Sentences with phrase «expanded learning time add»

Currently, schools with expanded learning time add, on average, 25 percent more time each year; 20 percent of such schools have lengthened the school year as well.

Not exact matches

New York City Education Department to Add or Expand 40 Dual - Language Programs New York Times, 1/14/15 «But Paola Uccelli, an associate professor at the Harvard Graduate School of Education, said that some research has shown that in well - run programs, students learn both languages.
Expanded learning time is absolutely a way to expand the curriculum to get enrichment into the curriculum, added Rocha.
Adding significantly more time by expanding the school day, school week, or school year to increase learning time for all students;
Including expanded learning time as an option simply adds to the potential uses, while keeping in place all of the traditional uses and requirements of 21st CCLC funds.
States encourage schools that choose to expand learning time to add 300 additional hours to the standard school - year schedule, allowing more time for the three key areas: academics, enrichment programming, and teacher collaboration
The department's decision to add expanded learning time as an option to the 21st CCLC program is wise.
One such emerging reform, called Expanded Learning Time (ELT), adds hours and / or days to the traditional school schedule under the assumption that more classroom time will help disadvantaged, minority students «catch up» to the speed of their higher performing peTime (ELT), adds hours and / or days to the traditional school schedule under the assumption that more classroom time will help disadvantaged, minority students «catch up» to the speed of their higher performing petime will help disadvantaged, minority students «catch up» to the speed of their higher performing peers.
In 2004, the Kuss Middle School became the first school to be declared «chronically under - performing» in Massachusetts.The school joined the MA Expanded Learning Time Initiative adding 300 hours to its school year.
- the 18 returning classes were chosen by seeing which popular classes would fit with the game - they also wanted to include classes to cover roles that the roster was lacked - the Pugilist class was added because the first group of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance of the game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with good synergy - when an after - image appears, it does the same skills as the Hero, except on the following turn - it becomes possible for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses of having low defense - after - images can also help increase the chances of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn speed and accuracy boosting skills, would be a good subclass for the Gunner - Reaper as a subclass for War Magus would allow that character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a character grows - there are more skills that make jobs» individual styles stand out more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier for players to get the skill they want without spending large numbers of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the individual classes» identities intact
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