Gorily tearing
your enemies heads off is also fun.
From here the game throws you into horrible situations and more suspenful scenes one after the after; whether you're QTEing out of a capture, rushing down through waterfalls, shooting
enemies heads off or stabbing them through the neck with your arrow... whatever it is, it's damn great.
Not exact matches
CON: Having one's giant armored Frankenstein's monster tear the
head off one of your
enemies, while satisfying, may influence the king's decision to eliminate trial by combat.
Shelvey, of course, remains his own worst
enemy in some ways with a hot -
headed temper that can lead to reckless tackles and needless sendings
off.
In one instance of her AI - assisted cooperation, she shot the metal helmet
off an
enemy soldier just before Big Boss fired a tranquilizer dart into his
head.
Without some ground or an
enemy's
head to bounce
off of, Cranky is little more than a distraction on DK's back.
Unlike them, we have yet to witness the severed
heads of
enemies of the state decorating the fences of public squares, gay people thrown
off rooftops, or dissidents crucified — some of the more brutal images covertly captured by their cameras in the capital of the ISIS caliphate, Raqqa.
Enemies will literally rip your
head off while eerie music quietly plays in the background.
Luigi, for example, is cast in a sniper role, while Mario can springboard
off a team member to stomp on an
enemy's
head, and Peach can grant damage reduction for a turn.
When attacked by
enemies, it drives them
off by rotating the calyx on its
head.
Duel will give players a chance to
head off one - on - one or Scramble where players can try to take out a swarm of weak
enemies.
The young Conan (Leo Howard) learns the ways of the sword under the guidance of his father (Ron Perlman) after the boy proves himself in battle by single - handedly killing
off a group of barbarians from an
enemy tribe that ambush him in the woods — bringing back their decapitated
heads to rub his actions in the faces of those who doubted him.
Enemies will frequently drop new gear while a multitude of chests are generously strewn around the environment, often giving you a reason to
head off the beaten track in the hopes of gaining something powerful or rare.
Shoot an
enemy's hat
off their
head.
You shoot
enemies and they keel over, get their
heads chopped
off, or explode in a fine red mist.
You can shoot
off arms and legs and cut the
heads off it really give you that feel that you've just completely destroyed your
enemy.
This means getting your Rage up early and often, which will allow Olaf to take the field and attack the
enemy head on, while your troops pick
off wandering zombies and ghosts.
So let's get those Call of Duty instincts out of your
head and all your Halo jumping kicked out
off you and teach you how play with your
head, and I don't jut mean using it as target practice for
enemy snipers.
This wouldn't have felt quite so bad if it had been done in a way that made every kill feel like a necessity, but it doesn't: you'll set
enemies on fire with napalm arrows, stick pickaxes in people's
heads, pull them
off cliffs and shoot them through the
head at point - blank range.
I got personal satisfaction in letting my partner fill up on agro while I sniped the helmets
off the
enemies»
heads.
Shooting an
enemy in the
head isn't always the best idea as it might just make them angrier when their
head falls
off.
Unlocking more options for the Rauser involves you meeting these threats
head on, as each part has a series of challenges associated with it, ranging from blowing up a specific
enemy type, to destroying a number of
enemies without letting
off of the fire button.
And of course, as mentioned earlier, the shooting mechanics is still as enjoyable as it ever was so the combat never get repetitive and it is one of the few games out there that I actually take the time out to pop
off nearby
enemies heading to a mission just because the combat feels so damn good.
Collision detection is also pretty sweet and watching the
enemy's ragdoll after you lop
off the their
heads with an axe is oh so satisfying.
Deeper in you'll find giants taken prisoner, massive sewer rats looking for a snack, a downright mean basilisk ambush, some items that sound
off a large scream when picked up to alert nearby
enemies, a gluttonous humanoid with an enlarged hand for a
head called — what else — the Monstrosity of Sin, and some sewer centipedes.
