The GDAA advocates on behalf of member interactive
entertainment development companies, associated industry companies, and interactive entertainment training providers to industry stakeholders including governments, publishers, and industry advisors to promote, grow and attract investment in the Australian games development industry.
Not exact matches
The 25 - person
company now has three of its own games under
development, including Below, an adventure game for the Xbox One that was highlighted during Microsoft's press conference at the Electronic
Entertainment Expo this summer.
After exiting the apparel business, Rosenblum formed a multimedia and advertising
company built around branded
entertainment, advertising, and mobile application
development.
His departure as chairman marks the end of an era in Canadian business during which his empire included the auto parts
company, MI
Developments Inc., which owns the real estate under many of Magna's plants, and Magna
Entertainment Corp., a racetrack and gambling
company that went into Chapter 11 bankruptcy protection in 2009.
That's because Orlando has big
entertainment companies such as Universal Studios and Disney World, where there is game
development and
entertainment.
Sluggish gaming activity, primarily in Macau, continued to plague Melco International
Development (Hong Kong), the holding
company that owns more than one - third of Melco Crown
Entertainment in addition to other casino gaming and tourism assets.
About Condé Nast
Entertainment: Condé Nast
Entertainment (CNE) is a division of Condé Nast that focuses on the
development, production, and distribution of original television, feature film, and digital video offerings based on the
company's iconic media brands, which for more than one hundred years have created the world's greatest content for the world's most influential audiences.
He joined the
company from Caesar's
Entertainment, where he most recently served as Executive Vice President,
Development.
I've had a variety of careers from owning an adult
entertainment (porn)
company to most recently as a Business
Development Consultant and Music A&R for BombSteppah Music.
The same month, the new president of Konami Digital
Entertainment gave an interview in Japan that appeared to position the
company for the
development of mobile games, forsaking the console platforms Metal Gear has called home for more than 25 years.
Guerrilla is one of Europe's leading game
development companies and a wholly - owned subsidiary of Sony Computer
Entertainment Europe.
Square Enix is making «strategic changes» to its digital
entertainment business, which includes turning its North American studios into a hub for online games
development, the
company revealed in its recently released financial results slides.
Square Enix is making «strategic changes» to its digital
entertainment business, which includes turning its North American studios into a hub for online games
development, the
company revealed in...
The
development studio helmed by Goichi «Suda51» Suda, Grasshopper Manufacture, has been acquired by GungHo Online
Entertainment, a Japanese
company primarily known for online game services and the Ragnarok series.
Early last year Lakeshore
Entertainment became one of many
companies to actively put a Frankenstein movie into
development.
NBCUniversal is one of the world's leading media and
entertainment companies in the
development, production and marketing of
entertainment, news and information to a global audience.
Spokesmen for the
company said the device — which was the focus of a great deal of attention this month at the Technology,
Entertainment, and Design conference in Monterey, Calif. — is still in
development and many years away from commercial availability.
You may not be familiar with Mandalay Digital Group, but they boast being a
company equipped with «a mobile services platform that works with mobile operators and third - party publishers to provide portal management, user interface, content
development and billing technology that enables the responsible distribution of mobile
entertainment.»
Entertainment (Pinksheets: POWN.PK), worked with Jump SQ. parent
company Shueisha and with JEA and Dream Ranch to facilitate the
development of ULTIMO.
Entertainment (Pinksheets: POWN.PK), worked with VIZ Media parent
company Shueisha, and with JEA and Dream Ranch to facilitate the
development of ULTIMO.
In 1997, DWAI created a subsidiary called 17th Street Productions to pursue cross-media
development of its literary properties; in 2000, Alloy
Entertainment bought both
companies.
Swissôtel Hotels & Resorts» is delighted to be partnering with such a reputable
company such as Aabar Properties, a real estate
development, management and investment
company which has the vision to enhance the leisure and business experience in Dubai by creating a vibrant
entertainment destination in a strategic location for the future.
The 140 - key
development, the first from the
company in the country, will be located within M Avenue; the new high - end shopping,
entertainment and residential destination in Marrakech.
«We have a proven strategy focused on building compelling interactive
entertainment franchises, the strongest
development pipeline in the
company's history and ample resources to pursue our many growth opportunities.»
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup of mobile games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas of Nintendo's partnership will also continue - Nintendo is open to partner with other
companies as well in the future - by using Nintendo IP in mobile apps, the
company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the console business - Nintendo wants to make mobile games one of the pillars of revenue - it's not enough to just expand dedicated internal
development resources for this goal - this is why Nintendo is looking for possibilities to do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the
companies, so they decided to partner - one important factor to think about when managing a
company like Nintendo is that its products aren't daily necessities - Nintendo creates
entertainment and fun, and the essence of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized gaming hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead of thinking «I can't do this» they'd rather think «what can we do to continuously tighten our relationship with the customers?»
I - play, the mobile
entertainment company, today announced a multi-title distribution deal with Polarbit, the experts in mobile 3D game
development.
