ESA is a trade association that offers a wide range of services to interactive
entertainment software publisher and developer companies.
The ESA offers services to interactive
entertainment software publishers including a global anti-piracy program, owning the E3 Expo, business and consumer research, federal and state government relations, First Amendment and intellectual property protection efforts.
ESA offers a range of services to interactive
entertainment software publishers including a global anti-piracy program, business and consumer research, government relations and intellectual property protection efforts.
In addition to owning and operating E3, ESA offers a range of services to interactive
entertainment software publishers, including but not limited to:
In addition to owning and operating E3, ESA offers a range of services to interactive
entertainment software publishers, including but not limited to:
Not exact matches
A handful of other
publishers in
entertainment and education
software, such as $ 60 - million - plus Broderbund, in Novato, Calif., also have programs.
KOEI TECMO AMERICA CORP. is a
publisher of interactive
entertainment software for current generation consoles, handhelds and digital download content based in Burlingame, California.
About Tripwire Interactive Based in Roswell, Georgia, Tripwire Interactive is an
entertainment software developer and
publisher founded in 2005 by the award winning mod team and winners of the 2004 edition of the «$ 1,000,000 Make Something Unreal» competition.
About Natsume Natsume Inc. is a worldwide developer and
publisher that specialize in unique and family - oriented interactive
entertainment software for a variety of platforms.
Bethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a worldwide
publisher of interactive
entertainment software.
Headquartered in New York City, Take - Two Interactive
Software, Inc. is a global developer, marketer, distributor and
publisher of interactive
entertainment software games for the PC, PLAYSTATION (R) 3 and PlayStation (R) 2 computer
entertainment systems, PSP (R)(PlayStation (R) Portable) system, Xbox 360 (R) and Xbox (R) video game and
entertainment systems from Microsoft, Wii (TM), Nintendo GameCube (TM), Nintendo DS (TM) and Game Boy (R) Advance.
Best known for blockbuster hits including World of Warcraft ®, Hearthstone ®, Overwatch ®, the Warcraft ®, StarCraft ®, and Diablo ® franchises, and the multi-franchise Heroes of the Storm, Blizzard
Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acc
Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and
publisher of
entertainment software renowned for creating some of the industry's most critically acc
entertainment software renowned for creating some of the industry's most critically acclaimed games.
KOEI TECMO America Corp. is a
publisher of interactive
entertainment software for current generation consoles, handhelds and digital download content based in Burlingame, California.
Aksys Games, a
publisher of interactive
entertainment software, is pleased to announce that the sequel to the critically acclaimed and IGF award winning BIT.TRIP RUNNER, titled BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, is now out for the Xbox 360 video game and
entertainment system from Microsoft.
ELSPA (
Entertainment and Leisure Software Publishers Association) revealed the annual performance figures today and according to what they're reporting, the UK interactive entertainment software market hit a new all time
Entertainment and Leisure
Software Publishers Association) revealed the annual performance figures today and according to what they're reporting, the UK interactive
entertainment software market hit a new all time
entertainment software market hit a new all time high in 2007.
Publisher Acclaim
Entertainment, one of Nintendo's selected «Dream Team» partners for developing launch / early N64
software, tasked Iguana
Entertainment with developing the game.
PS Now currently features over 300 games covering a wide range of genres available from Sony Interactive
Entertainment Worldwide Studios and the industry's best
software developers and
publishers.
We discussed that with Alexander Kutekhov, Producer at Buka
Entertainment, one of the largest Russian
software developers and
publishers.
Strategy First celebrating its 27th anniversary is a world - wide
publisher of
entertainment software for the PC and emerging platforms.
Best known for blockbuster hits including World of Warcraft and the Warcraft, StarCraft, and Diablo series, Blizzard
Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acc
Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and
publisher of
entertainment software renowned for creating some of the industry's most critically acc
entertainment software renowned for creating some of the industry's most critically acclaimed games.
By combining leaders in mass - market
entertainment and subscription - based online games, Activision Blizzard will be the only
publisher with leading market positions across all categories of the rapidly growing interactive
entertainment software industry and reach the broadest possible audiences.»
Acquire Alvion (makers of Malicious) AQ Interactive Arc System Works Arika Artdink Ascii Media Works Atlus / Index Holdings Capcom Chunsoft Craft & Meister (they're making Earth Seeker for Wii) CyberConnect2 D3
Publisher Dimps Edia (they make Maplus
software for PSP) Enterbrain Falcom From
Software Genki Grasshopper Manufacture GungHo Online
Entertainment (remember Mimana?)
