The phrase
"enemy gunfire" refers to the sound and action of shooting guns by someone who is considered an enemy or opponent. It means being shot at by the people you are fighting against in a war or conflict.
Full definition
Chris could see that every time the Marines moved — even just to peek out the window — a barrage
of enemy gunfire would erupt.
Mendes starts with the rituals - the opening bit has Bond chasing after some stolen microchip,
dodging enemy gunfire, tearing off in a Land Rover, hopping a train, taking an involuntary swim.
Thrusting, sliding and ledge - grabbing open up a slew of new ways to
escape enemy gunfire, and landing a Ground Pound or Spartan Charge on a real - life opponent is infinitely more satisfying than doing so on the AI.
Rather than succumbing to modern pressure, the series still seems to play in its familiar style of blasting towards the horizon, with players concentrating on
avoiding enemy gunfire in a relatively 2D space.
I'm sure it'd feel like a super action star moment if done right, like a John McClane or Rambo flying
through enemy gunfire to take out your opponent, but Touhou Kobuto's sluggish controls make me feel like I have to spam a button just to get a single attack out that ends up missing.
For starters, Duke has a recharging shield, of which after taking damage takes an age to recharge, which in turn has a profound effect on the flow of combat, requiring you to hide behind objects to
evade enemy gunfire, giving it the time to recharge.
This opened a hole up for a tense firefight; we
saw enemy gunfire coming through, but it was hard to pinpoint exactly where the defenders were.
For example, you can jump onto a hard - to - reach platform by thrusting through the air and clambering up its ledge, or slide
under enemy gunfire before charging into your opponent head - on.
Or the simple, unpretentious motivation of manoeuvring your unassuming space vessel between a multitude of hazards, in your nail - biting, edge - of - your - seat bid to survive from a constantly escalating threat of
incoming enemy gunfire, all whilst dealing rightful justice to the murderous dangers that are fastiduously designed to see you pushing up the daisies.
He also praised the special visual indicators for the mobile version, which allow you to pick out
where enemy gunfire and footsteps are coming from, even if you don't have headphones in.
Investing in Agility will allow players to easily switch between enemies when targeting them in the VATS system, increase your ability to
dodge enemy gunfire, while also improving your sneak attack skills.
There's a twist though — you aren't armed with just firearms, but also have a player - controlled shield that can protect you
from enemy gunfire...
Thrusting, sliding and ledge - grabbing open up a slew of new ways to
escape enemy gunfire, and landing a Ground Pound or Spartan Charge on a real - life opponent is infinitely more satisfying than doing so on the AI.
The game features a cover system, allowing players to take cover behind objects to
avoid enemy gunfire.
Way back in 2003, Treasure's Ikaruga redefined the vertically - scrolling shooter with a strategic style that required players to quickly switch the polarity of their ship to survive (and ultimately, fight back against) an unending wave
of enemy gunfire.
There are places in the levels where
the enemy gunfire seems impossible to predict, however by following the trail of coins you will often be able to find a safe path through the chaos.
Playing Modern Combat 5 on the DuraForce XD, I encountered a noticeable lag in responsiveness, which generally left me on the wrong end of a hail of
enemy gunfire.