Sentences with phrase «even background music»

You can cook curry, alter basic game attributes, set everything, even background music, to your liking.
He also removed the health meter, inventory screen, and even background music from his design — all things that come standard in other games.
Head to iTunes or Google Play and download the MoMA app for you phone that includes five tour options, an art index and even background music to play while you browse.
a. Include Realistic Visuals And Sounds To Enhance Immersion Visuals, sound effects, and even background music set the emotional tone.
Even the background music is upbeat and happy....
They prefer to work in an environment that is free of distractions - even background music can have a negative impact on introverts and their cognitive performance.

Not exact matches

I never had any trouble communicating with Google Assistant, even in a coffee shop with music and background noise.
Savasana is literally laying on your yoga mat with your eyes closed and relaxing with soothing music in the background and the yoga teacher possibly reading an inspirational quote, poem or even coming to each individual in the room to provide a relaxing touch.
I usually sleep with some classical music playing in the background (and in earplugs, yes, even with a baby), because I can hear every little bump in the night, even in my deepest sleep.
Flickering candlelight and calm background music make the flirtation even easier for shy singles and it quickly becomes clear whether the opposite is about the possible partner for a common future.
Even when the 60 Minutes story airs onscreen, the background music soars as if the report was a commendable piece of journalistic integrity.
An action menu screen will drive viewers insane in less than 10 minutes if its chirpy background pop music is left turned up too loud, but apart from the requisite chapter stops (of which there are a dozen) and a version of the trailer, there are unfortunately no supplemental extras, not even an EPK - style making - of featurette.
I LOVE the music playing in the background and it's too bad it's not on the soundtrack, even if it is instrumental.
Of course there were times that I did keep it completely quiet (practice tests for the state achievement tests was one of those times), but even during most curriculum related paper and pencil assessments, the music softly played in the background.
Having music playing in the background of your eLearning course can help your online learners retain more information and even commit it to their long - term memory.
They have been very creative — some even provide music as a background for their speech.
You may even consider hiring a professional writer to pen the story for you, or make it even more powerful by turning it into a narrated video for online training purposes with images and background music.
It even fairs well with Pandora music running in the background.
Orson & Co.'s new app - based platform eLumination allows authors to get very creative with the additional features in their ebooks, such as music, videos, even the background display of the page, but more importantly, it allows readers to ignore these features if they do not feel they are anything other than a distraction, detracting from the reading experience.
Even with music playing in the background, the camera app opened in less than 3 seconds.
There are rarely lags even when several apps are open, graphically intense games are running or there's music streaming in the background.
In the B&N Cafe, the music is even louder, shouting lyrics at you while you try to out - shout the «background» music to place an order for coffee.
Whether it's an extra belly rub, a soft blanket to provide comfort, the soothing music playing in the background or the gentle touch of our experienced staff — we know how to make even the most anxious pet feel at ease.
Throughout the day, the bar menu can be adapted to suit your every need, serving coffee and croissants in the morning, followed by classic quick bites at lunchtime and a happy hour and wine bar in the evening with lounge music playing in the background.
For those out there who are musically - minded, Inside My Radio even gives players the chance to make their own music that will play in the background and affect each level.
The game is nothing if not relaxing, especially with the wonderful background music, and even though I never could say I was having fun I definitely had a strange compulsion to keep playing, to watch my wealth amass and my little ships sail the vast oceans.
The background music accompanies the pioneer game extremely well, the tunes played on guitar, mandolin, and fiddle is something we would listen too even if we didn't play the game.
Some themes even have unique background music and sound effects!
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
- character creation lets you choose skin color, face, eye color and haircut - later in the game you can get glasses, pants, shoes and other stuff - start off by meeting Tom Nook and his posse of Happy Home employees - this includes Lyle the Otter and Digby the Dog, who give advice and help to keep the game moving forward - Lottie the Otter is Lyle's niece and handles the front desk in the game - she welcomes you every time you boot up the game and tells you what to do next - gameplay starts off with placing furniture, but quickly evolves into something more - place a house on the world map and cycle through seasons to see what you like - house can modified with different roofs, doors, colors and more - every animal unlocks new furniture for you to use - completing a lot of requests is vital to getting a lot of content - characters will react to everything that you place and remove in the house - three pieces of furniture must be in or outside of the house and these need to implemented into the final design - if you don't follow this rule, your animal customer will not approve - add wallpaper, carpets, lamps, signs, music covers, paintings and much more - by completing special objectives in the office, which you pay for with Play Coins, you can even expand the feature set - set background sounds, choose curtains, change up furniture, display fossils and get a bigger variety of fish and paintings.
Themes change the background, icons and even music.
There's even a 3.5 - mm jack in the back that lets you do things such as plug your phone in for background music or output your game audio to a capture card.
The game was influential even when it comes down the the music; Kakariko Village's theme debuts in this game, as well as Hyrule Castle's background music.
The background music is simple but well composed and often even a little catchy.
Wrapping things up, the game releases on time (a long development period is fine and even preferred, but once a release day is announced, the date sticks), and while the basic package is available for the traditional cost, a special edition that includes a collectible trinket and a CD of the memorable background music is available for a few dollars more.
Persona 5 is set to have quite a few sets of DLC, mostly costumes based around older Atlus games, from the prior Persona games to the likes of Devil Summoner, with some even changing some of the background music tracks.
They change the HOME Menu's Backgrounds, Icons, colors, and even music.
It's not much at all (doesn't even seem to have the sound effects or background music, which seems a tad worrying) but it's some new footage of Etrian Oddysey IV anyway.
The Untitled [Background Music], 1962 feels more reflective and even sad.
As such, the copyrighted content is perfectly legal and explicitly permitted for use in the video by the copyright holder (this system even applies to other videos that use the copyrighted content as, for example, background music - personally I had some song parodies recorded over the original backing tracks that were caught by the same system).
With far - field microphones, Mini can hear you even when there's music playing or there's other noise in the background.
Most TV sets these days will probably work well enough for background music at a party or some casual listening, and if you have a good home theater audio setup, you'll do even better.
With seven built - in microphones, the Echo is designed to hear your voice commands no matter where you are in the room, even if there's background noise or there's music playing.
You can rearrange which order the pics are shown in, the music playing in the background (you can use either Microsoft's music selections or your own library), the duration of each, add captions either on or in between images, rotate them, use filters to change how they look and you can even dictate if and how each clip pans across the screen (it lets you determine where each one starts and ends its animation).
Even with some background noise, you won't necessarily need headphones to listen to music and watch video due to the speakers» loud volume.
Your PS4 can even play local music files in the background while you play a game.
And the Mate 10 likes to display the annoying «app running in the background» notification even with music and podcast apps, which other Oreo phones don't do.
For the most part, the Home performs admirably, even when listening for you over music or background noise, again keeping up with — but not surpassing — the Echo.
We couldn't even get below the 6,000 mark when weighing it down by downloading a ridiculous number of apps, running Google Maps and playing music in the background all at the same time (6,164 was the lowest we hit).
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