Would it be able to live up to the game I held so dear, and would there be
enough difference in this game to make it a classic in its own right?
Not exact matches
In our league
games we miss easy opportunities all the time, but the
difference is we have an extremely creative midfield so we end up having just
enough chances created to get that one or two goals to win
games.
Theo should be a great CF but he is too quiet
in games to make any real
difference on a consistent basis, I have noticed how he has picked up when Henry was training with us or even Beckham, he thrived when he had top quality to watch and learn from, he hasn't had
enough competition of that standard to push on his development.
The only problem I have is that they don't explain
enough about the
game like how shops and currency work or how enhancing spells work or the
difference between a signature and normal arcana
in the
game for newcomers.
-- Namco Bandai understands that fans want more Tales
game in English — Time and money get
in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales
games worldwide — It's been difficult to fit the
game on the 3DS card due to size restrictions — Voice data
in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the
game, with the exception of the animated cut - scenes, has been redone
in 3D» — Yoshizumi believes this makes the
game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the
game has been ported over seamlessly — Some changes made to «
in -
game parameters» to compensate for control
differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good
enough for a full
game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales
games can make it over
in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
But that's not a bad thing, and it does indeed have
enough differences, even if only subtle, to be classed as a separate
game for those worrying that buying would result
in nothing more than a reskin.
In conclusion, Shadow Hearts from the New World heavily borrows from the Final Fantasy series, however there are
enough differences to set this
game apart from its competitors and is a fun
game for those waiting for the next Japanese style of RPG's.
Applying NHST, a researcher would assess whether a positive — i.e. non-zero —
difference in scores is significant
enough to conclude that the
game has had an impact, or,
in other words, that it «works».
«Also I was wondering how Sony's vision is limited for cloud gaming, they claim they can use the cloud for whatever they want, including
game streaming, and their cloud servers themselves will no doubt be greatly expanded on...» scott182 you basicly answered your own question, claiming and doing are two very big
differences Microsoft is leading the way
in this area by not only promoting cloud use but doing it at launch, sure sony CLAIMS THEY CAN but I don't even think they have spoken about their VISION at all to this point, this doesn't mean I don't believe they CAN upgrade and eventually have the infrastructure
in place on a lesser level than micro with
enough to get the infrastructure to get the job done but micro has the advantage of years of cloud building from their other business portfolio and its very expensive so we'll see to WHAT EXTENT AND WHEN sony has this
in place.
There are some of us that are more pragmatic
in how we decide to purchase a
game... it just doesn't equate to
enough sales lost to make a big
difference.
While the PlayStation 3 version was not perfect, the negative
differences in the Vita release are
enough to disengage the player from the
game.
Or
in the end, does used
games, periodical online authentication and a $ 100
difference not
enough to sway consumers from great first party titles?
We're big
enough to give you all the benefits of a strong studio, including stability, but we're organised
in a small
enough way that individuals make a huge
difference, and we can give you the freedom to really learn hone your expertise
in making
games and studying your specialism.
However, with the similar technology and features that all next - gen systems will have it's doubtful that the Wii U will get left behind
in the graphics race since the
difference will not be noticeable
enough to warrant actually purchasing another console based on the sole reason of the Wii U not being able to run a certain
game like what happened with the original Wii.»
The only problem I have is that they don't explain
enough about the
game like how shops and currency work or how enhancing spells work or the
difference between a signature and normal arcana
in the
game for newcomers.
It never ceases to amaze me how Tt Games can make each LEGO themed
game so familiar and yet just
enough difference to each title that makes them unique
in their own way.
Ultimately the bosses are enjoyable, and offer just the right amount of homage to previous
games, with subtle
enough differences for it to feel fresh as you basically redo a boss you have faught a dozen times already
in the series.