Sentences with phrase «experience in video game development»

The studio's founders: Michał Kiciński and Marcin Iwiński, both pioneers in video game distribution in Poland in the 90s, decided to employ their gaming industry experience in video game development.
Committed to crafting something that would work for a majority of users, Ford actually studied the human eye and assembled a core team with members experienced in video game development — another arena where uncluttered, easy - to - interpret graphics are key.

Not exact matches

Well, with the power of Unreal Engine 4 and this book... Now your dreams can now be reality!This book has been designed and crafted by independent developer Ryan Shah (of Kitatus Studios), who boasts over 10 years of experience working with video - game development tools as well as 2D / 3D art applications.Ryan Shah will guide you through your adventures with Unreal Engine 4, Teaching you all the important information in an enjoyable, relaxed and entertaining style, which will help make sure you have the greatest possible adventure learning to create the video - game of your dreams.If you enjoyed 3D point and click adventure titles (Such as Telltale's The Walking Dead, Back to the Future, Sam and Max.
Volition: Experienced Project Manager «Volition, Inc., a video game studio located in Champaign, Illinois, is seeking an experienced Project Manager to manage various areas of development on one of their exciting Experienced Project Manager «Volition, Inc., a video game studio located in Champaign, Illinois, is seeking an experienced Project Manager to manage various areas of development on one of their exciting experienced Project Manager to manage various areas of development on one of their exciting game teams.
Dark Day Interactive - is a small indie Development company, based in Australia and the United Kingdom, with past experience in the video game market, with the current release of Once Bitten, Twice Dead on PC, and iOS hits like Sky Island, the team has taken there past skills and knowledge from other projects and combined them into one tight company, answering to no major publishers, only making games they love, for the community and helped shape by the community.
With over twenty - five years experience in game development and publishing, Dallas Snell is a veteran (i.e. old - timer) of the computer and video game industry.
Iskander has over 20 years of game development experience, working on award - winning AAA video games like Pro Evolution Soccer and Bioshock Infinite at such companies as SONY, EA, Take Two, and Konami in the U.S.A. and Japan, holding titles from Creative Director to Technical Director.
VO's alpha test videos from a few weeks ago looked incredibly good for a game at that stage of development in my experience.
The event had different shows and speakers, who talked about technical aspects of video game making and about different experiences of working in a video game development studio!
Basic Qualifications: - Full time programmer placed in Bandung - Bachelor Degree in Computer Science or related field - Solid programming knowledge in Unity Engine and / or other C# game programs - 1 - 2 years experience on game development field (iOS / Android) using Unity is a huge plus - Proficiency in Amazon Web Services or HTML is a plus (but not required)- Have interest and passion towards video games - Have a great attitude and good communication skills - Excellent math and analytics skills - Willing to work both as individual or in a team Send us your CV and Portfolio to: [email protected]
São Paulo — Brazil — BIG Festival (Brazil's Independent Games Festival), the largest independent games festival in Latin America, taking place in São Paulo and Rio de Janeiro from June 23 to July 1, revealed today the attendance of four key international industry guests, scheduled to give lectures about their experience related to designing critically acclaimed video games and establishing a leading independent development studio.
With more than 30 years of experience in the video game industry, the BiP Media founders and their collaborators are able to advise and support you in various fields: corporate strategy, financing, marketing, business development, game design, production management, etc..
With prior experience in public relations and marketing for indie development video games, Jesse has also been a journalist for several publications in the past.
The average 7 Days to Die Team member has over 14 years of experience in Game and Software Development working with or for many AAA Video Game Companies.
«It's a great benefit to be here in China and be able to take advantage of the talent and excitement around online gaming, while at the same time having a management team with years of U.S. game development methodology experience garnered from top video game brand companies.»
