You're never given clear direction in Rime or any real explanation as to the boy's past or purpose; as you slowly start to explore the island you'll stumble across artefacts that
shed some
light on the backstory, showing a grieving monarch with an inquisitive and familiar young charge, but an air of ambiguity consistently colours the game and you'll find yourself spending the first few hours puzzling over things like just how
exactly is that fox spirit connected to everything, who is the mysterious figure in the red cape who watches silently from afar and is the source of our protagonist's vivid red cape, what tragic fate befell the bipedal robots who lay littered about the place and much
more.