The technical methods for cramming
enough lifeboats on a ship to save every soul on board were fairly easy to conceive.
Did you ever hear the story of a fancy ship that ran into an iceberg on its maiden voyage and sank as a result, killing more than half of the people on board because there were not
enough lifeboats?
Not exact matches
Furthermore, the
lifeboats that got away stayed away until after the ship had filled with
enough water for her stern to soar into the heavens and the hull to split into two gigantic pieces before plunging two miles down to the ocean floor.
The generally easygoing and scarcely defined crew puts up as much a fight as they can in hiding and it's
enough to send the hijackers away on the ship's covered
lifeboat.
There's
enough room in the
lifeboat for all animals.
We're going to do our best to support our games and sail with them into this bright new 64 - bit future, but unfortunately there's not
enough room on the
lifeboat for everyone, and some of our apps are destined to sink into the briny depths of oblivion.
The problem is that by the time we know
enough to have any confidence at all in this
lifeboat, CO2 may have risen to the point where the
lifeboat becomes not just a backup, but a necessity.
raypierre: «The problem is that by the time we know
enough to have any confidence at all in this
lifeboat, CO2 may have risen to the point where the
lifeboat becomes not just a backup, but a necessity.»