Sentences with phrase «even game developers»

The guys running the project didn't have any of the credentials or connections they claimed; heck, they weren't even game developers.
When we first started out, I really wanted to be like Super Meat Boy, Spelunky, and FEZ, winning the IGF and even Game Developer's Choice awards, with big reviews in Kotaku and Polygon, a fanatical following of fan - artists on Tumblr and DeviantArt, and hundreds of episodes from all the biggest Let's Players.

Not exact matches

When CTO Mike Schroepfer showed off the Oculus game «EVE: Valkyrie» on stage, he didn't even mention the name of the game, much less the developer.
«Third - party bundles (games developed by another developer) are more expensive, but in many cases [are] associated with one console over the other... Even third party bundles cost only around $ 40, and the perceived benefit is $ 50 or more... Thus, bundles always make more sense.»
Even developers who are pouring resources into creating VR games say they expect the technology to be on a slow curve trajectory upwards.
The Infinity 3.0 team ran into similar challenges with Star Wars, according to one source, juggling priorities to make levels and characters for Star Wars Rebels, a popular animated series even as the game's developers wanted to focus more on the movies, particularly the then - upcoming Star Wars: The Force Awakens.
Even though the Wii U game has only been out for a few weeks, «Super Mario Maker» has already sold over 1 million units — and it has «fan developers» raving.
Bharara alleges that Kaloyeros, along with lobbyist Todd Howe, gamed the bidding system, in some cases even allowing key developers who made large campaign donations to Cuomo, to actually write the bids to tailor them to their own needs.
Bharara alleged that Kaloyeros, along with lobbyist Todd Howe, gamed the bidding system — in some cases even allowing key developers who made large campaign donations to Cuomo to write the bids to tailor them to their own needs.
It hasn't even been released but developers are already coming up with ideas for how to use Google Glass to play video games.
The developers built online games, quizzes and dating apps that gave people even more reasons to join Facebook.
Travel marketers, automobile manufacturers and even entertainment (movie makers, book sellers and video game developers) would all benefit from this particular segment of the population.
The developers admit quite frankly on their website that this isn't a great game and not only that, it was even released on April Fool's Day!
Dark Energy Digital sets the bar incredibly high for every other developer out there as a company that not only cares and supports their games but continuously strives to improve them even after they have your money.
I pray to God that the Aqua Teens get another shot at a video game, whether it be on PS2, XBOX 360, or even an XBOX LIVE ARCADE download, and give it to a developer that actually has a DECENT / GOOD track record with games, cause the Aqua Teens deserve better than this travesty of a «game».
Most games - even most games by this developer - are not like this.
The original game went beyond those clichéd first person shooters and in creating a sequel, the developers have fleshed out the city of Rapture even more but more importantly, have streamlined the gameplay, making it a thoroughly enjoyable experience.
The balance and depth in the game is astonishing, and even the odd characters have their distinct charms... What's really a shame here is that the developer didn't manage to find a way to supplement the core experience with extras that would extend the life of the game by adding some variety to the package.
One of those great 2017 newcomers was even brand - new IP, and from an indie developer at that: Giant Sparrow's adventure game What Remains of Edith Finch, which scored 92 in its Xbox One edition.
Even though some of its major aspects, like the battle system and the tiresome grinding, are keeping it from being great, Conan Exiles is a promising and unique survival game that - with the proper attention from the developer - could soon become a must - have for enthusiasts of the genre.
The new mission mode in the game also is a fantastic way to spend some time, and in the end I just felt like the developers improved enough to make things even more enjoyable and even more worthwhile this time around.
They take what we once knew and held dear to our chests, only to have their developer make it into something that is so much more and while I won't be bringing myself to give it a perfect score, Axiom Verge on Switch is hands down a game I would recommend to anyone who loves a good platformer, even if they have played it on other platforms.
Yeah, I've made a few games (PC, but I'd rather do Wii U or 3DS; not commercial, of course) in the past, and I can think of lots of ways to use the gamepad, and I've seen cool ways that even developers that aren't enthusiastic about the gamepad use it, such as in LEGO Marvel Superheroes, where you can pull up the full map on the gamepad (I'm still laughing when I discovered that many of the loading screens in that game can be skipped)
For a long time its sole developer expressed an interest in bringing the game to the Switch and even the Nintendo 3DS, and while a 3DS release has still yet to happen, Axiom Verge is still pretty much the game players have falling in love with, only a little more different.
Even when not announcing a new console, Sony and Microsoft frequently use major AAA titles to push the marketing of their systems, even if the title isn't an exclusive or the developers of said game have their own paEven when not announcing a new console, Sony and Microsoft frequently use major AAA titles to push the marketing of their systems, even if the title isn't an exclusive or the developers of said game have their own paeven if the title isn't an exclusive or the developers of said game have their own panel.
