Sentences with phrase «experience in the games industry with»

At least 5 years of professional experience in the games industry with at least one AAA shipped title (excluding academic projects)
At least 6 years of professional experience in the games industry with at least three AAA shipped titles.

Not exact matches

I'm a freelance writer with experience in the games and technology industries.
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And let's be honest, the game industry is currently being flooded with open - world titles while linear experiences are lacking in quantity.
Whether it be avoiding the implementation of loot boxes, or omitting a highly requested feature that would otherwise imbalance an experience, developers whose decisions align with their vision of a game, over the fastest route to sales, give us hope that there is still some creativity in this creative industry.
Kineo worked with their client McDonald's UK on a real game changer in the industry, the McDonald's UK Till Training Game, which delivered an engaging and memorable learning experience to support the launch of a new till system to 1,300 restaurants, as well as trending for a bit on social media site as learners set up self - styled leader boards to compete against each otgame changer in the industry, the McDonald's UK Till Training Game, which delivered an engaging and memorable learning experience to support the launch of a new till system to 1,300 restaurants, as well as trending for a bit on social media site as learners set up self - styled leader boards to compete against each otGame, which delivered an engaging and memorable learning experience to support the launch of a new till system to 1,300 restaurants, as well as trending for a bit on social media site as learners set up self - styled leader boards to compete against each other.
With so much experience under my belt, I am also working as a consultant in the games industry, offering insight into projects as they develop, assisting with the analysis of games in development and I help solve problems and bottleneWith so much experience under my belt, I am also working as a consultant in the games industry, offering insight into projects as they develop, assisting with the analysis of games in development and I help solve problems and bottlenewith the analysis of games in development and I help solve problems and bottlenecks.
The pet industry risks losing a generation of future pet parents to video games and smart - phone apps if kids have no firsthand experience in caring for an aquarium, playing with a guinea pig or watching a bearded dragon in its habitat.
Well, 343 did just start looking for a graphics lead for the next Halo in mid-April: «343 Industries, the studio developing Halo games, is looking for a Lead Graphics Engineer to join our team working on the next big Halo shooter experience... As the Graphics Lead, you will be leading, managing, and contributing directly on the award - winning graphics team, collaborating closely with the art teams and pushing the visual bar to inconceivable levels on future FPS Halo titles... You will drive graphical innovation and produce amazing systems and visuals for our entire future FPS Halo experiences.
It's definitely under the influence of the modern games industry with a more focused story line and heavier reliance on cinematic «experiences», but none of that matters when you're carefully stalking a target from the crowd, waiting for them to wander into your trap and kill themselves in some spectacular way you made look like a complete accident.
The founders of Gen.G have been in the gaming industry for more than a decade and have first - hand experience with the social connectivity of games in people's lives.
DESIGNER TIER ****************************************************** DESIGN CONSULTATION: Here is your chance to pick the brains of a Creative Director with over 20 years experience in the games industry.
really people please don't talk about things you haven't experienced based on facts SSB4 bayonetta2 mario kart 8 and you can play all oldies + they are always giving away great games PC + Wii U is the way to go as a gamer all new games on other consoles comes with so much problems you can't expect quality from anyone anymore only Nintendo shines like a beacon where did the master race gone to if we go mainstream we lose all our privileges anyway can't you all see that almost all games are becoming fps shooters with basically same rehashed content nintendo at least has diversity and people bashing it for having nothing to play are no gamers at all it is the same in the music industry this smudge sense of superiority with no real backup has to stop.
Through her experience in the different aspects of the game industry, Kimberly has gained tremendous insight into the platform and games as a service structure as seen by developers and publishers, having been involved with everything that makes publishing an online game possible: business development, licensing, QA, customer support.
With 30 years experience between us in the games industry, and after working as leads on The Old Republic; one of the biggest projects in gaming history, we know what it takes to make a top - tier game.
Experience is no guarantee for success in the gaming industry however, and we are taking several steps to mitigate risk and overcome the challenges we are facing with this game:
The game's single - player AI is being developed by a recognized expert in game artificial intelligence with 17 years of industry experience.
Marby is a game artist from London with over 10 years of experience in the game industry,...
Gamesauce caught up with Bioware's David Gaider to talk about how luck got him into the games industry, his personal experiences as a writer, Dragon Age and why developers need to start taking responsibility for the social impact their games have in regard to sex.
With 20 years of game development experience, in 2007 Ross founded 343 Industries, which has successfully transitioned the adventures of Master Chief from franchise creator Bungie.
This game will be the first title developed by Paradox North, a new studio within Paradox Interactive comprised of industry veterans with extensive experience in game creation and wizard staff repair.
10Tons have been in the videogame industry for over a decade and yet they still continue their incredible diversity in the genres they expertly tackle within their games such as match 3 puzzles in Sparkle and Azkend to physics based puzzles in King Oddball, shoot «em up Xenoraid and even top - down shooters in Neon Chrome and Crimsonland that showcase a clear departure from one another coupled with an extreme amount of enthusiasm and imagination to deliver unique experiences.
