With any luck, and a bit of care, you won't
even aggro the nearby enemies, and can then either engage them or just leave.
Not exact matches
Not into smack talk or
Aggro just enjoy the virtual world with me, and make my real world
even better.
Even simple little details, like differentiating between passive and
aggro monsters on sight by the color of their health icons, don't always make their way into games (including the very recent Xenoblade Chronicles 2).
As an example, every time you spot the enemy,
even while moving slow and sneaking up on them, they automatically
aggro and get a free movement.
You can
even change which character you control, so you can effectively take on whatever role you want in combat, whether you're staying back to heal and manage your team or diving right into the fray trying to draw
aggro.
If your opponent somehow answered your board (e.g.
Even Paladin running Equality combos — not really an
Aggro deck, but you get what I mean), then try to Hero Power every turn and continue with your previous game plan of clearing the board.