This will theoretically help more casual players
experience endgame content by grouping them with more dedicated players, with both parties knowing what they're getting into.
While the servers are still on, we are turning on a 24/7 event with bonus experience, gold, gems, Enigma keys, and flower drops — making it easier for all to
experience endgame content together.»
Not exact matches
The level 1 to 50
experience has been revamped to be considerably faster, and the
endgame content has had its level requirement reduced to 40 so players can participate in it even before they hit the level cap.
Guild Wars 2: Heart of Thorns now extends the core game
experience for this growing community as a paid expansion with a range of new
content and features, including a unique new system called Masteries that redefines
endgame character progression in Guild Wars 2.
Endgame content is lacking, new
experience mechanics have been introduced without being officially communicated to players, and, of course, there are revamped microtransactions.
The Secret World was pretty much the pinnacle of the solo MMO
experience, with impeccable mission design, purely optional group
content, and an egalitarian
endgame that allowed most anyone to get the best gear eventually.