Whether they're demonstrating to Macan owners how the car's electronic brake distribution keeps
everything pointing the
right direction during an emergency stop, or diplomatically putting it to a wealthy novice that trail braking is a bit fiddly
in a GT2 RS, uniformed driving coaches abound.
Every title is unique, so
everything is customized, whether you need just a consultation to
point you
in the
right direction, or you need hand - holding throughout the process.
Sonic 1 never seemed so... Intimidating.CreditsMain programming, modifications, ideas, and general
everything except for stuff listed belowCampbellsonicMusicvladikcomper - Ported music used
in GHZ3, MZ2, SYZ3, LZ2, LZ3, SLZ3, and SBZ2 (I got them from S1 Hacking Studio; and no, I didn't use that to make this hack, just the music) nineko - SLZ2 music (his port of Sky High Zone from Sonic 2 8 - bit) ValleyBell - Created S3K to S1 SMPS Converter, which I used to port the music used
in GHZ2, MZ3, SYZ2, SBZ1, all Boss acts, and Speed Shoes.Tutorials usedAdd Spin Dash - By Lightning, Puto, shobiz, and MercuryPlay Different Songs on Different Acts - By ninekoPort the REV01 Background Effects - By jman2050How to Add one more Act
in Sonic 1 - By Eduardo KnucklesChange Spike behavior
in Sonic 1 - By FraGagFix the Walk - Jump Bug
in Sonic 1 - By Cinossu and MercuryProbably some others I forgot, so if you see anything that you think was from a tutorial, tell me.Utilities usedSonED2 - By StealthSonMapEd - By XenowhirlSpecial thanksGreen Snake, flamewing, MainMemory, and Clownacy for
pointing me
in the
right direction on porting Sonic's S3 spritesI had no idea what a DMA queue was, silly me