Costik explains: «Play With Fire was developed in an unusual way; [creator Chris] Bateman's
company, International Hobo is based in the UK, but owns a
development studio, Fantasy Labs
Entertainment in India.
VANCOUVER, CA (June 4, 2007)- The creators of the critically acclaimed game
Company of Heroes today announced the formation of their new interactive
entertainment software
development studio...
VANCOUVER, CA (June 4, 2007)- The creators of the critically acclaimed game
Company of Heroes today announced the formation of their new interactive
entertainment software
development studio, Smoking Gun Interactive Inc..
Is making sure that Zelda games have that cross-generational appeal — that newer titles aren't just appealing to people who played previous games, but to beginners, and children, too — of particular importance to the team at Nintendo EPD [the
company's new
Entertainment Planning &
Development Division]?
The London - based game technology
company Improbable has partnered with Darewise
Entertainment to explore possibilities for
development on Improbable's SpatialOS platform -LSB-...]
Indeed, in 2007 Eidos» then parent
company Sci
Entertainment said in its annual report: «We have invested significantly in the pipeline of products for 2008 and beyond and we are looking forward with much anticipation to the sequels to Just Cause and Battlestations: Midway, which are already in
development, and new versions of world - leading franchises Tomb Raider and Hitman.»
Knack 2
development has been possibly leaked out via a LinkedIn resume (The listing is now removed) from Mindy Liang who's a 3D Animator at XPEC
Entertainment which is also an outsourced
company that's handling some aspects of the Final Fantasy XV
development.
Most recently, Obsidian
Entertainment, the
development company behind Fallout: New Vegas Continue Reading»
We're seeing
companies like Epic Games and Sony Online
Entertainment embrace community support during the
development of the game.
Shuo has been active in the mobile games industry for the past 7 years, first for Disney Mobile, then as a founding member and General Manager for Shouji Mobile
Entertainment, a specialist
development house for top gaming
companies including Electronic Arts, Popcap, Konami, THQ, Sony, Namco, Bandai, and Tencent.
A business card that includes name and title Byline report pertaining to game
development and / or the interactive
entertainment business written by the analyst in the last year A letter from the analyst's director, on the analyst's
company's stationery, stating that they are assigned to cover IGF Mobile.
If you're not familiar with who VC Mobile
Entertainment is, it is a game
development company run by the award - winning game designer and creator of the Might and Magic and Heroes of Might and Magic series, Jon Van Caneghem.
With 25 years of games industry and
development experience, Harrison is best known for being a long - time leader at Sony Computer
Entertainment, where he held various senior executive positions within the
company, most recently as president of Worldwide Studios.
While the nature of the problem was unspecified, Tabata explained it has to do with
development for the PS Vita as a platform, and the
company is waiting for an update along with support from Sony Computer
Entertainment.
After SNK gets acquired by Ledo Millennium / 37 Games, withdrawing from from the pachislot business (and selling some of their pachislot IPs to Highlights
Entertainment), re-focusing on video game
development and licensing business, and dropping Playmore in their
company name.
With a client roster featuring fifteen of the world's top twenty digital
entertainment companies, the Virtuos name has become synonymous with quality, professionalism and innovation across the games
development industry.
Respawn
Entertainment, the
development company founded by Call of Duty studio Infinity Ward founders Jason West and Vince Zampella, may have made their way into the news with their newest game sooner than they expected.
Environment Artist / Worldbuilder «From our state of the art game
development studio in Downtown Vancouver, we combine an independent spirit with the resources of one of the world's largest
entertainment companies.
Original Multi-Platform Game to Release in 2013 EDISON, NJ --(Marketwire)-- 01/08/13 — Majesco
Entertainment Company (NASDAQ: COOL), an innovative provider of games for the mass market, announced today a relationship with Disney Interactive to start
development of original video games based on the animated hit Disney television series Phineas and Ferb.
Sweeney has built his
company into a powerhouse in the video game industry with franchises like Unreal Tournament (which has a new free - to - play game in
development), Gears of War (which was sold to Microsoft in 2014) and Infinity Blade (from Chair
Entertainment).
Since May 2014, Daedalic
Entertainment has been part of the Bastei Lübbe group of
companies, and in August 2014, Daedalic opened another
development studio in Düsseldorf — dubbed Daedalic
Entertainment Studio West.
Schell Games is the largest full - service education and
entertainment game
development company in the United States.
The game is in
development by Arc System Works, the same
company behind Bandai Namco
Entertainment's latest Dragon Ball Z fighter, Extreme Butoden.
Stoic, an independent game
development company, and Versus Evil, one of the leading independent video game publishers, today announced that the epic Viking RPG strategy game The Banner Saga launches on PlayStation ® 4 computer
entertainment system and to the Xbox One via the ID@Xbox self - publishing program today for a SRP of $ 19.99 / $ 19.99 / # 15.99.