The amount of particle effects on the screen when blowing up
enemy space ships is extremely impressive.
Not exact matches
These side missions are all great, ranging from dogfights in your Jackal
space - plane to undercover sneaking missions inside of
enemy ships.
Players use a large laser cannon, missiles and nukes to shoot down
enemy ships but can also create and place units in
space for added defence.
Instead we're in inner -
space and you're a tiny
ship inside a body as you take out a virus - type
enemy that is threatening humanity.
Encounters DLC adds 10 hours of gameplay including a new
ship, new weapons, equipment, additional
enemies, new locations and
space stations that introduce new gameplay mechanics.
Imagine a
space battle, where you are flying and your friend is down in the turret gunning down
enemies Luke Skywalker style via the Milllenium Falcon... Or, everyone gathering in the
ships hub to discuss over their headsets where to go next in your travels.
For example: fast fighters can be sent out and told to attack thrusters to make
enemy ships dead in the sky or shield generators to make
space stations more vulnerable to larger battle
ships.
Along the way, hostile
enemy ships give the player a chance to take part in what Rebel Galaxy promises will be combat like no
space commander has seen before.
FFG have been using systems like this for a while in their
space combat games and in that setting it makes a tad more sense that something like a massive Imperial Stardestroyer could go lumbering straight past an
enemy ship that moved out of the way.
Flotilla — 400msp A hefty price tag for a game that deserves it, a turn based strategy game with a true 3D battle field use strategy flanking and
space debris to get the upper hand on
enemies for ambushes and cover, a game where the battle field expands above and below your
ships allowing so many options, plus alot of comic characters to meet, another game that definitely justifys its hefty price tag with gameplay that you'd expect on a full arcade title.
Worms: A
Space Oddity is a game defined by its objectives, from collecting
ship parts, advancing to the next level, or blowing up a bunch of funny looking
enemies.
Galaxy Force 2 is a sprite - scaling rail shooter that has you piloting a
ship through various
space scenes, blasting away numerous
enemies all in an effort to garner the high score.
This is an arcade - style
space shooter in which players control a small craft that shoots projectiles and lasers at
enemy ships, missiles, turrets, and robots.
You can go on bounty hunting missions alone, but most of the missions involve you and a squadron of 20 other
ships trying to blow up an
enemy space station or defend one of your own.
The
space battles, can get especially annoying when you attack an
enemy installation and you find that all 20
ships that you came with have been destroyed in a manner of a few minutes.
features everything you'd expect: swarms of
enemies filling the screens with hazardous bullets and missiles, heaps of upgrades for your
ship and its arsenal, high - paced and constant action requiring deft reflexes, and hordes of alien baddies just waiting to be blown up by your superior
space - faring skills.
Flight through
space, command your ship, and wage epic war in galaxy.FLIGHT THROUGH SPACE: Deploy the space battleship Lone Wolf to wage epic war in spaceARM AND UPGRADE YOUR SHIP: Strategic formation of physical and optical weapons in addition to various turrets and active skillsBATTLE DIEVERSE ENEMIES: Confli
space, command your
ship, and wage epic war in galaxy.FLIGHT THROUGH SPACE: Deploy the space battleship Lone Wolf to wage epic war in spaceARM AND UPGRADE YOUR SHIP: Strategic formation of physical and optical weapons in addition to various turrets and active skillsBATTLE DIEVERSE ENEMIES: Conflic
ship, and wage epic war in galaxy.FLIGHT THROUGH
SPACE: Deploy the space battleship Lone Wolf to wage epic war in spaceARM AND UPGRADE YOUR SHIP: Strategic formation of physical and optical weapons in addition to various turrets and active skillsBATTLE DIEVERSE ENEMIES: Confli
SPACE: Deploy the
space battleship Lone Wolf to wage epic war in spaceARM AND UPGRADE YOUR SHIP: Strategic formation of physical and optical weapons in addition to various turrets and active skillsBATTLE DIEVERSE ENEMIES: Confli
space battleship Lone Wolf to wage epic war in spaceARM AND UPGRADE YOUR
SHIP: Strategic formation of physical and optical weapons in addition to various turrets and active skillsBATTLE DIEVERSE ENEMIES: Conflic
SHIP: Strategic formation of physical and optical weapons in addition to various turrets and active skillsBATTLE DIEVERSE
ENEMIES: Conflict...
Defend your
space -
ship and shoot down a 3D tunnel at oncoming
enemies, in this classic arcade game.
Your mission is to pilot your
ship through Anti-love infested areas, blasting away at
enemies and rescuing kidnapped
space bunny citizens to unlock the path to the next level.
