Sentences with phrase «even challenge your enemies»

You can even challenge your enemies to a dance off and pretend that you are the Star Lord if that will help you further your cause in any way.

Not exact matches

The trick when it comes to increasing your empathy is to challenge yourself to see the perspective of those with whom you have less natural sympathy — perhaps even with your enemies.
How challenging it is to even want to pray for one's enemies rather than strike a win for justice in the battle of the moment.
When challenged by the facts or with the law, the administration responds with attempts to undermine the free press and the judiciary, even going so far as to call the free press «an enemy of the people.»
Darksiders II is full of enormous environments and dungeons to traverse to and explore, even more fantastical enemies and large - scale bosses to battle, and plenty of challenging hacking, slashing and loot collecting.
The harder difficulty settings, too, where enemies have health buffs and require more combos and smartly - timed dodges to successfully defeat them, are generally way more engaging with a friend and more entertaining than the brain - dead A.I of the easier settings — I daresay even younger players will probably gravitate towards that extra challenge.
It's got daily challenges, it's got social spaces shared between players, and it's even got little numbers that pop out of enemies when you damage them.
I've never been a fan of proper RPGs but the merging with action adventure has given me a taste for crafting, levelling up and gigantic enemies, I could even be tempted to try something challenging like this.
The Frozen Wilds expansion makes a return visit even more enticing with new gear and challenges to seek out in the frozen north, with fresh enemies balanced to fit into the game's latter half.
Upon killing 25 enemies during a slice mode challenge (you need to have beaten arcade mode with each character to even have this option), players will be rewarded with an extra special set of weapons for each character.
When it does manage to work it can perform rather well, providing a good challenge, but far too often the illusion was shattered when I found I could slowly pick off the enemy has he / she / it continued to build loads of planes that were never used and make pretty patterns with them, even though they probably could have crushed me with such an impressive force.
The challenges feature provides you with 54 challenges to overcome ranging from killing 100 enemies in campaign mode, killing 20 enemies with one shot, killing 30 enemies within 20 seconds, killing 10,000 enemies, finding 25 secrets and even destroying 5,000 destructible items in campaign mode and much more besides, while on the road to completing the game with the challenges feature including a rather helpful breakdown of how close or far away you are on from achieving each challenge.
These actually require real teamwork and are a legitimate challenge, even with a properly leveled team, pushing Destiny's best aspects, the gunplay and the enemy AI, into the forefront.
Normal difficulty provides enough of a challenge, although the major differences between each difficulty level being a certain increase in the amount of damage you receive from every enemy, while the damage you deal to enemies is vastly decreased to such a point that you may have to even double or treble the number of times you shoot or make contact with your sword before having the same effect during the insane difficulty level in comparison to the easy difficulty level and in some cases; there are even a greater quantity of enemies to contend with.
Even the first level on the tougher difficulty setting feels near impossible, but whilst I would usually relish the intense challenge, it's not thanks to the level design, or the enemy placement that makes BLEED such a challenging game — all of which are rather impressive even with their simplicity — and instead it's down to the boss at the end of each stEven the first level on the tougher difficulty setting feels near impossible, but whilst I would usually relish the intense challenge, it's not thanks to the level design, or the enemy placement that makes BLEED such a challenging game — all of which are rather impressive even with their simplicity — and instead it's down to the boss at the end of each steven with their simplicity — and instead it's down to the boss at the end of each stage.
You can even select the challenge — beat them all without any weapons, without killing any enemies, with a certain number of lives, without dying at all, or without even getting seen once!
The harder difficulty settings, too, where enemies have health buffs and require more combos and smartly - timed dodges to successfully defeat them, are generally way more engaging with a friend and more entertaining than the brain - dead A.I of the easier settings — I daresay even younger players will probably gravitate towards that extra challenge.
Even leveled combat provides a strong challenge, even when only facing off against two or three enemEven leveled combat provides a strong challenge, even when only facing off against two or three enemeven when only facing off against two or three enemies.
Whether you're up against grunts or bosses, enemies will pose an even harder challenge compared to lower difficulties.
* A New Way to Experience the Critically - Acclaimed Ghost Recon Series o Eye - popping 3D cutscenes and in - game effects, where enemies and objects appear to be jumping out at you o Use the Touch Screen for quick and easy mini-map navigation * Try to Thwart the Ultranationalists» Evil Plans in a Deep and Credible Tom Clancy Scenario o Explore various environments with an Eastern European flavor o Story mode with 37 missions for more than 30 hours of gameplay o Unlock 20 challenging «skirmish» missions with 3 levels of difficulty * Train and Manage the Best Special Ops Unit o Choose among six unique classes, each with their own special skills: Commando, Sniper, Recon, Engineer, Gunner and Medic o Unlock new skills and equipment by progressing in the game o Equip your ghosts with the most advanced combat gear - and even drones * Challenge Your Friends — Eleven one - on - one duel maps on a single 3DS that let you determine who the real special ops squad leader is.
Next up it will determine what enemies you'll face on your quest, basing its decision on what your skills are and even what enemies you haven't fought in a while — for example it might decide that you've not fought an undead for a while, and since you're a close - combat warrior it decides that undead with ranged weapons would be a good challenge for you.
The enemy mixture becomes more varied and challenging, throwing things like dogs at you that will catch your scene from a few spaces away and then follow your scene around the board, making it impossible to backtrack even a single space.
