Not exact matches
- Fun
games to get the students to speak
in the target language (see explanation under the slide)- A listening activity on what you saw and did not see at the zoo - Vocabulary slides with lovely pictures - Plenty of mini-whiteboard
games on colours with animals and on opinions about animals - Grammar explanation on negative forms and verbs of opinion - Several writing activities about your favorite restaurant - Survey activity on likes and dislikes - Translation exercises - A writing activity to use longer sentences and verbs of opinion + infinitive - Grammar explanation on the partitive with worksheets to practice - Grammar explanation on infinitives and conjugating - er verbs - A lesson on infinitives and how to conjugate - er verbs - A worksheet explaining the steps of conjugating an - er verb - A fun mime the verb
game - A mini-whiteboard
game to practise conjugating - er verbs - Grammar explanation on numbers and quantities - Learn high numbers to be able to give prices and quantities - Mini-whiteboard activities about numbers and quantities -
Games with prices -
Dialogue worksheets to build up to role - play activity - A number worksheet - Put the dialogue back in order worksheet to help with role - play activity - A grammar explanation of «il y a» and «il n» y a pas» - Grammar explanation «on peut + infinitive» and other grammar revision - A song with lyrics created and sang by me with a link to the Youtube video - Vocabulary building activities to teach directions - A grammar explanation on the imperative with exercises to practice - A grammar worksheet on the imperative in French - An iPhone activity - A grammar explanation on modal verbs - A grammar explanation of prepositions with «de» and exercises to practice - A grammar worksheet on prepositions in French I hope you will enjoy my resources and if you have a question on a particular slide or activity, please do not hesitate to contact me or leave me a
Dialogue worksheets to build up to role - play activity - A number worksheet - Put the
dialogue back in order worksheet to help with role - play activity - A grammar explanation of «il y a» and «il n» y a pas» - Grammar explanation «on peut + infinitive» and other grammar revision - A song with lyrics created and sang by me with a link to the Youtube video - Vocabulary building activities to teach directions - A grammar explanation on the imperative with exercises to practice - A grammar worksheet on the imperative in French - An iPhone activity - A grammar explanation on modal verbs - A grammar explanation of prepositions with «de» and exercises to practice - A grammar worksheet on prepositions in French I hope you will enjoy my resources and if you have a question on a particular slide or activity, please do not hesitate to contact me or leave me a
dialogue back
in order worksheet to help with role - play activity - A grammar explanation of «il y a» and «il n» y a pas» - Grammar explanation «on peut + infinitive» and other grammar revision - A song with lyrics created and sang by me with a link to the Youtube video - Vocabulary building activities to teach directions - A grammar explanation on the imperative with exercises to practice - A grammar worksheet on the imperative
in French - An iPhone activity - A grammar explanation on modal verbs - A grammar explanation of prepositions with «de» and exercises to practice - A grammar worksheet on prepositions
in French I hope you will
enjoy my resources and if you have a question on a particular slide or activity, please do not hesitate to contact me or leave me a message.
If you've played a Telltale
game before you know that it is a lot of talking, but I really
enjoyed being Bruce Wayne even more than I
enjoyed being Batman
in the
game.The story and
dialogue are well - written and diverse options allow you to really explore different story threads.This makes the
game very very re-playable.
Telltale's
dialogue - heavy episodic
games are
enjoying excellent sales and general critical acclaim, Kickstarter's main legacy
in gaming may well end up being dragging many veteran adventure
game designers back out for another
game, the PC market just might be the strongest it's ever been, and touch interfaces have proven to be a natural second home for point and click - style
games.
This
game is a unique as far as puzzles go, a lot of I haven't come across before, and I
enjoyed them very much... some took me quite a while to solve The
game opened
in widescreen... a definite plus, hate having to change things There are 3 modes of play: Easy - Expert - Pro... Expert players will love this
game as there is no hand holding at all... no sparkles, no hints and no skips I played the Easy mode where hints charged
in about 15 seconds and not much longer for skips I quite like the HOS as well... lists, silhouettes and find one thing to open or find another object but done differently than the norm There are no voice overs, which I didn't mind for a change, not an overly lot of
dialogue to read either Graphics were good without being spectacular.
The character skins that were originally included
in the Ultimate Edition of the
game have also been thoughtfully bundled
in and help create unique character versions of Power Girl, Reverse - Flash, Grid, John Stewart Green Lantern, and Black Lightning, which also happen to
enjoy the benefits of having had additional voices and
dialogue recorded for them.
He also acknowledges a bifurcation that often happens with fighting
games — the hardcore audience that
enjoys technical or competitive play, and a softer audience whose primary interests lie with character personalities and relationships, story or
dialogue, and music or art (though not to say that there's no overlap, as people often taken interest
in «both sides» too.)