Sentences with phrase «expanded as a new game»

Designed to retain what made Insurgency great, and build upon it, the FPS epic comes enhanced and expanded as a new game in Insurgency: Sandstorm, coming to PlayStation 4, Xbox One, and PC.
Designed to retain what made Insurgency great, and build upon it, the FPS epic comes enhanced and expanded as a new game...

Not exact matches

NEW YORK (AP)-- Amazon is buying video game streaming platform Twitch Interactive for $ 970 million in cash as it seeks to expand its presence in gaming.
Brand VP Andy Goeler refers to the new ads as a «trilogy» that will expand the brand's «Game of Thrones» - inspired universe with new characters.
Take a look back at our special blog from Anfield as Liverpool FC's new, expanded Main Stand was officially unveiled on Friday, ahead of the first home game of the season.
We are always expanding our range, adding new quality childrens toys and games as and when we find them.
The Factions campaign, which can be played either connected with the regular Guild Wars or as its own separate game, includes new regions (with an entire new continent), professions, skills, missions, and monsters, along with expanded options for both Cooperative and Player - versus - Player (PvP) play, and enhanced features for guilds.
This game is definitely aimed at the younger Pokemaniacs, but older fans like myself can still get enjoyment out of it if they keep an open mind, it's not as good as the first PokePark game do to looser controls and by just not being as much fun, but it manages to expand on what the first game offered in the way of new content, for instance this time you don't just play as Pikachu but also Tepig, Snivy, and Oshawott after you meet them, and you can switch between them on the fly anytime you want, and you'll need to use each of their special abilities in your adventure, it also adds side - scrolling sections and a few other new features to keep things fresh, it also has some multiplayer attractions to play with so that's also nice, and you'll still be befriending all sorts of Pokemon just like the last game, you also get free roam after the main quest so you can make sure to befriend them all, and it's all adorable do to the cute graphics and world, even the loading screens are adorable, and as a gamer who typically plays more serious and violent games it was nice to spend time in the lighthearted PokePark with some of my favorite Pokemon, I recommend it and I definitely see myself returning in the days to come.
Maybe it's time Nintendo gets their own game like this that expands as new franchises are released.
-- Features several new monsters — Subtle improvements and embellishments — 1080 native — Rextextured rather than rebuilt in HD — Improved loading times — 50 % more content than Tri — Most of the new content comes from the upper levels of the game like the G class quests — New monster: Brachydios — Brachydios is like a cross between a poisonous rhino and an extraordinarily aggressive, volcanic T - Rex — Brachydios enjoys slobbering explosive neon - green saliva all over its stumpy arms and then pile - driving you into the ground with them, leaving a residue of slime wherever it treads — Brachydios will go into rage mode after you hit him a few times and the green nodes on his head start to glow read — Expanded monster stamina system in Ultimate — Can more easily see when a monster is weakened or hurt — Monsters tire out more visibly — AI companions Cha - Cha and Kayumba can be used in single - player — Cha - Cha and Kayumba sing stat - boosting songs and have the odd stab at a monster during battle — The two are mainly used to distract the monster's attention — GamePad shows map — Mess around with your inventory on the GamePad as well — Target button in both versions lets you actually lock on to monstnew monsters — Subtle improvements and embellishments — 1080 native — Rextextured rather than rebuilt in HD — Improved loading times — 50 % more content than Tri — Most of the new content comes from the upper levels of the game like the G class quests — New monster: Brachydios — Brachydios is like a cross between a poisonous rhino and an extraordinarily aggressive, volcanic T - Rex — Brachydios enjoys slobbering explosive neon - green saliva all over its stumpy arms and then pile - driving you into the ground with them, leaving a residue of slime wherever it treads — Brachydios will go into rage mode after you hit him a few times and the green nodes on his head start to glow read — Expanded monster stamina system in Ultimate — Can more easily see when a monster is weakened or hurt — Monsters tire out more visibly — AI companions Cha - Cha and Kayumba can be used in single - player — Cha - Cha and Kayumba sing stat - boosting songs and have the odd stab at a monster during battle — The two are mainly used to distract the monster's attention — GamePad shows map — Mess around with your inventory on the GamePad as well — Target button in both versions lets you actually lock on to monstnew content comes from the upper levels of the game like the G class quests — New monster: Brachydios — Brachydios is like a cross between a poisonous rhino and an extraordinarily aggressive, volcanic T - Rex — Brachydios enjoys slobbering explosive neon - green saliva all over its stumpy arms and then pile - driving you into the ground with them, leaving a residue of slime wherever it treads — Brachydios