The best bang for my buck has been the Lancer and Engineer challenges, where the architecture and
enemy positions still seems overwhelming and layered, but also offers enough potential pathways toward different solutions that I've continued replaying them this week to test my theories.
Not exact matches
An official from the local Kurdish authority raised the prospect of a guerrilla campaign against Turkey, saying Kurdish forces were
still present across the Afrin region and would «strike the
positions of the Turkish
enemy and its mercenaries at every opportunity.»
These visually pleasing effects certainly make it easier for you to
position yourself prior to the
enemies» arrival, but even if you're not familiar with the 2008 game, you might
still find yourself unprepared for what happens next.
If there is an
enemy that is invisible or closely off screen near you, let your character stand
still and his
position should change from standing to an attacking stance.
Gunnar Davis is a heavy weapons specialist with an assault rifle as a primary weapon and a pistol for a secondary weapon, while his special abilities include Shockwave which sends a powerful electrical impulse that knocks down
enemies; Stasis projects a stasis field that stops time for
enemies albeit while simultaneously protecting them from incoming fire, but could
still be useful to strategically change
position, finding cover or running past a large group of
enemies; Barrier creates a protective energy bubble that prevents damage from being received by Gunnar; and Storm hits
enemies with a lightning strike.
It's
still fun to play through the main campaign however, as the gameplay is
still very solid even though it plays pretty much the same as other CoD games, with players running about chaotic battlefields and taking out tons of
enemy soldiers while completing objectives, such as capturing a base, holding a
position and facing off against waves of
enemies, avoiding snipers, destroying
enemy equipment, and more.
You'll
still shift between cameras to scout ahead of you to hack and see
enemy positions, though I found it a little boring.