifth.
This means we will be in a situation where we are not enemies of these folks and hunting them down.
It's hard to enjoy the lovely way the weapons handle and respond when enemies don't put up a fight and you're so tightly controlled.
I was fighting enemies who became suddenly a level 12 and on top of that once I had a 10 min battle with them and defended them.
Some of them require you to kill certain enemies while others are physical collectibles that you need to collect.
So again I would suggest that loving enemies in this context is a strength, not a weakness and absolutely not something that is destructive towards women.
I could hear my shots destroying enemies as they exploded into balls of flame, and I really enjoyed unlocking new skins and tanks.
If you're going to market the property on your own, don't make enemies by lying about your intentions.
Players fight through enemies with over-the-top combat moves and extremely large guns.
These act as currency in an extra abilities menu which allows you to purchase things like the ability to combo more enemies when using your shield to attack.
You can't always guarantee the block, so prepare well for enemies who use magic.
Players will also have to deal with new enemy AI patterns as day and night cycles play into the mix.
If you're like many attorneys, you might think of online reviews as public enemy number one.
As a standalone title all of the basic concepts behind Enemy Unknown remain intact, so you'll stay fight for the world, build up your base and take part in missions.
Sometimes you get have so many enemies on screen you won't know what to do with yourself.
That was just my two - sense, its a good game, honestly, these people that give it a 0 for minor flaws like enemies not shooting you fast enough?
The combat system works well and the developers add a plethora of different enemies which increased my overall enjoyment.
These cells are the key to winning the war, as you can only attack enemy bases in a part of the map with which you've already made contact.
And it's the only thing that matters: defeating enemies does help cover more ground in ink, but it ultimately has no direct impact on the outcome on the battle.
You can be strategic and avoid most enemy encounters by judging and predicting their movements or by using skills to alter their movement.
There is an optional lock - on for targeting, but I wouldn't recommend it when using a weapon capable of hitting multiple enemies at once.
You could also strap a safety harness to whatever you were climbing across, hang down and shoot enemies from above.
Also unlike advance wars individual units stats actually improve when capturing or destroying enemy units which is a welcomed addition.
His game skills are indicative of his fast speed, deadly accuracy and the ability to hit enemies through walls.
He's cheap, competent, and comes from behind enemy lines.
They have a nasty habit of running directly into enemy fire if you order them to a location, and so you've got to be careful about how you do it.
This added an element of danger and vulnerability since there are so many enemy ships surrounding you at any given time.
You've probably seen one of those movies where enemy soldiers or aliens or whatever surround the protagonist on all sides to the point where his or her plight just appears hopeless.
Even if enemies do steal your power cores you have not lost, yet.
Here in his own words is the true story of a forgotten American hero: the cowboy who became our first ace and the first pilot to fly the American colors over enemy lines.
You will earn experience points from defeating enemies which will allow your character to level up.
Although this is a great feature for helping you thin out hordes of enemies before engaging more officially, it seems a little half - hearted and as a result a little pointless.
These time powers paired with the good enemy design makes combat a blast to play.
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