Not exact matches
And the
experience is almost worse if you try to make things interactive as a lack of
visual cues means people either talk
over each other or hold back out of uncertainty, leaving gaping chasms of silence.
Brian Solis has released his newest book «X: The
Experience When Business Meets Design ``, the result of over 3 years of studying studying user experience, user interface and visu
Experience When Business Meets Design ``, the result of
over 3 years of studying studying user
experience, user interface and visu
experience, user interface and
visual design.
= > symbolically Christ on the cross was a
visual of the pain and suffering God
experiences when we reject the opportunity to
experience perfect love and choose instead our ways
over «The Way»
Here, the psychic act of distancing was applied to that quality of
experience which gives rise to man's sense of the normative, and this was conceived as standing
over against man, possessing just the objectivity that belongs to a
visual form when it is distanced in aesthetic
experience.
i am a
visual designer with
over 20 years
experience working with corporate and entertainment clients... you can see samples of my work at http://d3idinc.com
The decision was made early to build the
experience around quizzes and games designed in «Flash» software and to carry
over some of the
visual values of the TV series.
«Many philosophers,» he says, «take it to be evident that
visual experiences have,
over and above their representational contents, intrinsic, introspectively accessible properties in virtue of which they have those contents.»
The new software relies on
Visual Experience Engine software developed by Microsoft Research to blend terabytes of images, data and other information from multiple sources
over the Internet.
Results show that in comparison to women who
experienced menopause after the age of 50, those with a premature menopause had a more than 40 % increased risk of poor performance on tasks assessing verbal fluency and
visual memory and was associated with a 35 % increased risk of decline in psychomotor speed (coordination between the brain and the muscles that brings about movement) and overall cognitive function
over 7 years.
Its
visual wonder and novelty overwhelmed us, and we had to live with it for awhile,
experiencing it
over multiple viewings, before we fully appreciated its badness.
It was also a period in which Schepisi started to come to terms with the pragmatics of international filmmaking, a set of lessons and
experiences that have marked his subsequent, tenacious career as both a jobbing director — he has taken
over a number of projects such as Mr. Baseball (1992) and Fierce Creatures (1997)-- and a filmmaker whose work displays an intermittently consistent thematic and
visual style.
However, the battle system and
visuals are so great, I'd willingly replay it
over and
over just to
experience it.
The chief improvement
over the HD DVD comes on the audio side with the provision of a new 5.1 DTS - HD Master audio track that yields an even more impressive audio
experience to support the
visuals.
Students of South Shores participate in intensive arts
experiences such as primary grades creative productions,
visual art shows, and for
over three decades upper grades have put on a full - scale musical production in the campus theater at Cal State University Dominguez Hills, gaining a valuable real life professional theater
experience.
Participants engaged with materials and activities in whole group and small groups that demonstrate that science lessons can be richer, deeper learning
experiences when we, 1) slow down the process and provide repeated
experience over time with key concepts (e.g., observing and exploring ingredients one day; making play dough another day), 2) incorporate language and literacy into science explorations intentionally (e.g., using informational texts; using
visual aids and key words in DLL children's home language), and 3) connect science to other content areas and provide extension activities that continue conceptual learning across time and across the classroom (e.g., measurement with ingredients; discussing other types of mixtures during snack time).
While it's solid and well put - together, it doesn't have any
visual pizzazz
over a standard Leon, not only to match up to its sharp exterior, but also its exhilarating driving
experience.
I actually got some real - world
experience with the system driving home late at night
over the weekend, when the system picked up on my drowsiness, alerted with
visual and audio warnings, prompting me to seek out a rest stop for a short nap.
The sharply drawn lines coursing
over taut volumes represent a
visual promise of the vividly dynamic driving
experience that awaits.
I figured that we don't actually have to have a AMOLED display, but since an AMOLED display is better in every way
over conventional LCD displays, and since every use of the tablet begins and ends on the display, having that luxury of always being able to get a better
visual experience than one otherwise would have had on an LCD version, might be worth investing in.
David has
over 15 years of
experience in commercial design as a
visual designer, a developer, an information architect, a digital strategist, and an
experience designer.
Oh sure, these people go nuts
over pieces of clothing yet don't bat an eye to the downgrading of
visuals and other things that actually affect the
experience and make it inferior to the PS2 version in some ways.
Other core DEUS EX: HUMAN REVOLUTION augmentations include overhauled boss fights, refined game balance and combat, improved A.I.,
over 8 hours of developer commentary, and striking
visual improvements which make this the most immersive Deus Ex
experience available.
If you picked up Destiny on day one you're likely in one of two camps: you've either sunk hundreds of hours in to the endless, repetitive, content anemic grind,
experiencing alternating feelings of joy
over the solid mechanics and amazing
visuals and annoyance
over unloading every bullet you have in to another idiot bullet - sponge or Read more about The Destiny 2.0 Update Seems To Be On The Right Track -LSB-...]
