Sentences with phrase «enough skill points»

After investing enough skill points, equipping a staff will increase the wielder's maximum MP and allow them to regenerate between 3 ~ 10 MP each turn in battle.
By this point, you'll have already earned enough skill points to unlock all of the available Skills.
I actually ended up turning the skills off as I wasn't getting enough skill points to actually level anything up, and didn't need them.
It seems so far like ESO provides enough skill points between leveling and collecting Skyshards that a player can — and should — build for dual - spec with a bit more concentration on your preferred area.
In other words, you can not try to maximize one skill immediately at the expense of all others — but honestly that isn't an issue since there are plenty of skills you will want to improve, and never enough skill points!
Ditto for any of the game's combat classes: by making yourself a hardened mercenary drifting among the stars, you likely didn't save enough skill points to become a strong blacksmith.
If you dedicated your life to the healing arts, you simply didn't have enough skill points left to deftly wield every type of weapon.
You also need to have enough skill points to purchase such skills.
Earning enough XP to level up provides a skill point and cash award which steadily increases as each level is attained with level 1 skills being unlocked from the start, while levels 2, 5, 10 and 15 have to be unlocked by reaching those specific levels, then having enough skill points to purchase such skills.
Each has three different skill trees — with new ones being unlocked after unlocking different variations of the characters — that can be customised at the start of each playthrough, but not during, providing you have levelled up enough to have enough skill points.
Of these 36 attributes, the character level caps at level 20 without enough Skill Points awarded to fill out the entire board, making the skill tree an element of personalization in ownership; character progress is tied to the figures, not the game - save, so you can take and show off your individual figure at a friend's house regardless of platform.

