Sentences with phrase «enough quality shots»

That is why despite having so much possession, we did not get in enough quality shots.
In the semi against Netherlands, they lacked creativity to get enough quality shots off, but their defense played well enough to hold Holland from doing much either.

Not exact matches

One reader suggested that Nokia's new phone / camera went against that grain — its 41 megapixels and loss-less image quality might be enough to drive that final stake into the heart of point - and - shoot cameras.
Bottlenecks in the sales pipeline can kill productivity and leave your team members scrambling to find enough high - quality leads to have a shot at hitting their quotas — don't settle for it.
But the quality of these babies is stellar enough I'll give it a shot.
Their attack was elite this season, and it controlled enough of each game to not allow many chances on the other end, but whenever an opponent did happen to get a shot, City gave up high - quality looks.
I'm all about quality over quantity, if an outfit shoot doesn't turn out decent enough, I will retake if necessary, or won't post it.
They seemed quality enough, so I gave them a shot.
If you like escapist espionage thrillers with lots of action, perhaps there's enough quality actors, superb stunt work, and nice location shoots to give The November Man a passable grade, especially because the R - rated action can be quite brutal compared to a James Bond flick.
What attracted critical minds like Jacques Rivette, Eric Rohmer, and others to Nicholas Ray and his oeuvre — bored stiff as they were by the risk - averse, respectable, and ultimately neutered «cinema of quality» — was the stamp of the personal and the element of danger they discerned in his films, whether that meant the improvisatory handling of actors with a touch deft enough to coax remarkable performances out of even non-professionals; the «superior clumsiness,» cited by Rivette in «Notes on a Revolution,» resulting in «a discontinuous, abrupt technique that refuses the conventions of classical editing and continuity»; or the purely visual flourishes Ray relished — ranging from the sweeping, vertiginous helicopter - mounted shots in They Live By Night to disorienting, subjective POV compositions like the «rolling camera» during a car crash halfway through On Dangerous Ground, its very title indicating the source of Ray's critical appeal.
Having tested the camera quality of tablets over the past year, we can't stress enough how silly you feel shooting videos or photos with a tablet in public.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Most of us can get away with a high - quality point and shoot or a DSLR with our most - used lens and that's enough.
Image quality isn't top notch, but it's good enough for taking casual shots and sharing them on social media.
While the sensor is high - quality enough to still capture the scene in basic form, you tend to end up with near - black shots.
The 8.0 MP really feels like you're using a point and shoot, and the photo quality isn't soft from noise reduction, or overly harsh from not enough of it.
The flash has its own internal battery, is small enough to fit in a pocket when not in use, and should be bright enough for capturing a quality shot even in the dimmest of environments.
Jumpy lower quality video from cell phone cameras and basic point and shoot cameras will only serve to distract buyers or to cause them to not bother looking at the marketing for more than a few seconds which is not enough to get their attention.
Until the last 2 years or so, video software and cameras that were high enough quality were really out of the reach of most real estate agents and real estate photographers making the cost and time to shoot a video outside of the realm of reality.
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