will go into rage mode after you hit him a few times and the green nodes on his head start to glow read — Expanded monster stamina system in Ultimate — Can more easily see when a monster is weakened or hurt — Monsters tire out more visibly — AI companions Cha - Cha and Kayumba can be used in single - player — Cha - Cha and Kayumba sing stat - boosting songs and have the odd stab at a monster during battle — The two are mainly used to distract the monster's attention — GamePad shows map — Mess around with your inventory on the GamePad as well — Target button in both versions lets you actually lock on to monstNew monster: Brachydios — Brachydios is like a cross between a poisonous rhino and an extraordinarily aggressive, volcanic T - Rex — Brachydios enjoys slobbering explosive neon - green saliva all over its stumpy arms and then pile - driving you into the ground with them, leaving a residue of slime wherever it treads — Brachydios will go into rage mode after you hit him a few times and the green nodes on his head start to glow read — Expanded monster stamina system in Ultimate — Can more easily see when a monster is weakened or hurt — Monsters tire out more visibly — AI companions Cha - Cha and Kayumba can be used in single - player — Cha - Cha and Kayumba sing stat - boosting songs and have the odd stab at a monster during battle — The two are mainly used to distract the monster's attention — GamePad shows map — Mess around with your inventory on the GamePad as well — Target button in both versions lets you actually lock on to monsters
Pokemon Ultra Sun and Pokemon Ultra Moon expand on the adventure of the original Sun / Moon games with new story additions and features as well as totally new Pokemon to discover.
Nonetheless Disney Infinity 3.0 is not just about Star Wars and Disney have introduced a plethora of new characters such as Minnie Mouse, Mulan, Sam Flynn (Tron), Olaf (Frozen), Hulk Buster (Age of Ultron) and Sadness (Inside Out) which really expand the toy box experience and when their themed playsets come out, it will open up the game for additional adventures.
In a nutshell they need other IPs for that IMHO — although as I said I'd prefer a bit more coherent Mario worlds as well — like Zelda, Metroid, the Monolith games and so on or of course new IPs... They could have expanded during the last 10 years but they did choose not to, as far as we can tell (except acquiring Monolith) during the «Iwata era».
You get all the original chapters from the 2016 Japanese release from the Nintendo eShop with this western version of the game, but it also adds new content with expanded story content as well as new locations and characters to interact with.
As the community puts out newer and newer modifications for the game, this list will be expanded.
Yet with a sequel that could be released next year after Fire Emblem Heroes» second anniversary, the new game could be comprised of everything that made the first one great and expanded with features Heroes doesn't have, such as the My Town feature that was proposed in the Fire Emblem Heroes survey that ended January 2018.
The sequel includes a lot of the same positive traits as the original title — an emphasis on collecting, intertextual references to the anime, wonderful connections to modern Japan, and lots of areas to explore — but it also expands on these features and adds new ones at the detriment of the overall game.
The game will also including the all new survival mode as well as expanded six player modes.
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup of mobile games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas of Nintendo's partnership will also continue - Nintendo is open to partner with other companies as well in the future - by using Nintendo IP in mobile apps, the company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the console business - Nintendo wants to make mobile games one of the pillars of revenue - it's not enough to just expand dedicated internal development resources for this goal - this is why Nintendo is looking for possibilities to do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the companies, so they decided to partner - one important factor to think about when managing a company like Nintendo is that its products aren't daily necessities - Nintendo creates entertainment and fun, and the essence of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized gaming hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead of thinking «I can't do this» they'd rather think «what can we do to continuously tighten our relationship with the customers?»
Investing in new technology is a big part of the game as you'll need to expand what you have available in order to fulfill the ever growing list of contracts and the demands that the clients have.
In addition to being able to play games anytime and anywhere, new styles of enjoying and watching them as entertainment are also expanding.
Launching on March 11th, the trailer celebrates that Agent 47 is back and in the prime of his career in a new, live and ever - expanding, episodic game that will give players new contracts and challenges to complete every week as well as major content drops every month until season end.
Combat is more or less the same as in Arkham Asylum when you begin the game, but it quickly expands beyond that with new abilities and moves that are fun to unlock as you gain experience points.