Founded by game industry veterans with extensive publishing and production experience, LOOT Interactive is an independent game publisher and interactive entertainment development studio based in Culver City, CA.
The Racing Apex core team consists of two developers who have over 20 years experience between them in the games industry working with EA, Sony, and Rockstar!
«By partnering with Crystal Dynamics and Eidos Montreal, we are now working with two of the industry's most talented and respected game development studios to bring Marvel stories to life in ways our fans have never experienced.
With over twenty - five years experience in game development and publishing, Dallas Snell is a veteran (i.e. old - timer) of the computer and video game industry.
Based in Seattle, WA, Akash has extensive experience in the game industry as a composer and sound designer, with credits including Destiny, Hyper Light Drifter, and many more.
Founded in 2004 by games industry veterans with decades of experience, Telltale has quickly become an industry leader with numerous honors and awards from the Academy of Interactive Arts and Sciences, BAFTA, SXSW, the IMGA, and more, as well as being named Studio of the Year across multiple years.
As an IRS - licensed Enrolled Agent with a decade of practice experience, she wrote the first and only tax law book dedicated to indie developers and has frequently been called upon in the industry for her perspective on game dev tax matters.
Marco Busse is a veteran video game developer with over 20 years of experience in the industry.
With more than 14 years of experience in the games industry, Richard combines his creative passion and commercial expertise in order to bring teams together.
Founded in 2004 by games industry veterans with decades of experience, Telltale has quickly become an industry leader with numerous honors and awards from the Academy of Interactive Arts and Sciences, BAFTA, the IMGA, and more, as well as being named Studio of the Year across multiple years.
I believe in VR so much that I'm risking everything, leaving a safe industry job and bringing together a small group of experienced game devs I've worked with in the past to create something that we're all passionate and excited to make.
We think this game is a particularly interesting artifact, as it's an example of outside influencers with no video game industry experience (in this case, comedy - magician duo Penn & Teller) directly impacting design.
With his vast industry experience, Ashby is a frequent lecturer and panellist with, as main theme, the role of sound production and integration in the overall experience of video gaWith his vast industry experience, Ashby is a frequent lecturer and panellist with, as main theme, the role of sound production and integration in the overall experience of video gawith, as main theme, the role of sound production and integration in the overall experience of video games.
With this jump into new territory, the mission of Ubisoft seems to remain one of the greatest constants in the industry; Guillemot's company is about creating the best experiences across virtually every platform to delight and surprise gamers.
The multiplayer focus of the game appears to be in - line with the direction the industry is headed, with games - as - a-service and competition a priority over a single - player narrative experience.
Albert has worked with multiple video game blogs and related websites, attended the Electronic Entertainment Expo (E3) in 2013, and 2017, and has over 5 years of experience within the video game industry's journalistic field.
So with the company clearly established in the PC market and their obvious experience of the motor industry VVV Gamer took the opportunity to interview the founder and CEO of Simbin Studios; Henrik Roos.
There are now 18 accredited computer games courses in the UK, which have each undergone inspection by development professionals from SCEE, Ubisoft, Blitz and others, reviewing areas including graduate employment, work experience and links with the industry itself.
Kayla an experienced veteran in the game industry with 10 + years of experience talks about the exciting future of VR.
With many years of experience in the games and mobile industry, Deeming was previously head of product development for the BAFTA award - winning Ideaworks Game Studio, and worked on notable game franchises such as Metal Gear Solid, Final Fantasy, Need for Speed and Call of DGame Studio, and worked on notable game franchises such as Metal Gear Solid, Final Fantasy, Need for Speed and Call of Dgame franchises such as Metal Gear Solid, Final Fantasy, Need for Speed and Call of Duty.
He is а games industry professional with 15 years management experience in executive leadership roles and a proven and successful record of accomplishment.
They have since accumulated experience by working with some of the top names in the industry and have collaborated on a large spectrum of projects, attracting additional experienced managers from top game companies worldwide.
We're after an experienced Technical Artist with great artistic vision, out to make their mark in the games industry and improve the aesthetic potential of our games.
Founded in 2014 and with a wealth of experience within the games industry, REMEX Software has already delivered powerful simulation solutions within the Games, Aerospace and Racing sectors.
The Media Indie Exchange (MIX) is all about the games — developed by indies, indie game enthusiasts and industry professionals, The MIX was created to provide an experience for developers to share their carefully crafted experiences with the press and friends in the development culture while supporting the community, and provide casual yet professional opportunities for developers to raise their visibility.
Recognized for having some of the richest, most engrossing storytelling in the industry, throughout the years, Assassin's Creed has succeeded to position as a true entertainment license, transcending video games to offer new and immersive experiences on comic books, mobile games, and novels and even movie with the worldwide release of the feature film «Assassin's Creed ®» which opens in theaters on December 21, 2016.
With more than 30 years of experience in the video game industry, the BiP Media founders and their collaborators are able to advise and support you in various fields: corporate strategy, financing, marketing, business development, game design, production management, etc..
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