Vibration occurs when an
enemy has attacked and defeated your character, although the only disappointment regarding the four pre-set control schemes is being unable to re-configure any actions to be performed through the touch pad
as it is unused, while there is also no light bar implementation which could have produced green when saving a
human, a colour representing a power - up such
as light blue for collecting a
shield and flashing dark red for being defeated by an
enemy.