«It was a natural creative effort to offer Marvel Contest of Champions, one of the most popular mobile games in the world, as a bold new comic series and expand that universe into one fluid entertainment experience.»
As someone else said; if it at least expands on the original (or uses it as a base for an entirely new game), that's making a positive contribution, rather than a shameless ripofAs someone else said; if it at least expands on the original (or uses it as a base for an entirely new game), that's making a positive contribution, rather than a shameless ripofas a base for an entirely new game), that's making a positive contribution, rather than a shameless ripoff.
The new version has a «completely revamped interface» as well as enhanced game modes and an expanded roster.
Those core attributes will be developed and expanded as you progress, both by locating the remains of other spirits and by employing the game's skill tree where you can buy new abilities (or upgrade existing ones) via ability orbs.
Smoking Gun Interactive Inc. an independent premier video game studio announced today that it has recently finalized a multi-year, multi-million dollar financing agreement with private investors to expand the studio and the development of an as - of - yet undisclosed new property.
The Tower of Barbs has also been frequently updated with new content such as the punishing foes known as THE 4 FORCEMEN, an ever - expanding collection of premium skill decals, seasonal in - game events, and more.
«This injection of private capital allows us to continue to control our own destiny, and deliver on our vision of taking interactive entertainment in new directions, and redefining what tomorrow's games can be», said John Johnson CEO and Creative Director of Smoking Gun Interactive, «We've expanded our core team with some exceptional talent, and with this financial expansion we're now looking forward to welcoming new faces to our team and new partners to our business, as we become a leading force in independent games development».
January 28th, 2016 — Wroclaw, Poland - Techland's Dying Light: The Following - Enhanced Edition will expand its game world with a brand - new region more than twice the size as the original game.
As mobile devices found their way into the hands of gamers everywhere, Harmonix brought new ways of interacting with music to these rapidly expanding platforms.
The question is, have they taken the tried and tested gameplay of their previous titles and expanded upon it in order to create their latest game, or have they simply slapped a new skin on it and packaged it as a new game?
Kimishima: As we continue to provide consumers with new surprises through the integrated hardware / software dedicated video game business with Nintendo Switch and other initiatives, our thoughts regarding expanding the number of people who have access to Nintendo IP stem from our desire to provide opportunities for consumers to experience Nintendo IP (including in situations outside the dedicated video game business) and take an interest in our dedicated video game business.
- a «G / Ultimate» version of Monster Hunter X is undecided at this time - since players would simply wait for the expanded version, it wouldn't make any sense at all to announce it right now - will get the same quest system for the DLC - new quests released for free on the same regular basis as for Monster Hunter 4 Ultimate - goal is to keep players interested in the game for a long time - additional content is one of the reasons MH4 Ultimate sold so well in Japan
EA and Bioware aren't quite finished with Commander Shepard and co just yet as they've today announced two brand new pieces of DLC for the game, one that expands on the already extensive multiplayer suite and one that adds a brand new chunk of singleplayer content.
In this new game, players will again be able to enjoy seeing the game grow and expand over time, while having fun with the new weapons and special weapons as well as the new modes and play styles.
Destiny also received critical acclaim that only became more positive as the game was gradually expanded; receiving BAFTA Best Game of 2014 at the British Academy Video Games Awards, while further awards highlighted quality within its nuances including the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) that awarded Destiny with Control Precision, Original Dramatic Score in a New IP and Use of Sound in a New IP, alongside numerous nominatigame was gradually expanded; receiving BAFTA Best Game of 2014 at the British Academy Video Games Awards, while further awards highlighted quality within its nuances including the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) that awarded Destiny with Control Precision, Original Dramatic Score in a New IP and Use of Sound in a New IP, alongside numerous nominatiGame of 2014 at the British Academy Video Games Awards, while further awards highlighted quality within its nuances including the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) that awarded Destiny with Control Precision, Original Dramatic Score in a New IP and Use of Sound in a New IP, alongside numerous nominatiGame Trade Reviewers (NAVGTR) that awarded Destiny with Control Precision, Original Dramatic Score in a New IP and Use of Sound in a New IP, alongside numerous nominations.