It's state - of - the - art cross-platform technology, commitment to quality and a veteran development team with over 20 years» experience has resulted in diverse portfolio of over 80 great video games including puzzle games, action - adventure, first - person shooters, racers, party titles, RPGs, education games and sims across a wide age group from toddlers to adults on a variety of platforms for many happy customers.
Well, for one of the first times in video game development, we are being given an experience that won't apply to the majority of gamers.
After watching the video, I had several thoughts on the subject from many personal perspectives including character development in media, close experience with sexual assault advocacy, and video game criticism.
Sort has over 12 years of experience in the video game industry and led development on more than 60 titles across several platforms.
Their employees have over 10 years of experience in major video game development fields, including design, art, programming, and production coordination.
Category Featured, Game Design Degree, Technology & Society · Tags best game design schools, charity, Children's Miracle Network Hospital, degree in game studies, Dungeons & Dragons, eSports, eSports Club, Extra Life, game development, game tournament, gamers, Hurricane Maria, hurricane relief effort, indie game development, League of Legends, Overwatch, students giving back, tech respect, UAT Experience, video gGame Design Degree, Technology & Society · Tags best game design schools, charity, Children's Miracle Network Hospital, degree in game studies, Dungeons & Dragons, eSports, eSports Club, Extra Life, game development, game tournament, gamers, Hurricane Maria, hurricane relief effort, indie game development, League of Legends, Overwatch, students giving back, tech respect, UAT Experience, video ggame design schools, charity, Children's Miracle Network Hospital, degree in game studies, Dungeons & Dragons, eSports, eSports Club, Extra Life, game development, game tournament, gamers, Hurricane Maria, hurricane relief effort, indie game development, League of Legends, Overwatch, students giving back, tech respect, UAT Experience, video ggame studies, Dungeons & Dragons, eSports, eSports Club, Extra Life, game development, game tournament, gamers, Hurricane Maria, hurricane relief effort, indie game development, League of Legends, Overwatch, students giving back, tech respect, UAT Experience, video ggame development, game tournament, gamers, Hurricane Maria, hurricane relief effort, indie game development, League of Legends, Overwatch, students giving back, tech respect, UAT Experience, video ggame tournament, gamers, Hurricane Maria, hurricane relief effort, indie game development, League of Legends, Overwatch, students giving back, tech respect, UAT Experience, video ggame development, League of Legends, Overwatch, students giving back, tech respect, UAT Experience, video games
Creator of such video game classics as Rampage, Xenophobe and General Chaos, Brian F. Colin is a vastly experienced game designer, artist, animator and development group leader of over 80 video game titles to his credit... including the creation of some of the most popular, highest earning & best - selling titles in video game history!
• Microsoft's first console transition • More details on the Silver and Gold subscriptions • What will be new with gameplay - «Gotham TV» etc • New gameplay ingredient called «approachability» in all games to make games easier for novice players • Video chat, movies, music integrated into the platform • 160 titles in development - «great experiences every month» • Titles at launch and the launch window plan... • Connectivity - «we want 50 % of users subscribed» • Media Center in the box, including recorded TV shows.
In a video statement Level - 5 CEO Akihiro Hino stated «We have decided that more development time is required in order to deliver the full Ni no Kuni II experience to our fans... I deeply apologize to those who have been looking forward to the game's release.&raquIn a video statement Level - 5 CEO Akihiro Hino stated «We have decided that more development time is required in order to deliver the full Ni no Kuni II experience to our fans... I deeply apologize to those who have been looking forward to the game's release.&raquin order to deliver the full Ni no Kuni II experience to our fans... I deeply apologize to those who have been looking forward to the game's release.»
If you want to learn more about Marvel's Spider - Man, you can also enjoy a few comments from the development team, a hint that the game might be fairly long, a recent video released at PlayStation Experience, a rather sizable amount of details shared by Insomniac a couple of months ago, a recent batch of screenshots in 4K resolution, and the latest story trailer.
It is with your organization that I offer my cutting - edge, innovative and creative experience and sound knowledge in Video Game Development and Animation Design for numerous industry leaders.
a b c d e f g h i j k l m n o p q r s t u v w x y z