- demo has been downloaded over one million downloads - over 45k survey responses - run by pushing the analog stick all the way - hold B to run even faster (although random enemy encounters go up to balance this)- fast travel option - adjustments to designs of the environment based on the issues with visibility, especially in dungeons - traversable areas stand out, adjustments to wall and floor color, and visible landmarks, and more - radar that points players towards entrances, exits and important places - improved visibility - adjust screen brightness - adjust HD - 2D filters - fixed issue where it was too easy to accidentally overwrite your save - 9 save slots and 1 autosave slot - adjusted text size and streamlined the UI - skip scene option - option to replay cutscenes - option to change text speed - game balance refinement so that battles provide a good challenge, but are not overly frustrating - battles with a full party of four and more important elements have not yet been shown
You can also create custom challenges by loading up an existing room and adding in special modifiers, such as disabling all your gadgets, making enemies tougher or even adding an aura which randomly moves from goon to goon granting them invincibility.
And if all of that bores you, then you can always make your own fun by mowing down enemies in Robin's bike or taking part in RC car challenges or even boat racing.
New enemy types are introduced at a decent rate, but even they don't alter things greatly, nor is their much of a challenge, even on the hardest difficulty.
Navigating the world with your abilities and slashing through random enemies is still a lot of fun even if the only remote challenge only occurs towards the lead - up to the final boss.
Sadly, the AI is severely limited, presenting little challenge to even the most inexperienced of gamers, with enemies often running straight past you.
Some enemies are huge, but even then you never feel endangered by anything and none of the enemies really present a challenge outside of just their raw numbers at times.
Then again, it does add a unique level of challenge to the game — can you defeat the enemy with an army that's incapable of follow even the simplest of directives?
Even the sporadic challenge areas amount to defeating a quota of enemies with only minor modifications such as time limits or competition from an AI - controlled mutant.
Even on Normal difficulty, it can be a challenge if you're not careful and each enemy uses a completely different tactics.
There is a wide variety of enemies that you'll encounter — 2013: Infected Wars this isn't — and you'll encounter quite the challenge as you progress through the story... even if you play on easy like me.
Battling is often times incredibly challenging and even frusturating (your attacks will miss more than is justifiable), but defeating a powerful enemy is extremely satisfying and takes all of strategy.
I also found some of the missions repetitive as they followed similar patterns where Spidey would have infiltrate an area, take down enemies in room after room, then finish off with the inevitable boss fight or a room inundated with even more enemies Sure it is enjoyable, and a challenge at times, but I often found the experience seemed to drag out.
Mormo's castles is basically one of these mini-dungeons but on steroids, throwing more enemies at you and even more challenging puzzles.
This would include new abilities, items and even special enemies and optional boss fights that are immensely challenging.
And that enemies do a ton more damage than they already do, with faster / harder to dodge attacks still... That's gonna add a good few hours even for the best players, especially given how the basic game on normal mode is already one heck of a challenge to beat.
However one small gripe with the combat is with the enemies, as they seem to be somewhat dumbed down for some reason and can easily be manipulated, although this can not be said about the boss battles you encounter which will give you some challenge and sometimes it might even take you out a few times before you finally manage to take it down, but this is why the Tales games combat is so appreciated because once you do something that takes some effort you feel so rewarded once you pull it off which is not always standard in today's JRPGs in my mind.
Get ready for even more challenges in Invasion Mode where more traps and enemies await!
With mostly skeletons and spiders, enemies aren't particularly varied either, and even the boss fights don't offer much in the way of a challenge, being very easy to defeat.
Here we expect even more exciting plot twists, the crowds of enemies and challenging levels among dangerous jungles and a forest of the island!
Fantasy monsters and mythical creatures battle your heroes — Defenders and heroes can be commanded in the optional Auto Mode ☆ MULTIPLAYER ARENA — PVP GAMES IN AN EPIC SKY ARENA ☆ — Combat multiplayer challenges abound in the PvP Arena, where you \'ll battle with other plays online — PvP games let you battle rivals rankings in combat — Guild Games — Join a guild to meet friends and conquer enemies — Play and chat with players worldwide ☆ HERO UPGRADES — EVOLVE & CUSTOMIZE YOUR ARMORY OF HEROES ☆ — Heroes each have different skills and specialties — Knights & heroes can be customized and evolve to make them even stronger — Free prizes every day = MORE INFO = This is the ultimate hero tactic game!
And this time around players will fight even more enemies on screen in single encounters, making for some truly epic and challenging brawls that will have players using all the tools at their disposal to quickly dispatch the opposition.
Flying allows Iron Man, Thor, or Nova to soar over many of the game's story challenges, handily bypassing clever - looking traps or even hordes of enemies.
Even with this fix in place it was still challenging to keep up any sort of offensive push against a team of 32 enemy soldiers.
In terms of bosses, I was hoping for something a little more challenging instead of your run of the mill enemies but even so, dispatching was fun, albeit easy.
It also didn't help that I never felt challenged even for a brief moment during my playtime, as I was able to tackle enemy generals many levels higher than I was simply by juggling them to death.
-- Search boxes for supplies, look for weapons and make sure you survive — Lock pick mini game for even more challenging gameplay BLAST YOUR WAY THROUGH HORDES OF ENEMIES IN THIS EPIC LOOKING POST APOCALYPTIC SIMULATION GAME!
With the T - Bone DLC comes a new co-op challenge for players to tackle, T - Bone's attire for protagonist Marcus Holloway to wear, a new enemy type of fighting, and even a brand new vehicle in the form of T - Bone's modified school bus.
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