CIES
estimated values of players are based on their own algorithm.
The CIES Football Observatory have calculated
the estimated value of a player and compared it to transfer fee that he was sold at this summer.
Not exact matches
Tesla is a much larger
player in the market compared to SolarCity, with an
estimated total
value of $ 34.6 billion.
Value is estimated by regressing career average value of players on a function of pick number (I forget if it was the identity, inverse, or log right now) with controls for year (more recent picks have lower CarAV) and team (some teams draft bet
Value is
estimated by regressing career average
value of players on a function of pick number (I forget if it was the identity, inverse, or log right now) with controls for year (more recent picks have lower CarAV) and team (some teams draft bet
value of players on a function
of pick number (I forget if it was the identity, inverse, or log right now) with controls for year (more recent picks have lower CarAV) and team (some teams draft better).
CIES Football Observatory
estimated the
value of those who have moved on to a new side over the past few months; and they not only reported the
players who cost far more than they should have done, but they also discovered which teams paid significantly less than the man at question's market
value.
Perhaps they are
valuing certain tools higher than WAR / 600
estimates over the projected years
of control for a
player.
It's because we are upfront always speaking bad about our
players an our abilities; how can som1 come and buy up to
estimated that
value of a
player when we devalue him ourself?
Calculated using their own in - house algorithm based on various factors including age, length
of contract and more, they've come up with the top 50
players in Europe based on their
estimated transfer
value.
The funds that those sales could bring in could largely be spent now, so if the
estimated income from X
player sales should be # 100mil, spend # 75 mil
of that now from the cash reserves and then work hard on recouping that money from the average that needs to go...
Values was an example and not what I think they are worth XD That area could also deal with contracts, take the pay structure away from the manager and into the club, ensure we do not have this issue again when a new manager feels it is the right direction and has no one to stop him.
to
estimate the transfer
value of the top 110
players in Europe's top leagues, each with a
value of at least $ 40 million.
Obviously in a very small company or private sale this becomes much harder / impossible as it can't be floated in any meaningful way, but versions
of this wisdom
of crowd type effect can be done by approaching a few outside parties and asking them what they would pay / how they would
value it (similar to asking a few estate agents for valuations
of a house before a private sale) to at least get some benchmark
estimates of what similar private
players might pay.
It will reward
players with 1 % or 2 % rebates a month for XboxLive (what % depends on tier) purchases, along with a XboxLive gift with an
estimated value of $.25.
Based on the user's
estimates, a
player would have needed to spend nearly 40 hours to earn enough in - game credits to purchase just a single one
of the highest
valued heroes in multiplayer.