Not exact matches
There's a LOT of other types of
puzzles such as challenging logic
puzzles and
environmental puzzles (which involves
finding items and figuring out where and how to use them) that open up new areas.
TEW 2 has the narrative premise of Assassin's Creed, the story thrust and
environmental inspiration of the first Silent Hill, (man heads into horribly transformed town to
find his young daughter,) the stealth combat, item crafting, and enemy design of The Last of Us, and the light
puzzle solving and overall tone of Resident Evil 4.
Among the nail - biting action set - pieces, furious gunfights and Croft - shaming
environmental puzzles lies one of the best stories and complementary casts you'll ever
find committed to disc.
Minutes after rolling my eyes at the Good Prepper, Dutch, I was absorbed in trying to
find one of the game's new hidden caches, light
environmental puzzles that did more for me than I expected.
There are 120 of them in total, and even though Link's arsenal of skills is shorthanded when compared to those of other Zelda games (he can only use bombs, employ magnetic powers to move metallic objects around, create ice pillars from water, and lock objects in place for a short while before they regain their movement), Nintendo was able to build plenty of clever and entertaining shrines, some of which whose challenge is not in their clearing, but in
finding them or making them emerge through the solving of highly engaging
environmental puzzles in the overworld itself.
The game turns out to be a
puzzle action adventure where you're left using
environmental clues and contextual logic to
find solutions to complete goals.
He can also
find, hidden or in plain sight, shrines which expand his life pool for each four completed; he can attack, or be attacked by, boss - level monsters wandering around the world, and solve
environmental puzzles to collect Korok seeds that will expand his inventory.
You'll select your destination from the overworld map, and when you enter you'll
find an area comprised of several scrolling screens (and a map on the bottom screen to show how they all connect) full of
environmental puzzles to solve, which all present clever ways to use the growing repertoire of skills the squad possess as they progress.
A bit of simple hack and slash combat, basic
puzzle solving by way of building needed items out of LEGO bricks, and a lot of
environmental destruction into to
find every single collectible stud you can.