Sentences with phrase «enjoyed anything about a game»

He can't have enjoyed anything about a game in his old stamping ground in which he was the best player on his side but the first pulled.

Not exact matches

I don't know anything about college basketball, but I do enjoy gambling on as many NCAA Tournament games as I can.
EPL tested and proven, bulies defenders for fun and please don't come at me with his Man city record because its obvious he never enjoyed Pellegrini's confidence and anyone who knows anything about football will agree a good run of games and confidence of a manager.can do wonders....
so i suck at this and also do nt really believe dating sites actually work because you wont know anything about a person until you meet them so i own and run my own business selling games i work a lot and want someone fun to play with i get bored easy with games if the story does not grab me (when playing alone) i enjoy gaming and do consider myself a nerd / geek i have worked for Nintendo and Microsoft i also worked for game crazy until they fired me for telling someone my opinion on game then they stopped selling old school games so i opened my own store in 2002 been working for myself ever since
I enjoy going to football games, playing golf, horse back riding, the beach, camping and just about anything you can think of like except snakes!!!
I enjoy reading, going to movies, staying home and watching movies and tv, cooking, learning about anything, playing cards and board games and anything to do with animals.
Live in Pendleton Oregon and I sweet and open minded about anything and funny depending on what it mind is set and I play any game system and enjoy them all.
It's that to enjoy this film, you don't have to be a fan of baseball, or even know anything about the game aside from knowing a bunch of guys head out of the field to smack around some leather balls with wooden bats.
You can make a sidescrolling platformer or an open word exploration game, but the best thing about Disney Infinity 2.0: is if you're a lazy person like myself you don't even have to do anything to enjoy its benefits.
Beyond personal finance, John enjoys spending time with his wife and two crazy cats, playing a competitive game of Monopoly, and reading just about anything he can get his hands on.
3DS isn't exactly known for having outstanding racing games in its library (Mario Kart 7 aside, I did enjoy Ridge Racer and Need For Speed The Run but that's about it) so this doesn't do anything to stand out.
Because of this, players can enjoy the game without knowing anything about the past Zelda series games, and it's a game focused on discovering what the game is about.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
With time and maturity on our side, we can enjoy ancient EGM as an amusing window into a time when just about every game wanted to be Street Fighter or Sonic the Hedgehog and no one dug very deep into anything.
Now the first point I don't care so much about because if a game is fun I don't actually need to know anything about it to enjoy it but I will say that Destiny's «mysteries» are flat - out lazy compared to the thoughtful world building that happens in the Souls games.
That being said I enjoy just about every type of game, but more than anything I love playing horror / unique games.
While I hate to say anything bad about games, as I do hate to put people off something they could potentially enjoy, but Gem Smashers is nothing special.
Being somewhat limited in my freedom to be entertained as a kid, for many years of my life, gaming served as a diverse means of escape for me away from the trappings of a mostly mundane, repetitive life, at the end of the school day I would often think to myself «alright... so what are some of the good things that I have to look forward to when I get home...», one of the first things that I would do as soon as I got home after school was play FINAL FANTASY on PlayStation, I would eagerly walk home as quickly as I could just so that I could continue playing from the part where I had last left off the day before, as pathetic as this may come across, I can confidently say that many of the happiest moments that I have had in my life have been while being utterly enthralled by the developments in the games, I think that reminiscing about aspects of a video game with great fondness is a hallmark of an impactful form of entertainment, I would often be so «in the zone» while playing that anything aside from what was taking place on the screen would become completely null and void in my mind to the point where I forget that I was playing a video game, even though I did not live the events of the game, I can emphatise with them as if I had, that is the sort of impact that the emotional depth of the story, the characters, the music, the design and the overall world of the series have had on me, what appeals the most to me is that FINAL FANTASY allows us the luxury of divorcing ourselves of our current reality to assume that of a world of fantasy for a precious moment in time, which is a sentiment that makes me wish that our world as whole had a little more «FINAL FANTASY» within it so as to make us all want to wake up as soon as possible to enjoy another day
About Youtuber I love immersive gaming experiences and enjoy anything that draws me into a game.
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