After
over a decade in waiting, Final Fantasy XII has been re-released by SQUARE ENIX in July with a richer, freshly polished
visual experience.
A great balance between
visual novel and action, disturbing story and challenging puzzles, this is a horrific and sinister
experience that will linger in your mind long after Halloween is
over for another year.
Even if the collection doesn't include the various DLC, the chance to
experience BioShock's rich story all
over again, with improved
visuals, is something many fans probably won't be able to resist - assuming it's reasonably priced, of course.
Despite the lack of true PS4 Pro support (yet), both consoles deliver a massive upgrade to the
visual experience over the original.
The title offers hours of gameplay, tight, responsive controls and an enticing
visual experience and is definitely one to recommend for fighter fans and anime obsessives the world
over.
The works, rendered in vibrant, animated hues represent a continuation of the
visual language that Craig - Martin has developed
over the past 40 years as a means of interpreting the world as we
experience it in the 21st - century.
On view through March 19, 2017, Julio Le Parc: Form into Action features
over 100 works that spark a variety of
visual and physical
experiences.
The Visiting Artist Program is open to all emerging and
experienced visual artists
over the age of 21 who are not currently leaseholders with the Torpedo Factory Art Center.
The bulk of the show is given
over to paintings from the 19th century and the first half of the 20th that try to represent immediate
visual experience and do so often with amazing technical proficiency.
These were laid
over oil - based
visual abstractions created by Rose herself — extremely lo - fi iterations of the images of space she used as inspiration — and interspersed with music as diverse as warped Aretha Franklin numbers and EDM, to create «a work that goes beyond its constituent parts to address ideas of human perception through direct
experience and an emotive sensibility», says the gallery.
Whether looking
over her shoulder to the more intimate Tefaf Spring, or forward to the much smaller first edition of Frieze Los Angeles 2019, her idea was to create interacting isles of
visual stimulus informed by a cluster of new material (Frame), younger galleries (Focus) and underappreciated artists (Spotlight), so as to energize and broaden the
experience of art.
By relying on text and audio elements, Whitman shuns any hierarchy that might privilege the
visual over the other senses, inviting viewers to
experience the work aurally or discursively.
It is a critical and artistic milestone that has accumulated
over the past four years through a search for a personal
visual language borne out of lived
experiences.
Shaw received her B.A. in Art History from Yale University and has
over twelve years of professional
experience in the contemporary
visual arts.
Rhiannon Evans MacFadyen is a curator, consultant, project - based artist, and a San Francisco native with
over 15 years of in - depth
experience in the performing and
visual arts.
Cameron Shaw received her B.A. in Art History from Yale University and has
over ten years of professional
experience in the contemporary
visual arts.
Ms. Cone - Skelton has
over thirty years of
experience as an exhibiting artist, fine arts instructor, curator, editor, owner of a fine arts advisory firm and
visual arts museum director.
Mizuik brings
over a decade of
experience creating opportunities for
visual artists to develop new work and build their careers, establishing industry relationships in technology and media to support innovations in artistic practice and exploring new ways to engage audiences in
visual arts.
She has
over 25 years
experience within the
visual arts as a gallery director, curator, and consultant on cultural policy and strategic planning in Britain and internationally.
Currently the director of
visual arts at The Banff Centre, Scott is well - known and respected in the museum world with
over 20 years of
experience.
In valuing
experience and memory
over the production of an object, Sehgal challenged one of the most - rooted presuppositions of
visual art: that «something» had to be a «thing.»
I've always privileged the way the work is
experienced over its purely
visual elements.
Rail: Carrying
over the
visual, emotional, and tactile
experiences?
Arranging her bands according to an empirical process planned using movable strips of coloured paper, Riley creates a zone that foregrounds our immediate
visual experience, a world of pure sight that appears before conceptualisation can take
over.
Over the past year alone, he initiated collaborations with art institutions such as The Lab, the site of this spring's conversation series
Experience It, and established curricular connections between the curating program and CCA's graduate programs in design and
visual and critical studies.
Artist Andrew Cornell Robinson curated this nine - artist outdoor exhibition, which will take
over a parking lot in Ridgewood, and though its curatorial premise is so incredibly vague it sounds like satire — «This exhibition sets out to examine the idea that the condition of the interdisciplinary imagination has the potential to create new forms and
visual experiences» — the lineup, from an artist who dresses as Bigfoot to a ceramicist who makes apocalyptic office furniture, sounds fantastic.
Using examples of artistic clothing and costume design as a starting point to present his own set of models for abstract form today, McElheny investigates the connections between the history of
visual abstraction and the clothing created by artists
over the past century, whose work proposed a more subjective, less universal
experience of abstraction.