I just
encountered this issue today because I much prefer weighing
everything and my cookie dough did not feel right, so I
added more, conscientiously weighing it for my blog readers... and then realized I had no idea what volume of flour I had thrown in to my dough.
When we first
encountered East Coast Defender, we talked to Humble and he put it best, «
Everything we do puts the customer and the vehicle at the center of our business, and our fantastic team simply makes it happen,» he said,
adding, «Good isn't good enough.»
• Eye of Obsidian
adds a brand new chapter in the ReCore story • T8 - NK Corebot • 2 New Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat
encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous •
Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays
everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous •
Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readable