These allies fight independently and develop as you embark on your journey cutting
off the four
heads of a Hydra beast, climbing atop griffins and defeating many more terrifying
enemies in exhilarating combat.
The player spends a lot of their time navigating their rocket - powered flying
head and suction cupping onto a headless body, or if you fly in deftly enough you can actually vacuum an
enemy's
head right
off their metal shoulders and puppeteer them.
'' Equipping the «Fists of Rage» pre-order bonus and discovering that I can, quite literally, punch an
enemy's
head off»
From
enemies just running around like chickens with their
heads cut
off to NPC characters not moving and getting stuck on terrain — there's some «jank» to the game in this regard.
Maybe there is something about the gunplay, the satisfaction of popping an
enemy's
heads off or disintegrating them with a fusion rifle that I can't seem to get enough of, something that keeps me coming back.
It's tricky, but once you get a hold of your
enemies and start hacking
off heads, it's brilliant fun that threatens to cripple one's fingers.
This sees the robot
head towards
enemies, open up his arms wide and slam them together, setting
off a huge explosion that knocks
enemies back.
Shovel Knight will bring shovel - fueled justice to
enemies in Blade Strangers with melee attacks as well the ability to dig up jewel projectiles and bounce
off the
heads of other combatants.
signal above an
enemies head is
off the screen.
A particularly memorable moment was ripping the
head off an unfortunate
enemy, spinal cord in tow.
Enemies are very satisfying to destroy, as you shoot the «scrapheads», they will shed parts of their armour and you can even shoot
off their
heads which will cause them to become confused and begin shooting their fellow robots.
If an
enemy goes down that does not mean that they are dead and out, some
enemies can even take their
heads blown clean
off and yet find it in them to rise back from the dead and try to attack you a second time, so just to be sure you can set fire to a downed opponent.
Tackle
enemies and obstacles
head on with your signature bash attack and finish them
off with a dazzling spinning strike!
Ultimately this weapon is still just an average Scout Rifle, but if you use those Perks to make it suit your play style you can pop the
heads off of
enemy Guardians at any distance, becoming an effective killing machine.
Enemies die with
heads popping
off and red pixels flying all over the place a la Sam Raimi.
Because the AI sees the player based on a trace from the center of the
head, but a headshot can be done by trace to any part of the
head, most encounters begin by advancing slowly against a corner until just enough of each
enemy is exposed for a headshot, before the center of the
head is exposed to set
off guard attention.
A single fire bolt - action rifle isn't the best weapon for the job when you consider that I'm more of an in your face type of player, so for the first 5 - minutes I was running around like a chicken with its
head cut
off, and getting completely destroyed as I tried to single - shot hip fire
enemy soldiers with a slow moving sniper rifle.
Your
head also gains powerups such as a vacuum that can suck the
heads off of the bodies of
enemies.
The trade
off for meeting the
enemy head on is the reward of more ammo, always a good reason to put someone in a coma for.
Within the context of its arcade origins, The House of the Dead 2 is a decent shooter, offering many types of
enemy designs, ranging from slow lumbering zombies to speedy zigzagging creatures intent on ripping your
head off.
Super Mario World (Super Nintendo): «When you're running along as that little big -
headed sprite, holding a dead
enemy in your hands, and jump - throw it at an angle to nail another
enemy in the air, you feel pretty bad ass, and other than SMW, Spelunky is the only game I know that pulls this
off so well.»
Once you've got your
head round the basics, there's nothing more satisfying than pulling
off a 50 + chain of attacks that leaves a trail of
enemies in your wake.
Much of that is due to the varied quests on offer: most will see you hacking
off heads and battling legions of nasties at some point, sure, but there are so many different
enemies and environments that each mission ends up feeling like a completely new experience.
With the goal of snagging 1 million coins, you race through impressively designed levels, hop on
enemies»
heads and face
off with Bowser.
This means
heading out to different areas of space, investigating your objectives, and then typically facing
off against a ton of
enemies until they're all wiped out.