This latest gameplay video, titled «Ready and Able,» shows off some of the multiplayer mayhem that will come with leveling up your persistent character, including the ability to
hack enemy turrets, chuck Molotov cocktails and sticky bombs, and resurrect yourself with an injection administered Pulp Fiction - style.
Like other MOBAs, your objective is to destroy your opponent's base, fighting
through enemy turrets and creeps to get there.
The video also features a
powerful enemy turret getting hacked by the XCOM squad and turned to their uses, a downed soldier being carried to the safety of evac and a massive beast like alien, reminiscent of Enemy Unknown's Mutons.
Throw in quite a few bullet - hell situations in which players must take out
different enemy turrets, ships, or even boss ones, and you already have the making of a pretty stellar experience.
Be careful not to drop it in front
of enemy turrets or in wide - open spaces though.
You'll stop at a shield generator to position and deploy a shield, then go over to a laser emitter for a pinpoint strike on a nearby enemy mining camp, finally heading over to the cannon for a shot at the ground underneath an
elevated enemy turret to cause it to fall to a lower level and explode.
• Fixed a timing bug where a turret would linger on a dead target before proceeding to target another enemy
Its competitive modes include capturing certain points,
destroying enemy turrets, and escorting packs of minions to designated areas.
One is
an enemy turret...
I command my team to flank
an enemy turret, while I jump in the air and stomp on a group of jackals.
One flaw is just that the visuals which show the reached upgrade level for a player owned or
enemy turret are quite hidden, as its only some black stripes on the turret base.
One is
an enemy turret...
In one,
an enemy turret will appear and bombard you with arrows until you destroy it.
Statistics for «Enemy Vehicles Destroyed Assists» and «
Enemy Turrets Destroyed Assists» are now correctly listed in proper category «Objectives.»
Likewise the new hacking feature, which lets you (again, at risk of severely worsening your position) take over
enemy turrets and mechs, or gain intel to use in the strategy part of the game.