We looked at each other and kind
of went «we're making the same thing here» so they've got a lot
of features like being able to compete and share times with your friends, and lap times are obviously key in this
type of track racing game, so it makes perfect sense to put Autolog into Shift 2 and then take it to the next level with being able to access it anywhere and share
videos and see what
everyone's doing, what achievements they've got.