Not exact matches

Hackers could become skilled enough at some point in the future to hack into the storage servers and steal the files, even when they are encrypted
Ordinary metrics such as calls per day and minutes per call are a decent starting point, but they alone are not comprehensive enough to paint a complete picture of the skills of any particular sales rep.. So, consider incorporating lesser - used metrics into your performance tracking, such as voicemail - return rate, dial - to - opportunity percentage and dials - to - appointments ratio.
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3 players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin without the benefits
I do not understand the economics of the business well enough and there always seems to be contradictory reports about everything (dollars, skills, scheme fit etc.) From my admittedly naive, fan - based vantage point, we needed to strengthen the offensive line and the linebacker corp, add some punch to the running game (while keeping an eye on the draft for a fleet - footed youngster), and bring some leadership to a clubhouse that was akin to Animal House last year (of course, winning makes grown ups out of everyone).
5 Utah Sure, Jeff Malone will take some scoring pressure off Karl Malone, but his ball - handling skills are not sharp enough to take the pressure off point guard John Stockton.
At 6» 5» and 238 pounds, Richardson has proved strong enough to play inside — he ranks second on the Clippers with 6.3 rebounds per game — and skilled enough to hit five three - pointers while scoring a career - high 44 points in a New Year's Eve win against Denver.
How I have used this skill to help move along the pregnancy is first by educating myself and learning at what point do things change baby enough to survive.
As Cohen points out, the problem now is finding enough scientists with the skills to do this important work with these sophisticated tools.
A good year or two ago, I'd actually just come to the point where I figured I'd end up making one myself some day when I got a sewing machine and had polished my skills enough to know how to add quilted stitching to a garment.
For a fighter that was so dominant in his time as champion at one point winning 33 rounds consecutively, the two fights with Condit & Hendricks were enough evidence to suggest the welterweight division was starting to close the chasm in skill between the champion and the rest of the division.
If you can be bothered to sit through hours of hunting, completing repetitive missions and accumulating skill points at a painfully slow rate, you'll eventually feel comfortable enough to focus on the crazy story.
Being active in Far Cry 4 is enough to acquire experience that eventually leads to gaining points you can use to upgrade Ajay's skills.
It doesn't kill the film, because by this point we have already been entertained enough to allow for the formula indulgences of the genre, and also Badham's skill at directing violent action.
Either we will reach a point where it is understood that PE has to exist for young people to be well enough to learn and equipped with the interpersonal skills needed to succeed in their school lives and beyond, or PE could completely disappear from the curriculum.
An exciting playground offers enough challenge that it'll stimulate your students to play at the boundary of their current levels of skill — which means that at some point a student might come a cropper.
In other words, had that money effectively raised cognitive skills by the 50 test points that would have brought the United States close to world leadership, the economic returns to the country would probably have been enough to cover the entire cost of education in 2015 and after.
She says the principal told her, for instance, that her classroom management skills weren't «black enough,» and pointed to another black teacher who was «sassy,» and «had the kind of attitude they were expecting I would have,» she said.
If you want to be a writer you need to develop your writing skills to a point where you're good enough to be published.
So I'm basically charging to use my skills and expertise to fix your author platform, to the point where you have a chance at success, and then I do enough marketing to get you to # 1.
After years of improving my skill, I was lucky enough to get positive feedback from several sources, and it was only after that point that I was really comfortable with the idea of self - publishing.
The point is that having skill is not enough to outperform the market on a consistent basis.
This first episode contains instances where just about all of the available skills will be called upon, but being that either you picked a class that doesn't allow immediate access to that particular skill that is being called upon or you haven't earned enough effort points to put into those skills, you obviously will take a ding to your confrontation outcomes.
Having said, place enough points into combat skills and there is a sort of perverse amusement to be taken from slicing through hordes of foes that were previously giving you problems.
The replayability stems from many areas such as an extensive career mode which implements a rivalry driven story across 9 tracks and 4 event types as well as a Challenge mode which provides competitive online leaderboards through racing against the lap times of PSN friends across all 9 tracks, earning gold stars to unlock new career events, earning in - game currency to purchase new hydro jet upgrades, earning enough XP to level up in order to earn skill points to learn new abilities and stunts, alongside entertaining split - screen multiplayer for up to 4 players as well as one of the most entertaining and thrilling online multiplayer experiences in quite some time for up to 8 players which will collectively have players returning for an extensive period of time.
If you earn enough experience points to gain a level for that unit, you'll receive one Skill Point that can be used to unlock or upgrade the eligible Star Card you'd like to equip.
As you compete the various quests scattered around the world and slay any giant beasts stupid enough to get in your way, Geralt will gain experience and levels which allow you to put points into any one of four different ability trees and power up Geralt's abilities and talents, such as combat skills, alchemy or his natural Witcher abilities.
It's a solid idea but there's not actually enough stuff on offer to make it feel like a substantial addition to the game and far too many of the skills remain locked away until you get to a certain point in the story, by which point you'll probably have bought all the existing skills anyway.
Battling enemies and completing quests earns you good old - fashioned gaming XP which in turn, once you've earned enough of it, levels you up and gives you a point to spend in one of the two skill trees that make up the game: Harbinger and Necromancer.
If you increased your major skills enough your character would level up allowing you to put points into one of the eight attributes.
Most of these irritating bosses can be beaten purely through skill, but at a certain points in the game you need to face down the main baddie, Shao Khan, and it's at these points that some gamers may just quit altogether as Shao Khan is akin to God, except he's much cooler, far more evil and God would presumably be sportsmanlike enough not to spam the same move over and over.
Put enough points into a tree to reach the highest skills and you'll be able to apply special mutagens which can be collected around the world.
While nothing revolutionary, the perks are useful enough to keep you grinding toward that next level which will net you your next skill point to spend.
And by that point you would no doubt have picked up enough skill and attribute points to be able to move through the masses with ease.
You fight for a bit, die, respawn somewhere on the back end of the map, and then spend a few minutes racing back across the map only to die again.Rinse, repeat, and eventually you'll earn enough experience points to purchase perks to upgrade your skills and status.
Leveling up is essential because of customizable skills, but experience points don't come quickly enough.
XP is a very important gameplay mechanic as earning enough XP to level - up to the next level will unlock a skill point in order to afford a new upgrade within your subclass such as upgrading from a magnetic grenade to a voidwall grenade which creates a horizontal wall of burning void light, while Towering Barricade provides a large barrier which is capable of reinforcing a position with cover from enemy fire; Defensive Strike produces an overshield around your character and allied characters following killing an enemy using this melee ability; and much more besides, albeit some upgrades require your character to be levelled up to a specific level before being able to unlock the ability with a skill point.
Once you get enough experience points, you'll be able to unlock skills to improve his abilities (including the web swinging speed).
With enough action points you can string skills and attacks together and try to get Overkill.
You can also just unlock your new elite specs provided you have enough hero points saved up and assign skills while waiting for the rest to download before starting the story quest.
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