Sentences with phrase «experience on different consoles»

Not exact matches

Across all versions, Monster Hunter World doesn't offer an option to lock the frame - rate, meaning you're going to get a wildly different experience depending on your console and mode of choice.
The Nintendo Switch is no different, and, as announced during April's Nintendo Direct, the first person heisting experience is on its way to the console this winter.
If you're looking for a fun and different multiplayer experience on your Xbox console, check out Deep Rock Galactic that successfully incorporates team puzzle mechanics as you attempt to bring back the bling and more importantly... survive, this first person shooter!
Project CARS 2 will offer slightly different online racing experiences on PC and console.
Now as this is a Wii U title, expect something a little different than everything you have experiences on this console before.
Via a switch on the center console, the driver can choose between three different sets of damping characteristics, namely «Comfort,» «Sport» and «Sport +,» and thus individually influence the driving experience from very comfortable to taut and sporty.
Every Regal GS also features Buick's Interactive Drive Control, allowing the driver to tailor the car's dynamics based on different drive experiences through a standard setting or Sport and GS modes selected via the center console.
Ok, here's my take on it... I have both systems and can only get it for one... and the PS4 has the edge on graphics (which I have to «try» and tell which one is which by screen shots side by side) I still go with the X1 on multiplats, for me the «snap feature» BY FAR makes up for the lost graphics (that in real gameplay hardly exists to me) plus my controller of choice, plus in my experience, the network is more stable... those things push me to the X1... I have Minecraft on both and everything just flows so much better on the X1, the OS, friends, messages, party, just like it better... I mean, my PS4 dosent really feel much different than my PS3 did... but my X1 sure feels different than my 360 did... PS4 is a beast and ill play all exclusives but the everyday «workhorse» console for me is the Xbox one...
This will also mean less of a negative affect on PC games which must either be developed as sometimes radically different experiences (visually but also in terms of A.I., world scale, and often overall) or must bend themselves backwards for parity with the console versions, a practice none of us are remotely okay with.
For starters, Nintendo users felt understandably left out, not knowing if the new game would be worthy of investing on a new console, but also the adoption of a more Western - friendly environment could also lead to a casualization of the mechanics, instead of offering the same demanding experience that the fanbase is so familiar with, not too different from games that base their appeal on their high difficulty, like the Dark Souls series.
Bonus round: The community on PC vs consoles is vastly different and PC in my experience tends to have people who play one game for a very long time where on consoles buddies usually will get games together and always play them together.
«If we constantly keep on delivering console ports and not games design for the PC player, the PC market will suffer from bad sales, piracy and bad DRM solutions... I wish that future PC projects are treated just the same way as we would treat Wii, PSP or DS — they are treated as separate projects in order to deliver a different but equally entertaining experience to all players.»
This may prove that the Big N's games could do well on other consoles, but that would be a tragic day, as a system experience is a different one than that of a phone.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
Depending on the time zone you are in, as well your Xbox One console settings, you may get the New Xbox One Experience at a different time than your friends.
As someone who played more than a few entries in the series on several different Nintendo consoles, this was an exciting surprise, made all the better by a game that actually delivers a decent - quality maze - busting experience.
The console market was thriving by creating a simpler way to play a game on the cheap, but the PC gaming scene continued to deliver unique experiences with many different hardware configurations.
Our line of PSN exclusives has had great success with titles such as Joe Danger, Critter Crunch, Flower and the PixelJunk series, and we're excited to add new and different game experiences to this portfolio of games that can't be found on any other game console.
Nintendo has, for a long time, been content with courting fans who want a different gaming experience, something that they can't get on Microsoft or Sony consoles.
In a few days Yooka Laylee will truly show off it's capabilities when it experiences the many different modes the hybrid console offers: handheld mode, tabletop mode and on the TV.
KinifiGames Developer Hollie Figueroa brings together PC, console, and mobile experts with different backgrounds and perspectives representative of the diverse development tracks for games and interactive experiences, to talk on difficulty, accessibility, design, and how they influence each other during development.
As a series that has a history of being on handheld consoles such as the 3DS, Animal Crossing: Pocket Camp actually feels right at home on a small mobile phone like my Sony Xperia Z3 Compact, but for the players who want a bigger screen to see all the action, all at once, then a tablet is the best way to go as playing on an iPad 2 is a complete different experience, but because I haven't asked or answered, just what is Animal Crossing: Pocket Camp, besides being a mobile instalment?
To give an example, something like extra lives being generated on the mobile game can be used in the console game even though the two games have different experiences.
If you employ an Xbox Live enabled recreation (or app via your Xbox console), Microsoft could share data with the writer of that recreation or app with the intention to ship your on - line experiences, enhance the sport or app, diagnose issues, present help, and join you with different customers.
Depending on which console you've purchased the game for, you'll get a different experience.
Over the years we've seen game developers and console manufacturers try their best to add something a bit different to player experiences with peripherals that are either themed or designed to make a console stand apart from others on the market.
When playing an RPG on a handheld system, you automatically know you are in for a different experience than what you would expect on a console or PC.
But with touchscreen controls, it's a different experience then pummeling Supes on console.
Created to introduce the MotionPlus, the game finds a lot of different ways to take advantage of the increased motion sensitivity, giving players an experience that is even more impossible on any other console than the typical Wii game.
Space station under invasion, city on the verge of plague, even the whole world, is moving towards devastation.You are the Savior!Real - time light, shadow, lambency and depth effect... Enable you to experience a 3D next - gen console game on mobile platforms.22 completely different stages, i.e. 22 distinctive scenesEnsures...
Gaming on a console versus your phone are two very different experiences.
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