Not exact matches
while, on the other hand, the Book of Esther with unabashed gusto enjoys the Jewish pogrom in which multitudes of
alien enemies were massacred in all the provinces of the Persian Empire.
Yet
while these flesh and blood characters engage in their own moments of conflict, their real role is to add a human element to the epic combat between the
alien enemies.
Captured by the
enemy, he discovers that they look and sound like humans,
while he is stuck inside the body of an
alien clone.
Better kill these
aliens» and «Let me scan this thing
while you fight off that wave of
enemies that are coming» are the 3 mildly different types of mission in Destiny 1.
Every stage of both games is available to play, but there is no rich story, only hordes of tough
alien enemies coming at you from all angles
while shooting either projectiles or themselves at you in an attempt to put an end to your high score.
The brutal combat philosophy, permadeath, and the menagerie of
alien foes borrow from
Enemy Unknown,
while your headquarters evokes memories of Mass Effect's Normandy.
Creating paths
while the
enemy is constantly moving takes some time to get used to, especially when players don't know the layout of the land, but with practice it becomes second nature as players learn the best tactics to successfully herd
aliens into deadly killzones and make them mincemeat.
This is the first look at gameplay from Destiny and shows a couple of people fending off
enemy aliens known as «Fallen,»
while slowly being joined by more and more players.
Of course when you are shooting and laying down the hurt on the
aliens, you can always see which side you're shooting from, but when you get EMP'd or are avoiding a nova bomb or asteroids and have to do dodging maneuvers around a whole ton of
enemies, you just may end up turned around and accidentally firing at the wall
while they destroy you.
XCOM:
Enemy Unknown has been taking the world by storm and
while players are still busy saving humanity from the
alien threat, 2K Games and Firaxis have already announced the first two Add - On content packs are on their way.
The Whiplash might grab you and whisk you away, forcing your team to scramble to get you back,
while another
alien will charge into your group and explode in a cloud of acidic gas — Earthfalll will keep your team on its toes with constantly - evolving
enemies and challenges.
While the game doesn't quite reach the jaw - dropping heights of Bungie's latest shooter, its myriad interesting
enemies and towering
alien structures add an incredible level of scale and personality to each planet.
23rd October 2012 - XCOM:
Enemy Unknown has been taking the world by storm and
while players are still busy saving humanity from the
alien threat, 2K Games and Firaxis have already announced the... Read More
You play an agent of Death on medieval
alien planet, and
while you'll need to memorize
enemy attack patterns and pay close attention to the treacherous environments, you'll also be scaling the backs of beasts bigger than a skyscraper with a grappling hook.
For this, we are looking at a game from 2011, and it involves someone that wears a suit
while mowing down
enemies both human and
alien alike.
Worse, human
enemies seem little smarter than their mindless
alien counterparts,
while dodgy textures and glitchy physics abound.
As you go along your merry way laying waste to the
aliens you'll be given various tasks I.E Kill 40
enemies in X amount of time, completing this objective
while online will send it to other players who can tap there «Cheer» button helping you build a meter for a special attack, naturally you do this back on the left hand of the already cluttered HUD.
The big panic came the first time a little suctiony
alien threw it's tentacle across the screen and a blast started traveling down it, so I had to rush full bore through a maze just to get to it in time,
while all my strategy of the other
enemies I had been facing just flew out the window.
Master Chief's old
alien adversaries, the Covenant, return mostly unchanged;
while Halo 4's new
enemy race, the Prometheans, are reintroduced with several alterations and additions throughout the newest Halo game.
Skyrim presents on open world role - playing game (RPG) experience
while the intense BioShock Infinite features Booker DeWitt and Elizabeth among the Flying City of Columbia The first - person action / RPG Borderlands 2 features four - player co-op shooter set on the
alien world of Pandora
while Dishonored is a unique first - person shooter with several non-lethal options for defeating
enemies.
Carter, The Bureau's main character, can levitate
enemies in the air,
while his squad - mates lay down laser turrets and call on friendly
aliens for assistance.
Sometimes you will face off against swarms of
alien enemies,
while others may have you fighting only one or none at all.