As before, players control the Quarp Jet from a top - down perspective, navigating
space mazes full of survivor pods,
enemy ships, and solid walls and obstacles that can't be passed unless teleported through.
Danger hides around every corner as they explore the confined
space of the
ship and face a menacing new
enemy and virus: the T - Abyss.
Space battles themselves have their own mini-game that feels explosive and vibrant, although they do feel a little automated at times; the game offers only a few small interactions when it comes to blowing away
enemy ships.
In
Space Warrior: The Origin, which was developed by Starkom, players will be assuming control of their starship and will have to take on hordes of
enemy ships, bosses, and of course, dodging a ridiculous amount of bullets and lasers coming at you from said
enemies.
The
enemy designs are pretty generic, and consist mostly of bland looking
space ships.
Being able to name your
ship and crew makes it all the more heartbreaking when they die together in
enemy space.
The player must guide a
space ship through two different levels and destroy or avoid the many
enemy and obstacles found within an alien structure that endangers the Earth.
Xatax is just another side - scrolling
space shooter with huge fleets of
enemies coming against one small
ship - you.
Graphically, EVE: Gunjack is rather impressive with excellent
enemy ship models and explosions when
ships have been destroyed, alongside amazing backdrops from the Outer Ring region of outer
space, while the fast - paced action is delivered with a consistently superb performance throughout its stunning virtual reality immersion.
Players will begin to encounter some larger waves of
enemy ships that approach in an unpredictable manner, while more
enemy ships gradually contain cloaking and
space warping technology with more missiles fired upon your
ship as
enemies step up their hostility.
Enemy ship design varies substantially from a group of small enemy ships that fly in formation and do not withstand much damage before being destroyed to much larger enemy ships which are better equipped in both offence and defence as they fire missiles at your ship and are able to receive more damage, alongside even more advanced enemy ships that utilise cloaking and space warping technology to make it as hard as possible for their ship to be destr
Enemy ship design varies substantially from a group of small
enemy ships that fly in formation and do not withstand much damage before being destroyed to much larger enemy ships which are better equipped in both offence and defence as they fire missiles at your ship and are able to receive more damage, alongside even more advanced enemy ships that utilise cloaking and space warping technology to make it as hard as possible for their ship to be destr
enemy ships that fly in formation and do not withstand much damage before being destroyed to much larger
enemy ships which are better equipped in both offence and defence as they fire missiles at your ship and are able to receive more damage, alongside even more advanced enemy ships that utilise cloaking and space warping technology to make it as hard as possible for their ship to be destr
enemy ships which are better equipped in both offence and defence as they fire missiles at your
ship and are able to receive more damage, alongside even more advanced
enemy ships that utilise cloaking and space warping technology to make it as hard as possible for their ship to be destr
enemy ships that utilise cloaking and
space warping technology to make it as hard as possible for their
ship to be destroyed.
Customize engines, weapons, cargo
space and more for your
ships and destroy every
enemy to win.
The game looks like a million
space bucks, shinny bright explosions with slick
ship and
enemy designs.
For the first time ever, Star Wars Battlefront II players can engage in
space combat and, during the same battle, board
enemy ships to attack from within.
The
space combat game continues where it left of with fast paced battles with waves of
enemy craft which you must destroy to defend your base
ship.
Or SURFIZE by Miguel Alvarez, who created an arcade
space shooter that looked quite classic at first glance, but emerged one interesting component after the other - like creating a net of co-operative
ships or an endless screen to distract
enemies.
The player's
ships can travel around the Lylat System as they please, with certain planets containing
enemy bases, and
enemy carrier
ships floating in
space.
You can engage in
space dogfights with
enemy ships, or spend your time upgrading guns and equipment, building yourself a bigger, badder tomb raider that can capably overcome any challenge the universe will throw your way.
Gameplay is as mentioned, a throwback to some of the older arcade titles like Asteroids, where you steer your
ship around the vast land of
space ranging from 8 different galaxies each different than the last fending off
enemies and using your left trigger to sweep around a planet in a «lasso» formation to put the planet under your control through the different rounds of that level taking as much territory as you can from the
enemy.
Enemy ships stream out waves of white and black patterns, that you can safely push into by flipping your own craft's color right as you shift between
spaces.
You move around one of two
ships in a vast empty map, with visuals straight from the most generic
space shooters from the beginning of the millennium, and all you need to do is defend your motherships (named after Canadian provinces, by the way) from
enemy attacks.
For those who've never stumbled into this ancient arcade classic, you control a
space fighter craft, and must try to break through the shields of an
enemy mother
ship before it shoots you down.