Sentences with phrase «episodic games like»

For The Lion's Song, we took advantage of the tool and looked into data from other episodic games like Life is Strange, Hitman, King's Quest or Tales from the Borderlands to see how their coverage evolved over time.
The Council is an episodic game like no other.
I could see Rick and Morty as an episodic game like the Telltale games or Life is strange.

Not exact matches

Much like the Back To The Future episodic game, The Walking Dead plays much the same.
Sadly not much replay value and it feels like an actual numbered game, as if it's in the middle of a series or part of some «episodic» DLC series.
I hadn't anticipated that this game would be episodic, because the originally advertised title on Steam was «Albino Lullaby,» so that decision feels kind of like a cheap ploy.
To be clear, I wasn't expecting a complete game from D4 — the episodic model guarantees a certain amount of waiting around on the part of the consumer — but this doesn't even feel like a complete episode.
Originally an episodic game in Japan, this newly localized release offers the complete story as one cohesive package that most closely resembles the likes of Ace Attorney or other visual novel mystery - solving games.
Let us know in the comments what series you would like to see get the episodic treatment, or what full fledged games Telltale should make!
There is no such thing in this case: with the transition to open world gameplay, there's also a shift towards episodic storytelling; Metal Gear Solid V: The Phantom Pain is more like a TV series, if you will, whereas the previous games were distinctly movie - like.
The episodic nature of the film, the various physical environments in which Babydoll and her fellow warrior - inmates find themselves, as well as the sexualized nature of these characters, bear all the earmarks of a videogame, but the real world filled with real danger that intrudes at crucial moments raises the stakes, engaging the audience in a way that the female - centric, video - game - turned - film Aeon Flux (2005), which I also like, never quite achieves.
Naturally, all episodes of Resident Evil Revelations 2 will be available from the get go: there will be no episodic release, like there was when the game was originally released.
I understand that a game being episodic can be beneficial for some people and for the developer, however my reason for not liking it isn't a logical one, It's a personal preference driven by an emotional response AKA - how I feel when I play it, that's all.
Episodic titles have proved to be a big success for games like The Walking Dead, The Wolf Among Us and more recently, Life is Strange.
As of right now we do not know if it will be an episodic release like the previous Final Fantasy Legends game over in Japan.
Currently it isn't know if this will be an episodic release like Final Fantasy Legends was in Japan or if this will be a full game right from the jump.
Inspired by writers like Edgar Allen Poe and H.P. Lovecraft, this episodic horror game series hopes to create an online community that will help to shape and mold future episodes of the game.
Looking at other episodic games, their tactics vary widely: From announcing the release date a week before (Life is Strange) to simply announcing the moment the episode becomes available, like most mobile games.
For our smaller episodic game, splitting the news value per episode into two seemed like it would overall damage the media impact we can have, particularly for launching the traditionally weaker performing episodes.
And with the rise in episodic gaming, developers have the ability to not only have the ability to provide a gaming experience that can be purchased in installments — allowing for gamers to bail out if the game is not to their liking — but many nagging issues can be addressed and improvements can be made with each subsequent episode.
I really like the idea of Dontnod's episodic game choice drama - em - up Life Is Strange, but really it just ended up making me wish it would shut up and let me experience it instead.
Pink confirmed that, like their previous games, Tales will be episodic (but not word on how many episodes there will be total), and that the fist episode is definitely coming out this year.
Dear Charlotte is an episodic survival horror game for PC, inspired by classics like Silent Hill and Outlast.
The only online thing in Hidden Agenda is global stats (like in the TellTale episodic games).
The Walking Dead game is to be released in an episodic form, 5 in total, just like an actual TV show with episodes ending on a dramatic note keeping the players excited for the next episode to come out.
It seems the cadence of episodic game releases on the App Store goes a little something like this: A game that follows a pay - per - episode DLC schedule will be released on the App Store, and it'll cost money.
This game flows more like a episodic anime rather than an otome game, meaning that you make ALMOST no choice aside from picking a side.
Also games like Death Road to Canada or other Episodic + Procedural Stories have a lot of sandboxy story potential.
Its episodic nature comes off as arbitrary to begin with, the DLC slinging is flagrant, and overall it looks and plays like something either very old, or a budget game punching above its weight.
The narrative is structured in an episodic way, but it feels more like a TV show as opposed to your typical episodic video game — what would you expect from a game that prides itself on feeling like a Saturday morning cartoon, though?
In the past few years, it has seen a ton of critical and sales success from its licensed episodic games based on properties like The Walking Dead, Jurassic Park, Game of Thrones, Borderlands, Batman, and others.
Like in so many Telltale episodic games before it, Minecraft: Story Mode will be in the same vain, with the first episode scheduled to arrive later this year.
Over the years, the team at Telltale Games has really made a name for itself through a series of episodic game releases, including ones based on hot properties like Jurassic Park, Back To the Future, The Walking Dead, The Wolf Among Us, Borderlands and, most recently, HBO's Game of Thrones, which is gaining huge accolades from fgame releases, including ones based on hot properties like Jurassic Park, Back To the Future, The Walking Dead, The Wolf Among Us, Borderlands and, most recently, HBO's Game of Thrones, which is gaining huge accolades from fGame of Thrones, which is gaining huge accolades from fans.
What successes of other episodic games (like TellTale's The Walking Dead) are you hoping to replicate and what mistakes of other episodic games are you trying to avoid?
TellTale's episodic games are often style over graphical substance — there's usually not too much when it comes to the complexity of the models or animation, and instead, they are highly stylized to look like comic books come to life.
The game has five chapters planned (in an episodic format similar to other indie titles like Life is Strange), and they've only released two so far.
Aside from her funny tactics, there is a bunch of insight into the game in the video like the new «Swarm» mode which apparently is set - up to be an episodic trailer series.
Also watch for games from up - and - coming developers like Frontier with its fresh, enchanting platform adventure LostWinds and a new episodic game series from Telltale.
Most episodic games come out over a period of a few months, not nearly a year later (at least, it feels like that).
We're already seeing games become more like older media, such as TV and film, with episodic formats and increasingly cinematic level design.
It's not like you could really spoil a game that's nearly 20 years old, but the later sections might not be done yet, because the remake is going to be episodic.
Taking the experience of what is an episodic story game into a big RPG like Horizon is a big step up, but has similar qualities.
Turns out, outside of shilling their property for a re-skin licensed mobile game that I won't stop seeing ads about until the day that I die within every single app on my phone, the plan was to treat the actual game itself like a service, with story and gameplay elements added on later as the player (supposedly) grew with the characters and the world, as well as episodic story DLC.
Just like the first installment, Space Marshals 2 is an episodic game developed by Swedish mobile game developer Pixelbite (creators of the Reckless Racing series and Xenowerk shooter).
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