PSN itself has had problems all the year so
even multiplatform games that doesn't use azure servers have been more out of reach for PS4 owners than for Xbox One owners.
Tomb Raider has long been associated with being on PlayStation consoles and
even the multiplatform iterations of the series have always sold more on PlayStation than on anything else.
It does not stop with systems there are
even multiplatform franchises.
Not exact matches
The library grew
even stronger thanks to top - tier
multiplatform games and a wealth of quality exclusives, like Uncharted: The Lost Legacy, Gravity Rush 2, Nioh, and Yakuza 0; timed - exclusives like What Remains of Edith Finch; and console exclusives like Nier: Automata and Pyre.
All of those names, and we haven't
even touched the
multiplatform games.
You can't decide what people like, or
even if the game is gonna be any good, I think it probably will though, the best thing about other platforms is variety, the Wii U doesn't have that, if Bayonetta 2 doesn't sell, I wouldn't be surprised, as the first Bayonetta wasn't really appealing to most people and did pretty poorly, Nintendo need to bankroll all kinds of different genres, though this is exclusive, don't expect it to do better than most 3rd party
multiplatform games.
To make the news
even better, it will be a
multiplatform release developed by the Alien Isolation team and they're calling it, «the biggest multiformat project Creative Assembly has ever undertaken.»
But legal issues in
multiplatform work can be fiendish,
even as it potentially spawns any number of revenue streams (may we all be so lucky).
and lastly persona 5 or lets say the persona mainline games that
even nintendo fans is dreaming that should be ported or go
multiplatforms with nintendo systems too... just as stated above sony had exclusive deals with atlus, and the most possible title i can think of it would be is PERSONA 5
It sold way more than they expected actually, which is probably why it's going
multiplatform, so they can sell
even more.
Microsoft also new that having this iconic IP show up on the PS4 would be a PR disaster
even if it was
multiplatform.
Even if they stopped making hardware they could still live on as a
multiplatform dev.
You can expect that the
multiplatform titles in that list (i.e., everything except Crash Bandicoot N. Sane Trilogy and Forza 7) will be available at the same price on both PS4 and Xbox One,
even though the Toys R Us circular only shows the box art for one console.
Also, there isn't a single game on a Nintendo platform in the Top 10 for Software,
even when taking into account
multiplatform titles:
I have a feeling its resident evil 7 or something in that nature... maybe ff15 becoming exclusive... hell maybe
even kh3... tr was suppose to be
multiplatform but went timed exclusive out of nowhere maybe the same here
Though there are a fair few AAA
multiplatform games of note, it's also impressive to see just how many new and exciting experiences have made their way to the platform or are
even being adapted from the PC for an entirely new audience.
Even the sales figures for the
multiplatform titles are just figures for the 360.
It
even topped Horizon: Zero Dawn as 2017's biggest single platform launch while also securing the second overall place after Ghost Recon: Wildlands when taking into account
multiplatform games as well.
The 360 counterparts of
multiplatform games have more people playing (some games cant
even find a match on the triple) more mics as well as working mic functionality, & party chat support.
Despite releasing a clear year before any hint of threat from the next - gen consoles, The Wii U has faltered and choked; failing to deliver
even the bare minimum of
multiplatform ports alongside any hint of a consistent first party pipeline.
Classic video game hero Mega Man seems to be going
even more
multiplatform (multiplatformerer?).
Even so, there have been a few cases where the Switch has gained the upper hand in
multiplatform sales, and now there's yet another one to add to the list.
We've finally been given some answers today, with the game's official website seemingly leaving important information hidden deep within its code, including confirmation of the game's title,
multiplatform status, and
even the release date!
Microsoft and Sony
even compete over timed exclusivity of
multiplatform demos.
That doesn't
even include amazing
multiplatform releases like Wolfenstein II.
It was assumed in the wake of 2007's split with Microsoft, that Microsoft would retain first right of refusal on any future projects and it's unclear why or
even if they passed on this, but then again Bungie have been chomping at the bit to go
multiplatform for some time now and its not inconceivable that they might have more than one future project in the pipeline.
The Gang discuss the benefits and pitfalls of betas, the official announcement of Titanfall 2 going
multiplatform, and
even Ghost...
Considering that these are from the
multiplatform release of the game for the «HD twins», it's possible that the Wii U version may look
even better when it hits later.
After a short spell on Xbox, Titanfall has gone
multiplatform and was
even hoping to make the jump to mobile with a strategy card game.
What Bethesda has done right with DOOM VFR is make it
multiplatform even if it is single - player.
Even those speakers who are part of the traditional broadcast model seemed to be there not to talk about the business of TV, per se, but about distribution in the bold new
multiplatform world.
This year's Xbox briefing was heavy on
multiplatform games like Anthem and Dragon Ball FighterZ, and Microsoft exclusives such as Forza Motorsport 7 and Crackdown 3 will play just fine on your existing Xbox One — or
even your gaming PC.