Sentences with phrase «enemy abilities»

The game has also decided to give a lot of enemies the ability to interrupt your attacks far too easily, even though you are laying into them with your weapon.
The most frequently used ability in Kirby's arsenal from the previous games, sucking in enemies, has been omitted in favor of a whip that can be used to take out enemies, so it seems as if the mechanic of copying enemy abilities is out.
What this means is that combat is limited to selecting which attacks or abilities to use for the main character of the party as well as shifting between Paradigm Sets to counter enemy abilities and strengths.
Using an analysis feature that reminded me of Super Star's «Copy» ability, these armors can also mimic enemy abilities just like Kirby himself.
Players can add divine burdens which are global modifiers which spawn more environmental hazards, change enemy abilities and much more.
Several enemy abilities are also somewhat nerfed on the lower difficulties, giving the player further wiggle room to make (and bounce back from) mistakes.
It's a powerful fire / dark - type Pokémon with a belt made from fire and a special move called Darkest Lariat that allows it to power through enemy abilities and attacks.
Maids, Butlers, and Shinobi characters use concealed weapons, which have weakening affects on enemy abilities.
While the Robobot Armor gives Kirby strong physical attacks, it's best feature is that it, like Kirby himself, can copy enemy abilities, effectively doubling the number of powers in the game, and putting new spins on old classics.
But again, the charm comes from familiarity — since Dragon Quest is basically the equivalent of video game comfort food, it's reassuring to play a game that doesn't require vast memorization of enemy abilities a la Shin Megami Tensei, or study of the gameplay systems a la anything by Tri-Ace.
Enemy abilities are all solutions to jumping puzzles.
Enemies and enemy abilities are also split into turn - based and real - time.
It was designed to allow people who couldn't figure out a puzzle or get past an enemy the ability to enjoy the entire game, plus allow people to go back and enjoy parts of the game they particularly liked.
Similarly, Space Invaders Extreme starts off like normal Space Invaders, but starts throwing enemies at you in strange wave patterns, with power - ups, boss fights and enemy abilities, as well as (once again) being faster, and smoothing the waves into each other so the player never gets that pause between levels.
The Mexican spy has a skillset devised for infiltrating and shutting down enemy abilities to open up opportunities for her team to exploit their enemy's weaknesses.
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