Not exact matches
Most of the
puzzles are simple
enough to allow you to continue progressing through the narrative, but are also
tricky enough for you to enjoy a satisfying «Ah - ha!»
Building a
puzzle game is a
tricky process, one that developers often fail to get
enough credit for.
Deceptively simple mechanics conceal progressively
trickier puzzles...
Enough to give even the brightest fluffer paws for thought.
Once activated, they become a handy fast travel point and offer a unique
puzzle or (rarely) combat challenge, usually short but often just
tricky enough to stimulate the brain.