Sentences with phrase «enough buttons»

It's especially great for shooters, although it doesn't quite have enough buttons for MMO games.
There's just never enough buttons and charging ports in this world.
On the left edge is a volume rocker, easily found with the finger and with enough button travel to leave you certain you've pressed it, while on the right edge is the power / lock button and, further down, three charging contacts for the various docks Samsung and Google plan to eventually release.
The issue is that there just aren't enough buttons on the Wii remote to make those actions easy, intuitive, or comfortable enough to perform.
Wrap yourself in his starched white shirt and leave just enough buttons open for a hint of cleavage.
Not at all, but Trachtenberg and company find a way to fashion a thriller that pushes enough buttons in just the right places to entertain.
It's a smart move on Nintendo's part to offer these adapters and controllers even if the GamePad and Pro controllers offer enough buttons in a comfortable design comparable to the GCN controllers.
My daughter generally drooled on the nursing tops, which left stains, but I could unbutton enough buttons to get the button down shirts thoroughly out of the way.
No low vs, no faux wraps, no plackets with not enough buttons above the sternum.
The latest A5 continues the Audi anthem of sleek, angular lines with only enough buttons and knobs to justify their existence.
The PlayStation Portable lacked enough buttons for a traditional Armored Core game to function properly; as such player control was removed.
It feels like Nintendo is trying to say we got enough buttons (competely out of reach) on the remote teathered to the pad (I am going to assume they plan to make it so the remote is inserted into the pad for right now because a billion dollar company bragging about how smart they are at making controllers should be able to see how ridiculous it is to tell users let the remote hang from the pad's cord between your legs).
There's plenty enough buttons on the Touch controllers that mapping their bindings would allow someone to play a PC AAA title on them.
Mode Shifting allows for many, many more combinations of inputs, so long as you have enough buttons available to assign them.
The thing with Metroid is that it just seems like there's never enough buttons for the stuff Samus can do.
One of the big advantages of having the game on consoles, for example, is the ability to program skills to autofire, since there aren't enough buttons on a console to have them all accessible at once.
Though the device should be able to multitask — for example, do basic Web surfing (by which I mean more than what the Kindle 2 does today with its «experimental» 1994 - like Web browser) and view standard office - suite files and digital images (even color ones)-- the device should also have a minimalist design that strikes a balance between just enough buttons and inputs, and the right buttons and inputs.
The standard Megadrive controller doesn't really have enough buttons for a beat em up like this.
The impromptu mouse pad feels imprecise; there aren't enough buttons to replace a full - fledged keyboard, and it seems to introduce a limitation to just about every genre that wasn't there before.
Wheel Improvements — Logitech G27 is now registered correctly on Windows 10, so the correct default mapping will be applied — All wheels with enough buttons have had the horn added to their default mappings on Windows 10 — Fix to dead zones for acceleration and braking axes on wheels — Default mappings for all TX Racing Wheel variants — Fixed a bug where custom input mappings would not save successfully
Given that there are more than enough buttons on the Wii U's GamePad to map these actions separately, it would have been nice if the game offered that option.
Exploring the world and fighting off bandits feels great and the d - pad has just enough buttons to assign a few favorite weapons combos.
With traditional input mapping configuration, players should be able to use their favorite peripheral, if it has enough buttons
Ever felt like your PlayStation controller doesn't have enough buttons?
Maybe the Wiimote doesn't have enough buttons, but that doesn't mean the waggle motion to spin is any less stupid.
It has enough buttons, but it looks like a cheap third party ripoff of the SNES pad with analog sticks tacked on.
Unfortunately unlike the Arcade and Console versions, there's a bit of a problem - there's not enough buttons.
On a controller, that kind of thing doesn't really work, simply because you don't have easy access to enough buttons.
: Cliffy B — «Switch doesn't have enough buttons!
For MMO gaming, I have more than enough buttons on my keyboard (the full 1 - 5, Q - T, A-G, Z - V, all augmentable by shift, ctrl, alt, or a combination) that don't get in the way of targeting / view point, which is the main function of the mouse.
Tired of universal remotes that don't have enough buttons?
It has just enough buttons and features to remain...
This means saving controller profiles for different games will be a bit tricky, and community - shared controller profiles may not work with devices that don't have enough buttons.
The impromptu mouse pad feels imprecise; there aren't enough buttons to replace a full - fledged keyboard, and it seems to introduce a limitation to just about every genre that wasn't there before.
a b c d e f g h i j k l m n o p q r s t u v w x y z