Sentences with phrase «enemy attacks»

"Enemy attacks" refers to harmful actions carried out by individuals or groups who are against or hostile towards someone or something. It can involve physical, verbal, or digital aggression with the intent to cause damage, harm, or exploit vulnerabilities. Full definition
Although this system sounds simple, variant comes not only from the variety of enemy attack patterns, but later by foes which use ranged attacks and demonstrate a propensity for surrounding the player.
The intention of the game is to seize the enemy base and at the same time shield your very own base from enemy attacks.
These include avoiding enemy attacks for a set amount of time, picking up apples or standing on a tile with the correct answer to a simple maths problem.
Even the difficulty comes down to trial and error for the most part, learning enemy attack patterns, weaknesses, etc..
The monsters can be difficult, and it's important to learn and anticipate enemy attacks in battles.
There's also a focus on dealing with enemy attacks as effectively as possible, as you're awarded a rank at the conclusion of each session.
To prevent this from happening, players can use a combo breaker by matching enemy attacks with the appropriate button, instantly breaking their combo string.
Take timely decision, attack on enemy with punches and kicks on proper time and block enemy attack using accuracy and speed in your actions.
It wasn't difficult to keep fighting with dozens of enemies attacking at once.
Players will now be able to immediately drop into the game and instantly command their troops to defend against enemy attacks as they happen.
One person can stay close to your base and focus on gathering nearby resources while also preparing for enemy attacks while others can search for harder to find materials.
Then you find out that this limits you to attacking only one opponent at a time and focuses enemy attacks on just one fighter at a time.
Problems do arise, however, when the player has to counter enemy attacks.
If the hero is taking too much damage, the player can always guard against incoming enemy attacks.
Through the many, almost - inevitable deaths, you'll learn enemy attack patterns and adapt accordingly.
For one thing, I did not like how enemy attacks were unclear when they were deployed; a consequence of having the player's attention focused on the note bar.
That's because most enemy attacks will cause status ailments to characters.
It has fixed enemy patterns and a conscious level design, with enemy attacks based on cold, strict logic.
The ability to break through enemy attacks is tactical and worthwhile.
So if you've been piling up those upgrades for several stages it can feel particularly devastating to lose all that to a cheap enemy attack.
+ Use the reflective shield system for perfect defense or to powerfully reflect enemy attacks!
However, there are only a few different enemy attacks, which leads to handling every enemy pretty much the same, including the bosses.
From out of nowhere, a new enemy attacked.
It's enjoyable enough and works well in - game, though a focus on simply following enemy attack patterns alongside a lack of enemy variety left it all feeling a bit too easy.
For most classes, mobility is key, and if you stand still and let enemies attack you for more than a few seconds, you're going to go down fast.
Not lava or spikes (though those are more painful than most actual enemy attacks), but stuff like a giant dragon or out of control train chasing you down.
When you do take over a business you can then hire guards to counteract opposing enemies attacks, once again adding a little to the strategy.
This amazing dog warned American soldiers of imminent enemy attacks and the presence of poisonous gas.
When T - virus infected enemies attack, cover areas become meaningless.
Although outfitted with new abilities, these did little to mask the stiff combat and boring enemy attack patterns.
You might find yourself using them just as a way to revive your party or to avoid strong enemy attacks.
Needs faster enemy + faster enemy bullets, enemy targeting, and more enemies attacking + at the same time.
The variation mostly comes from the environments the combat take place in and the types of enemies attacking players.
Naturally, you're able to interrupt and cancel enemy attacks too.
During this time they are sitting ducks for any other enemy attacks or moving lasers.
You need to complete the driving sequence without any collisions and can not take damage from enemy attacks.
These gifts allow you to for instance speed up or create shields to block enemy attacks.
Also because there is no longer a stamina meter, the game has removed the dash which was rather useful in avoiding enemy attacks.
You can swap weapons every round if you want, which allows you to choose the best one for the incoming enemy attack.
Instead of jumping into a fight guns - blazing, your best option was to hold your guard, blocking and rolling out the way of enemy attacks until an opening presented itself.
From there they can defend their nation against enemy attacks, conquer new territories and even run for governor!
No other rhythm game, to my knowledge, requires you to dodge enemy attacks from both the front and rear of your ship as you fire / absorb your own counterattacks... while you travel back in time.
Players can evade enemy attacks by rolling, and combine melee and ranged attack for maximum efficiency.
The on - screen action definitely adds to the confusion as you attempt to admire the beautiful art - style and dodge the massive amount of enemy attacks coming toward you.
Early on in the tutorial-esque escape from the prison tower, you learn that you can dodge enemy attacks by moving characters between lanes on the left side.
With Chumbucket riding on the back of the Opus, you'll be able to fight back when enemies attack.
Each individual character's turn is decided by their speed or SPD attribute, so faster enemies attack before slower ones.
With over 20 moves including flying kicks, boomerang attacks, powerful body slams, a barrage of multi-punches, and even parrying enemy attacks right back at them; Knack will continue to expand his skillset as players progress throughout the game.
Armand drives a tank (ish) vehicle and has a sweet shield that makes you invincible while it's active and can be upgraded to deflect enemy attacks back at them.
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