There is more than
enough weapon variety here that the player should feel satisfied.
Featuring both online and local play, seven modes, 26 arenas and
enough weapon variety to satisfy the most hardcore of shooter fans, this clearly wasn't just some half - baked afterthought.
Not exact matches
The
variety of
weapons is small, but for a game on - the - go, eight
weapons plus an overwhelming fire axe is more than
enough to keep you interested.
While the singleplayer delivers with funny characters and great
variety in
weapons, the multiplayer is a letdown thanks to the fact that not
enough people are online playing the game.
Even if still fun when managing mountains of zombies with crazy
weapons of all kinds, Dead Rising 4 fails to diversify
enough of its gameplay from the previous game, making even a backward step in the
variety, graphics and overall charisma departments.
It's huge and totally addictive, the level up system is spot on, and theres just
enough variety of
weapons and enemies to keep you interested throughout, without becoming overwhelmed.
Fallout 3 has a huge
variety of
weapons that suit both ranged and melee combat and if that's not
enough you can craft your very own custom
weapons to give your character that personal armory you've been dreaming of.
By tapping the appropriate shoulder button you can instantly swap to either of these
weapons during a fight, thus mixing up your attacks, while a small selection of secondary powers, like a projectile that freezes enemies in place, bring some
variety to a combat system that isn't overly deep but still packs in
enough to keep things fun.
The game is trying to deliver an old school arcade feel to the game while still being fresh by providing the mention coop mode, a
variety of
weapons, abilities and gameplay mechanics, and it's set in a type of game mode where you restart from the very first level each time you start the game or die, while still keeping it interesting with
enough diversity to make every play session entertaining.
With a dozen unique
weapon types to choose from, MH3U actually presents a good amount of
variety to the player willing to invest at least
enough time to explore the options.
There is a great
variety to
weapons,
enough so that it is a joy to find all
weapon / shield / bow / armor combinations.
A fighting game relies on the balance and
variety of its characters» move sets, and it certainly looks as though Yoshinori Ono and company have kitted Cole out with
enough moves for him to hold his own, most notably in that handy little electro - rod melee
weapon he's smacking Ryu about the face with.
Metal Slug 3 starts out simple
enough — you're thrown right into a character select screen where you can play as a
variety of different people, each with their own specialties and
weapon types.
+ Solid mechanics + Slick and fluid controls + Very funny + Good collection of
weapons with
enough variety + Satisfying combat
The Short Version: Killzone's fantastic
weapons tear a meaty hole through modern competition and the multiple playable characters add
enough variety to warrant multiple plays.
Thomasville Playground is unlocked after completing 37 skill checks; providing an extensive training facility including a
variety of timed challenges such as getting
enough air to pop 60 balloons scattered throughout the environment, gathering wrecking balls to throw at targets, collecting
weapons to shoot as many targets as possible, driving through as many oil cans as possible and much more besides, alongside collectibles in the form of Mack's 10 lost hats that mostly require perfectly timed jumps combined with turbo or in the zone to be able to reach them.
Oddly
enough, the opening scene that offers you the option of blasting targets and chickens with a nice
variety of
weapons promises good things to come but the enjoyment drops...