Over 10 routes will be available to play through, which contain a wide array of colossal
enemy Mobile Suits / Mobile Armors for you to fight against.
The game has hundreds of
enemy mobile suits of the same type on the screen at one time during battles and sometimes this can cause a bit of noticeable slowdown, but it never did detract much from the experience for me.
On the day the mobile suit is completed and Tristan is about to take it for a test drive, the base is attacked by
an enemy mobile suit.
Not exact matches
As a 2000 cost
mobile suit, it looks to have many tools with mid-range stuns, a
mobile armor mode, and grappling hooks to pull
enemies in for some close range shenanigans.
It's great that Tecmo Koei have revisited this franchise again and although the gameplay is reminiscent of Dynasty Warriors, it's really fun controlling these powerful
mobile suits as you engage a variety of
enemies and massive boss battles.
For example, putting some Gyan (melee oriented
mobile suit) parts on a Guncannon (range oriented
mobile suit) can enhance versatility, should your Guncannon's pilot find him / herself against
enemies immune to projectiles.
Each mission revolves around battling other
Mobile Suits, and the mission goals are typically to destroy all of the
enemy forces or eliminate a specific
enemy.
The
Mobile Suits are perfectly replicated from the anime, giving a huge sense of immersion, and even the smallest
enemies like the tanks look exactly as they should.
Amidst all of the bizarre
enemies are more standard types, like jets and flying mecha (which are basically the Doms from
Mobile Suit Gundam), although even these designs are still incredibly cool looking.