With a unique combination
of entertainment technology, remarkable efficiency and available advanced safety features, this sporty compact car helps you get where you're going without missing a beat.
These magnificent rooms feature the latest
in entertainment technology, including two HD televisions, cable TV, an iPod dock and wireless Internet access.
With a unique combination
of entertainment technology, remarkable efficiency and available advanced safety features, this sporty compact hatchback helps you get where you're going without missing a beat.
Best interior with stylish upholstery and spacious roomy leg space, its technology integration for in - house entertainment is really a new standard
in entertainment technology.
As a global company focused on
entertainment technology for trade shows, events and major broadcast endeavors, PRG's Automotive Services Division primarily focuses on auto shows, both in the United States and throughout Europe, establishing PRG as a leader in technology services for automotive events.
The remainder of the main differences are the option for heated and leather - trimmed seats along
with entertainment technology like Pandora compatibility.
While his current exhibition, entitled Sound and Vision, emphasizes his most recent works, Russo has been practicing with this technique over the years since rapidly changing
home entertainment technology swept away VHS and cassette tapes, turning them into tokens of nostalgia.
If you're a motorist, that means AudioworX could ensure state - of - the -
art entertainment technology trickles down into more cars at a more affordable price.
Comprised of graduates from Carnegie Mellon University's
Entertainment Technology Master's program, Kermdinger's ultimate goal is to grow to become a major force in the gaming industry.
A global company focused
on entertainment technology for trade shows, events and major broadcast endeavors, PRG has a division based in Detroit that does nothing but auto shows, both in the U.S. and throughout Europe.
Once you arrive inside you are immediately immersed in cutting
edge entertainment technology from the way our memorabilia is displayed to our unsurpassed video programming.»
Timothy Roden and Ian Parberry, Efficient Real - Time Procedural Sky Rendering Using 3D Hardware», Proceedings of the 2005 ACM SIGCHI International Conference on Advances in
Computer Entertainment Technology, Valencia, Spain, pp. 434 - 437, June 15 - 17, 2005.
Herzfeld has a close friend who was in contact with a transport company, PRG
Worldwide Entertainment Technology Solutions, who in turn contacted Baked By Melissa to ask them if they would be willing to donate to the school.
The SUV also includes a number of great
entertainment technology features including a 7 - inch color display, a touchpad controller, a FrontBass system, Bluetooth and HD Radio.
2009 June - Game Education Summit, Carnegie
Mellon Entertainment Technology Center, «The Making of a Gallery Game: A Post Mortem in Progress» and «Industry and Academia, In Search of Love», Pittsburg, PA
From its impressive fuel efficiency and reliable performance to its
advanced entertainment technologies and comfort features, the new Camry sedan has everything you need to conquer the road ahead.
The communications and
entertainment technologies portfolio includes the competition - beating MMI operating system, various types of radio and sound systems all the way up to the high - end solution from Bang & Olufsen, two navigation systems, an iPod interface, and a highly convenient Bluetooth car phone.
Rounding out the hardware is a pair of stereo speakers on the front of the device, and in partnership with SRS home
entertainment technology volume and sound quality is increased with the function turned on.
Lavishly furnished with all the amenities one would expect from a contemporary residence, you will be treated to
exceptional entertainment technologies, a plush king - size bed and a marble en - suite with an oversized bathtub.
At this lower price and with the might of an
established entertainment technology giant behind it, however, the PlayStation VR is going to be a vital test for consumer VR this year.
Pillow Castle, a five person game developer based in Pittsburgh, PA, that was borne of the Carnegie Mellon
University Entertainment Technology Center, has released a tech video of a game concept.
Now in its seventh year, Fun Expo, the International Family & Location - based Entertainment Center Show, will showcase the latest in
family entertainment technology as well as feature a comprehensive educational program for both newcomers and veterans.
The latter model is not only a lot roomier but also adds the sort of luxury features it long lacked, including
new entertainment technology and built - in Wi - Fi, as well as more advanced safety gear.
The estate is replete
with entertainment technology and creature comforts including a fashionable billiards room, small gym, media room, climate control and a bar.
Meanwhile, the Evolve Conference focuses on
interactive entertainment technology, emerging platforms and new business models, and brings together a wealth of speakers for a one - day format.
Kermdinger Studios is an independent video game development studio founded by graduates of Carnegie Mellon University's
Entertainment Technology Master's program.
Guests staying here will love the home theater room equipped with cutting -
edge entertainment technology and the rest of the home also has plenty of technological amenities including access to Wi - Fi.
At the National Academies summit exploring ways to
use entertainment technologies to foster science education, Will Wright, the mind behind The Sims and Spore, gave a warp - speed talk laying out why game design has great potential in this arena.
When you get behind the wheel of a brand new 2017 Jeep Compass, we encourage you to find out what is available to you in terms of infotainment and other driver -
centric entertainment technologies.
«The case for dynamic difficulty adjustment in games,» in Proceedings of the 2005 ACM SIGCHI International Conference on Advances in
Computer Entertainment Technology — ACE»05 (New York, NY: ACM Press), 429 — 433.