If caught, enemies will rip them, and their entire party limb from limb • 6 player co-op or solo play — A multitude of varied playable characters await for players to choose from as they enter the fray in online co-op mode or solo mode for those willing to brave the horrific specimens alone • Terrifying Zeds — New enemies and fan favorites from the original game are back with expanded and smarter artificial intelligence, dishing out powerful attacks, working as a group to weaken the player's party and pushing the challenge level and fear factor to new levels • Unique Blend Of Weaponry — From modern militaristic assault rifles, brutal improvised makeshift weapons, classic historical guns, and off the wall «Mad Scientist» weapons, Killing Floor 2 has a unique blend of killing tools that will satisfy any gamer • Expanded Perk System — Perks from the original game have been reimagined with more added to the foNew enemies and fan favorites from the original game are back with expanded and smarter artificial intelligence, dishing out powerful attacks, working as a group to weaken the player's party and pushing the challenge level and fear factor to new levels • Unique Blend Of Weaponry — From modern militaristic assault rifles, brutal improvised makeshift weapons, classic historical guns, and off the wall «Mad Scientist» weapons, Killing Floor 2 has a unique blend of killing tools that will satisfy any gamer • Expanded Perk System — Perks from the original game have been reimagined with more added to texpanded and smarter artificial intelligence, dishing out powerful attacks, working as a group to weaken the player's party and pushing the challenge level and fear factor to new levels • Unique Blend Of Weaponry — From modern militaristic assault rifles, brutal improvised makeshift weapons, classic historical guns, and off the wall «Mad Scientist» weapons, Killing Floor 2 has a unique blend of killing tools that will satisfy any gamer • Expanded Perk System — Perks from the original game have been reimagined with more added to the fonew levels • Unique Blend Of Weaponry — From modern militaristic assault rifles, brutal improvised makeshift weapons, classic historical guns, and off the wall «Mad Scientist» weapons, Killing Floor 2 has a unique blend of killing tools that will satisfy any gamerExpanded Perk System — Perks from the original game have been reimagined with more added to tExpanded Perk System — Perks from the original game have been reimagined with more added to the fold.
Yet as you continue, the game expands as new avenues for adventure and relaxation open up, and you decide the way you want to play.
This area will expand with new links to the right as each game is announced.
Sony is excited to announce that PS Now's catalog is set to grow even further, as we'll be expanding to include a new platform: PlayStation 4 games.
An upcoming update available to all Injustice 2 owners will also add a slew of improvements and enhancements to the game, including an expanded tutorial known as the Learn Hub, new Gear for all characters, and an increased Level Cap.
Over half of all males and one in four females play games regularly, and the market is likely to expand as new technologies are introduced which make games more exciting and realistic.
With this new addition, Valencia eSports has expanded its Electronic Sports Division, in which it already has professional teams for the games known as Hearthstone and Rocket League.
Expanding upon Larian Studios» modern classic, which has won over 150 «game of the year» awards and nominations, Divinity: Original Sin — Enhanced Edition offers new and revised content, more game modes, additional spells and weapon styles, full voiceovers, as well as controller support and split - screen multiplayer for couch co-op.
Launching on March 11, the trailer celebrates that Agent 47 is back and in the prime of his career in a new, live and ever - expanding, episodic game that will give players new contracts and challenges to complete every week as well as major content drops every month until season end.
The sequel includes a lot of the same positive traits as the original title — an emphasis on collecting, intertextual references to the anime, wonderful connections to modern Japan, and lots of areas to explore — but it also expands on these features and adds new ones at the detriment of the overall game.
Developer: Nintendo Publisher: Nintendo U.S. release date: Oct. 1985 [NES - HA - USA] Japanese release date: Nov. 1984 [HVC - HA] European release date: Feb. 1987 [NES - DH] Genre: Action (Maze) Alternate versions: Vs. System [1985]; PlayChoice - 10 [Arcade, 1985]; Famicom Disk System [1992] *; Animal Crossing [GameCube, 2002]; eCard [GBA, 2003]; Famicom Mini series [GBA, 2004] Virtual Console [Wii, 2008; 3DS, 2013; Wii U, 2013] * Note: Famicom Disk System version was an expanded adaptation of the Vs. System game, released in Japan under the name New Clu Clu Land and localized in the U.S. as Clu Clu Land D.
Kirby Fighters Deluxe: Based on the popular battle mode in Kirby: Triple Deluxe, this standalone 4 - player battle action game contains expanded gameplay, new arenas and the ability to play as a team.
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