Sentences with phrase «enemy positions even»

These range from devastating tornadoes and foghorn attacks to tactical advantages that reveal enemy positions even when submerged in ink.

Not exact matches

BOSS» sensors will even have built - in lasers to help scouts determine the distance to enemy forces by calculating their exact position.
I don't think anyone has forgotten or missed that we have been asking for D / M or C / B's and a striker last season, it is the very reason why so many supporters are asking for his resignation becouse it's now been two seasons we are playing with shortage or players below par and as always those positions let us down, if he had just bolster those areas (which the whole world was shouting about even our enemies were telling us day and day out) we wouldn't be so angry with him and maybe we could of had extra silverwear in our display cabinet.
These visually pleasing effects certainly make it easier for you to position yourself prior to the enemies» arrival, but even if you're not familiar with the 2008 game, you might still find yourself unprepared for what happens next.
Since patrols are randomly decided there's no way to really forward plan a level or even learn about enemy positioning from your previous deaths, leaving you to plan on the fly, which is fine..
Even the fine print on the bottom of the screen indicating kills and enemy positions as they're reported by your fire squad were legible and crisp.
Even your base of operations can be upgraded to provide additional bonuses in the field, such as a radar that highlights enemy positions, among others.
You'll also move quicker than your opponents, and any enemies that you've already spotted will helpfully be displayed with orange outlines, allowing you to easily keep tabs on their positions even if they're behind objects.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
But even then, it's about how fast you employ said strategies and learning how to properly position yourself within the environment to not allow the enemies to trap you in a corner or in the middle of a pack.
Positioning Light infantry in trees to the left and right of your main force will give them the opportunity to get a couple of rounds off before the enemy even knows they're there.
It's still fun to play through the main campaign however, as the gameplay is still very solid even though it plays pretty much the same as other CoD games, with players running about chaotic battlefields and taking out tons of enemy soldiers while completing objectives, such as capturing a base, holding a position and facing off against waves of enemies, avoiding snipers, destroying enemy equipment, and more.
In BAClash you can use a unique slide - mechanic to position your mercenaries to take down your enemies, their towers, and hopefully even their bases for a victory.
When you do get spotted by an enemy, they'll rush towards your position in overwhelming numbers and even bring in extra men, and if you fail to get away, then nothing other than death and a reload can be expected.
Depending on their position, you can attack multiple enemies and even trigger other perks.
Even positioning, both for your squad and the enemy, plays a vital role — and not just to do slightly more damage or increase accuracy like in most strategy games.
The player has the capability to speed dash around the arena and dodge the opponent's attacks, and even possibly gaining a position behind the enemy ready to launch an attack from the rear.
Strategies that must be employed by the player in Escape Plan include pushing platforms into position, raising elevators, tilting the Vita to float around obstacles, herding sheep - like creatures into place, cushioning falls with objects from the environment, and even taunting minions into dying by tapping the rear touch pad; the little enemies are incredibly stupid, happy to jump to messy deaths simply to investigate a strange sound.
In addition to the buttons, there are several onscreen maps, arrows and gauges showing enemy position, altitude levels and even an auto - pilot to help you stay stable while protecting your allies and gunning down hostiles in the air or on the ground.
If you get in a good firing position, you can tear into an enemy ship very quickly, maybe even sink it if its crew isn't on the ball.
Even during the daytime, the lanterns located around and inside your ship will give your position away to enemies.
Windows Sonic does a surprisingly competent job of informing enemy positions and making games feel more immersive with its surround sound algorithm, or you can even pick up a Dolby Atmos license if you prefer.
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