Not exact matches
The gameplay had its moments but the gun battles were pretty mundane, relying on
auto aim coupled with easy - to - kill
enemies.
But I find it actually easier to just let the
auto -
aiming feature do its work; most of the
enemies are very agile to move from one side of the screen to the other, and focusing on one direction can sometimes be a bad decision.
Attacking is done by pressing a single button and
aiming towards your
enemy, although it
auto - targets the closest
enemy so you often don't need to
aim.
Game Features: Real game environment Beautiful game graphics Easy player movement controls Player health bar and
auto enemy aiming Multiple missions with simple objects And much more... Play the simple shooting game and share your experience and thoughts with us.
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Auto -
aim works better when more
enemies nearby — Better ammo drops for everyone who use more than one weapon
It even has the same
auto aim system that allows you to lock onto
enemies by snapping the left trigger.
You can manually
aim using your gun's laser sight to shoot
enemies outside of the
auto - lock's range, but it's fiddly and difficult to gauge.
It's never smarter or more intuitive, and only manages to become more of a challenge because
enemies either become able to withstand massive amounts of punishment (like the juggernaut suited
enemies) or they simply use a specialized version of an
auto -
aim program to try and headshot you from what would otherwise be impossible for a normal player to achieve.
«We added
auto -
aim in order to make it easier for a player to follow
enemy tanks with your gun.
In combat,
auto -
aim & a cover system can be used as assistance against the
enemies.
Firing at
enemies continuously is definitely how this
Auto Rifle is meant to be used, but there's an emphasis on firing without
aiming here for certain.
It also had the interesting quirk of
auto -
aim for ranged attacks and abilities, which manifested as a shimmering sparkle that would seek out your
enemies» feet whenever a target was within range.
Thankfully, the game's
auto -
aiming feature makes blasting
enemies to smithereens a simple task.
The game includes an «
auto - targeting system» that helps users
aim at
enemies, as well as a «revenge» feature, which lets users quickly turn to attack an
enemy that's attacking them from behind by tapping a button.
Similarly taking down
enemy Titans with special weapons allows for
aiming and shooting or weapons with
auto - lock capabilities.
At times, combat can be a little unpredictable, as
enemies are targeted by a combination of free -
aiming and
auto -
aiming.
Enemies move erratically and dance around the battlefield, so often it is better to just let the broad
aim auto - assist do its thing while focusing on where an
enemy is moving to next.