Even non-American fans joined the campaign out of a feeling of comradery for their Nintendo peers across the ocean, and the common message they have for their favorite game developer.
The developers are doing this by featuring over one hundred and seventy licensed cars from the most iconic brands, offering the largest track roster ever seen on any console racing game, and even including full VR support and 12K resolution (PC only).
The developers of the English version are probably being fisted by Nintendo... I'm sure this game will be even better than the original.
Graphically, the Nintendo Switch version of Minecraft looks like a very detailed game on this console with beautifully created environments that although may look like LEGO, it's actually quite impressive to see how the developers have used simple blocks to create an interactive world filled with forests, skies, mountains, jungles and even deserts.
Even though this game is a side scrolling arcade game, the developers have managed to successfully transform the traditional boundaries of this genre as gamers must also attack enemies in other areas such, almost making the game a 360 side scrolling game.
I understand the developers want to encourage players to explore as much of the world as they can without using shortcuts, but it really comes down to a quality of life issue that if corrected would make the game even more enjoyable.
It is already unknown what types of games and what games are going to be included in this month's Instant Game Collection for PlayStation Plus subscribers, but ultimately shoot»em up DOGOS won't be on it, as the indie developer OPQM debunked today such rumors, even claiming those are harmful for the «economy» of little software houses.
Even with the overcrowding of the genre, many developers took the general concept of a party game and implemented new ideas that gave new life to what many consider to be a stagnant genre.
Even though the developers could have taken shortcuts and brushed issues aside as nostalgia for The Oregon Trail, they instead gave us a game that invokes that nostalgia while improving upon the old formula»
Later on, however, it becomes perfectly clear why the developers were reluctant to kick things up a notch; by the end, the game is throwing projectiles at you in bullet - hell densities, but your ungainly vehicles are too busy swinging their hips to dodge between or even around the blasts.
Now the developer Gearbox remastered it as Bulletstorm: Full Clip Edition for Xbox One and PC, making a great game even better.
nope idiot wii u runs on 2011 specs and its next gen not current gen u douche u do nt read articles really well.Also u lack any knowledge about this issue is just like any other troll who do nt know jack.As i recall many third party developers alrdy have said wii u is far more powerful then current gen consoles and even unreal and nintendo president iwata confirmed that the wii u can run unreal engine 4 and games too and the current gen consoles like 360, ps3 and wii cant run it period.
Even before playing Riptide GP2, the mere mention of its developer, Vector Unit, immediately made me think of Hydro Thunder Hurricane (HTH), an Xbox Live Arcade game released in 2010.
Even Japanese developers have been making western influenced games for consoles or getting western developers to do it for them.
Hey most developers cant even afford to develop games pushing the hardware to the max of this generation consoles.
Level design on all four Halo games is probably one of the best ever in a first person shooter and thankfully the developers have still allowed players to duel - wield their weapons in this game that is even more awesome in the multiplayer mode.
And whilst it may not expand on the story, its usually quite nice seeing it from another point of view, and that its more gun orientated - its refreshing when developers use DLC to try something (even slightly) different from the main game rather than just an extension.
With the gameplay in the first edition of the game already being strong the developers were already working with a strong game physics they have improved even more since that point.
The bottom line is that we shouldn \» t expect Retro Studios to be the company that we once knew, making East - meets - West type of games, and that Donkey Kong Country: Tropical Freeze is a relatively safe and easy project that is meant to train in the new Retro Studios developers as they hopefully gear up for an even better Wii U project next time around.
Obviously, if developers chose to do this (they haven't even mentioned this once) there must be decent collaboration among each personnel involved in the making for possible games.
The game hasn't even been released yet, but that hasn't stopped Japanese developers 5pb announcing some DLC for their upcoming beat - em - up, Phantom Breaker: Battle Grounds.
Developer Derek says «I really want Spelunky to be as fun to look at as it it to play, and to that end, we've added lots of little details to the backgrounds to try and make each part of the game feel even more distinct.»
The game is littered with references and nods to the classic JRPGs and even the past games of the developers themselves.
I hope to deliver more collaborations like this one with other Xbox game developers too, and make the game even more enjoyable for our more than 2 million Happy Wars fans all over the world.
For Team Meat's part, the developer tweeted that if its next game, Super Meat Boy Forever, a sequel with six new story chapters and twice as many bosses as the original, continues this trend it might even think of manufacturing its own Amiibo just like Yacht Club did.
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