Newcomers to the fighting genre can jump in and learn the basics quickly
enough, the flashy and fast combat creating a satisfying feedback loop, while the window for the infamous Fatalities is larger than ever, so almost everyone can end a fight with a grisly death sequence which are now portrayed in more beautiful
graphical detail than ever.
This still won't be
enough to truly render games at 4K, but will offer
enough additional performance for developers to render at higher resolutions, higher and more stable frame rates or potentially better
graphical detail.