Sentences with phrase «even multiple button»

Some of the updates the device has seen since release include rumble pass - through, for mimicking force feedback settings from other controllers, options to quickly adjust button mapping across different games, and even multiple button configurations for a single game with Action Sets.

Not exact matches

Even a «regular» F10M had a hugely impressive armoury of hardware and software to manage its prodigious outputs, with a new electronically controlled Active M Differential, multiple modes for damping, steering and throttle, and not one but two M buttons on the steering wheel to call up your preferred combinations.
I'm sure anything can be acclimated to with a lot of time behind the wheel, but I had to spend many moments throughout my weekend trying multiple buttons to find «the one» for even the simplest functions, such as changing the station (avoid inserting blonde joke here).
At Rick Hendrick Chrysler Dodge Jeep Ram Duluth, we offer more than just your typical dealer lot of used cars — with a reach spanning multiple dealerships and even multiple states, we give you instant access to thousands of used cars, trucks, SUVs, hybrids, and luxury vehicles, all at the simple click of a button.
Even if you pushed a button on «The Return of Invaders» you couldn't shoot anything, so it wasn't even a game anymore, and I saw multiple accounts where people would sit down, be unable to do anything, and walk away with a clouded expression.&raEven if you pushed a button on «The Return of Invaders» you couldn't shoot anything, so it wasn't even a game anymore, and I saw multiple accounts where people would sit down, be unable to do anything, and walk away with a clouded expression.&raeven a game anymore, and I saw multiple accounts where people would sit down, be unable to do anything, and walk away with a clouded expression.»
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
The combat engine here is just superb, with hooks, jabs and uppercuts an absolute cinch to pull off (even if you sometimes have to hold down multiple buttons in awkward combinations, like Up + A + C.) It's definitely a game catered to hardcore boxing fans, as the title emphasizes technique over sheer button mashing prowess.
One thing I truly enjoy about the avatar and Modern Sonic's stages, or at least in the 3D segments, is the sheer amount of multiple pathways there are, no matter how convoluted they may seem.There are also stages where both the avatar and Modern Sonic run along side each other, which opens up the multiple pathways even more, and instead of switching a character out, each of their moves is assigned to a specific button, making them act as one character, which take some getting used to due to the visual appearance of both characters appearing on screen, but is definitely optimal.There's also some level designs with certain gimmicks: at one point you're playing pinball in the middle of a bright forest with classic Sonic, and in that same forest, you'll be playing pinball with some enemies down a water slide with the avatar, were the control starts to get kind of out of hand, while Modern Sonic will face a boss that combines the level design from Lost World with this game's boost mechanics, which was probably the intention for the departure in the 2013 game.
Sporadically, pressing the grapple button will grapple and then ungrapple, leaving you vulnerable to attack and even advancing the dialogue screens requires you to pound on the X button multiple times to get any response.
Below the camera lies a 3D Fingerprint Scanner which doubles up as a button that is capable of multiple gestures including the receiving calls, opening notification drawer, sliding across photos in the gallery and even turning on the flashlight.
On multiple occasions I would accidentally touch the button to the right of the fingerprint sensor, triggering the app switcher, without even knowing I was close to the button.
It's kind of a shame, because the Gamepad looks like one of the most promising new mods, as it enhances mobile gaming by adding multiple buttons, analog joy sticks and even a d - pad.
Each app appears as a single, unlabeled button, even when multiple windows for that app are open.
At $ 99, the Apple Pencil is priced above many other entrants to the market, even Bluetooth styluses; it also lacks secondary inputs like an eraser end or multiple customizable pen nibs, and eschews the kinds of programmable buttons Wacom users have come to rely on.
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