Military operations typically use UAVs for wide area searches and surveillance,
enemy air defense and conducting intelligence, surveillance and reconnaissance, such as securing a military base or a specific area.
The original mission of the EC - 130H was SEAD (Suppression of
Enemy Air Defenses): the Compass Call were to jam the enemy's IADS (Integrated Air Defense Systems) and to prevent interceptors from talking with the radar controllers on the ground (or aboard an Airborne Early Warning aircr
Enemy Air Defenses): the Compass Call were to jam the
enemy's IADS (Integrated Air Defense Systems) and to prevent interceptors from talking with the radar controllers on the ground (or aboard an Airborne Early Warning aircr
enemy's IADS (Integrated
Air Defense Systems) and to prevent interceptors from talking with the radar controllers on the ground (or aboard an Airborne Early Warning aircraft).
The
Air Defense Enhanced Early Warning Systems Operator evaluates and communicates critical data about incoming
enemy aerial and missile attacks and aerial surveillance by operating, maintaining and managing modern complicated military computers on complex networks, and utilizing sophisticated communications equipment.
I've also been working on Ninten's moveset: Neutral B: Offense /
Defense / Quick up / Down (all work similar to monado arts, but the down versions lower someone else's stats temporary when he hits them) Side B: Paralyzes (works like Zelda's side b but it stuns
enemies) Up B: Teleport (self explained) Down B: Counter (self explained) Neutral combo: punch, kick, kick Dash attack: a psi kick Side tilt: Slingshot, Side Smash: A metal Bat Swing Up tilt: An Upward punch, Up smash: A psi clap (that hits on all sides) Down tilt: A kick swipe, Down Smash: a psi split Neutral
air: Psi cartwheel (it's slower than Lucas's) Forward air: Boomerang, Back Air: A kick, Up air: A psi kick, Down Air: Ness's Melee Down air Final Smash: PK Beam (it works like Samus's laser but it has better contr
air: Psi cartwheel (it's slower than Lucas's) Forward
air: Boomerang, Back Air: A kick, Up air: A psi kick, Down Air: Ness's Melee Down air Final Smash: PK Beam (it works like Samus's laser but it has better contr
air: Boomerang, Back
Air: A kick, Up air: A psi kick, Down Air: Ness's Melee Down air Final Smash: PK Beam (it works like Samus's laser but it has better contr
Air: A kick, Up
air: A psi kick, Down Air: Ness's Melee Down air Final Smash: PK Beam (it works like Samus's laser but it has better contr
air: A psi kick, Down
Air: Ness's Melee Down air Final Smash: PK Beam (it works like Samus's laser but it has better contr
Air: Ness's Melee Down
air Final Smash: PK Beam (it works like Samus's laser but it has better contr
air Final Smash: PK Beam (it works like Samus's laser but it has better control)
Dogfight skilled
enemy aces using «hit and run» tactics, carry out breakaway
air - strikes behind
enemy lines, and take part in the
defense of China's critical supply - routes, from Rangoon up the Burma road, and across the deadly Himalayan «Hump».