About Take - Two Interactive
Software Headquartered in New York City, Take - Two Interactive
Software, Inc. is a global developer, marketer and
publisher of interactive
entertainment software games for the PC, PlayStation ® 3 and PlayStation ® 2 computer
entertainment systems, PSP ® (PlayStation ® Portable) system, Xbox 360 ® video game and
entertainment system from Microsoft, Wii ™, Nintendo DS ™, iPhone ™, iPod ® touch and iPad.
Aksys Games, a
publisher of interactive
entertainment software, is proud to announce that two more contests to celebrate the 3rd anniversary of BlazBlue are currently live: «Caption the Blue» and «All Eyes on the Azure.».
Headquartered in Santa Monica, California, Activision Blizzard, Inc. is a worldwide online, PC and console game
publisher with leading market positions across every major category of the rapidly growing interactive
entertainment software industry.
In addition: «THQ, Inc., the leading worldwide developer and
publisher of interactive
entertainment software, partnered with Reactrix to not only drive consumers to retailers this holiday season, but to also add a powerful branding element to their newest gaming releases.
Blizzard
Entertainment: Professions Designer: «Best known for blockbuster hits including World of Warcraft and the Warcraft, StarCraft, and Diablo series, Blizzard Entertainment, Inc., is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acc
Entertainment: Professions Designer: «Best known for blockbuster hits including World of Warcraft and the Warcraft, StarCraft, and Diablo series, Blizzard
Entertainment, Inc., is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acc
Entertainment, Inc., is a premier developer and
publisher of
entertainment software renowned for creating some of the industry's most critically acc
entertainment software renowned for creating some of the industry's most critically acclaimed games.
Entertainment Software Association of Canada represents the major
publishers of interactive
software throughout Canada.
Software publisher 1C - Softclub, a division of Russian
software giant 1C - Company, has announced that it will be halting sales of Relic
Entertainment's latest...
In addition, the company engages in creating original film and television content; and provides warehousing, logistics, and sales distribution services to third - party
publishers of interactive
entertainment software, as well as manufacturers of interactive
entertainment hardware products.
Best known for blockbuster hits including World of Warcraft ® and the Warcraft ®, StarCraft ®, and Diablo ® franchises, Blizzard
Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acc
Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and
publisher of
entertainment software renowned for creating some of the industry's most critically acc
entertainment software renowned for creating some of the industry's most critically acclaimed games.
Our team of lawyers and technology experts are able to forensically analyse electronic devices, computer hard drives and telephones, as well as being trained in the
software packages used by prosecuting authorities such as the Police, Serious Organised Crime Agency (SOCA), the Federation against Copyright &
Software Theft (FACT), the
Entertainment & Leisure
Software Publishers Association (ELSPA), the Business
Software Alliance (BSA), the Mechanical Copyright Protection Society, as well as numerous local government trading standards departments.
Some of our notable
entertainment and media attorneys are: John Quinn, General Counsel of the Academy of Motion Picture Arts and Sciences, who has also represented entertainment and media clients in a number of high profile cases; Kathleen Sullivan, the former Dean of Stanford Law School, First Amendment scholar, and nationally renowned appellate advocate, who heads the firm's appellate practice group; Bob Raskopf, an expert in the sports, entertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commercia
entertainment and media attorneys are: John Quinn, General Counsel of the Academy of Motion Picture Arts and Sciences, who has also represented
entertainment and media clients in a number of high profile cases; Kathleen Sullivan, the former Dean of Stanford Law School, First Amendment scholar, and nationally renowned appellate advocate, who heads the firm's appellate practice group; Bob Raskopf, an expert in the sports, entertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commercia
entertainment and media clients in a number of high profile cases; Kathleen Sullivan, the former Dean of Stanford Law School, First Amendment scholar, and nationally renowned appellate advocate, who heads the firm's appellate practice group; Bob Raskopf, an expert in the sports,
entertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commercia
entertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and
publishers; Claude Stern, who has represented a broad array of leading
software developers, videogame manufacturers, online
publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top
Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commercia
Entertainment Attorneys;» Jeff McFarland, who has litigated
entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commercia
entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commercial litigation.
The Interactive Games &
Entertainment Association represents the major
publishers of interactive
software throughout Australia and New Zealand.
Entertainment Software Association of Canada represents the major
publishers of interactive
software throughout Canada.