Sentences with phrase «experience over the visuals»

Not exact matches

And the experience is almost worse if you try to make things interactive as a lack of visual cues means people either talk over each other or hold back out of uncertainty, leaving gaping chasms of silence.
Brian Solis has released his newest book «X: The Experience When Business Meets Design ``, the result of over 3 years of studying studying user experience, user interface and visuExperience When Business Meets Design ``, the result of over 3 years of studying studying user experience, user interface and visuexperience, user interface and visual design.
= > symbolically Christ on the cross was a visual of the pain and suffering God experiences when we reject the opportunity to experience perfect love and choose instead our ways over «The Way»
Here, the psychic act of distancing was applied to that quality of experience which gives rise to man's sense of the normative, and this was conceived as standing over against man, possessing just the objectivity that belongs to a visual form when it is distanced in aesthetic experience.
i am a visual designer with over 20 years experience working with corporate and entertainment clients... you can see samples of my work at http://d3idinc.com
The decision was made early to build the experience around quizzes and games designed in «Flash» software and to carry over some of the visual values of the TV series.
«Many philosophers,» he says, «take it to be evident that visual experiences have, over and above their representational contents, intrinsic, introspectively accessible properties in virtue of which they have those contents.»
The new software relies on Visual Experience Engine software developed by Microsoft Research to blend terabytes of images, data and other information from multiple sources over the Internet.
Results show that in comparison to women who experienced menopause after the age of 50, those with a premature menopause had a more than 40 % increased risk of poor performance on tasks assessing verbal fluency and visual memory and was associated with a 35 % increased risk of decline in psychomotor speed (coordination between the brain and the muscles that brings about movement) and overall cognitive function over 7 years.
Its visual wonder and novelty overwhelmed us, and we had to live with it for awhile, experiencing it over multiple viewings, before we fully appreciated its badness.
It was also a period in which Schepisi started to come to terms with the pragmatics of international filmmaking, a set of lessons and experiences that have marked his subsequent, tenacious career as both a jobbing director — he has taken over a number of projects such as Mr. Baseball (1992) and Fierce Creatures (1997)-- and a filmmaker whose work displays an intermittently consistent thematic and visual style.
However, the battle system and visuals are so great, I'd willingly replay it over and over just to experience it.
The chief improvement over the HD DVD comes on the audio side with the provision of a new 5.1 DTS - HD Master audio track that yields an even more impressive audio experience to support the visuals.
Students of South Shores participate in intensive arts experiences such as primary grades creative productions, visual art shows, and for over three decades upper grades have put on a full - scale musical production in the campus theater at Cal State University Dominguez Hills, gaining a valuable real life professional theater experience.
Participants engaged with materials and activities in whole group and small groups that demonstrate that science lessons can be richer, deeper learning experiences when we, 1) slow down the process and provide repeated experience over time with key concepts (e.g., observing and exploring ingredients one day; making play dough another day), 2) incorporate language and literacy into science explorations intentionally (e.g., using informational texts; using visual aids and key words in DLL children's home language), and 3) connect science to other content areas and provide extension activities that continue conceptual learning across time and across the classroom (e.g., measurement with ingredients; discussing other types of mixtures during snack time).
While it's solid and well put - together, it doesn't have any visual pizzazz over a standard Leon, not only to match up to its sharp exterior, but also its exhilarating driving experience.
I actually got some real - world experience with the system driving home late at night over the weekend, when the system picked up on my drowsiness, alerted with visual and audio warnings, prompting me to seek out a rest stop for a short nap.
The sharply drawn lines coursing over taut volumes represent a visual promise of the vividly dynamic driving experience that awaits.
I figured that we don't actually have to have a AMOLED display, but since an AMOLED display is better in every way over conventional LCD displays, and since every use of the tablet begins and ends on the display, having that luxury of always being able to get a better visual experience than one otherwise would have had on an LCD version, might be worth investing in.
David has over 15 years of experience in commercial design as a visual designer, a developer, an information architect, a digital strategist, and an experience designer.
Oh sure, these people go nuts over pieces of clothing yet don't bat an eye to the downgrading of visuals and other things that actually affect the experience and make it inferior to the PS2 version in some ways.
Other core DEUS EX: HUMAN REVOLUTION augmentations include overhauled boss fights, refined game balance and combat, improved A.I., over 8 hours of developer commentary, and striking visual improvements which make this the most immersive Deus Ex experience available.
If you picked up Destiny on day one you're likely in one of two camps: you've either sunk hundreds of hours in to the endless, repetitive, content anemic grind, experiencing alternating feelings of joy over the solid mechanics and amazing visuals and annoyance over unloading every bullet you have in to another idiot bullet - sponge or Read more about The Destiny 2.0 Update Seems To Be On The Right Track -LSB-...]
After over a decade in waiting, Final Fantasy XII has been re-released by SQUARE ENIX in July with a richer, freshly polished visual experience.
A great balance between visual novel and action, disturbing story and challenging puzzles, this is a horrific and sinister experience that will linger in your mind long after Halloween is over for another year.
Even if the collection doesn't include the various DLC, the chance to experience BioShock's rich story all over again, with improved visuals, is something many fans probably won't be able to resist - assuming it's reasonably priced, of course.
Despite the lack of true PS4 Pro support (yet), both consoles deliver a massive upgrade to the visual experience over the original.
The title offers hours of gameplay, tight, responsive controls and an enticing visual experience and is definitely one to recommend for fighter fans and anime obsessives the world over.
The works, rendered in vibrant, animated hues represent a continuation of the visual language that Craig - Martin has developed over the past 40 years as a means of interpreting the world as we experience it in the 21st - century.
On view through March 19, 2017, Julio Le Parc: Form into Action features over 100 works that spark a variety of visual and physical experiences.
The Visiting Artist Program is open to all emerging and experienced visual artists over the age of 21 who are not currently leaseholders with the Torpedo Factory Art Center.
The bulk of the show is given over to paintings from the 19th century and the first half of the 20th that try to represent immediate visual experience and do so often with amazing technical proficiency.
These were laid over oil - based visual abstractions created by Rose herself — extremely lo - fi iterations of the images of space she used as inspiration — and interspersed with music as diverse as warped Aretha Franklin numbers and EDM, to create «a work that goes beyond its constituent parts to address ideas of human perception through direct experience and an emotive sensibility», says the gallery.
Whether looking over her shoulder to the more intimate Tefaf Spring, or forward to the much smaller first edition of Frieze Los Angeles 2019, her idea was to create interacting isles of visual stimulus informed by a cluster of new material (Frame), younger galleries (Focus) and underappreciated artists (Spotlight), so as to energize and broaden the experience of art.
By relying on text and audio elements, Whitman shuns any hierarchy that might privilege the visual over the other senses, inviting viewers to experience the work aurally or discursively.
It is a critical and artistic milestone that has accumulated over the past four years through a search for a personal visual language borne out of lived experiences.
Shaw received her B.A. in Art History from Yale University and has over twelve years of professional experience in the contemporary visual arts.
Rhiannon Evans MacFadyen is a curator, consultant, project - based artist, and a San Francisco native with over 15 years of in - depth experience in the performing and visual arts.
Cameron Shaw received her B.A. in Art History from Yale University and has over ten years of professional experience in the contemporary visual arts.
Ms. Cone - Skelton has over thirty years of experience as an exhibiting artist, fine arts instructor, curator, editor, owner of a fine arts advisory firm and visual arts museum director.
Mizuik brings over a decade of experience creating opportunities for visual artists to develop new work and build their careers, establishing industry relationships in technology and media to support innovations in artistic practice and exploring new ways to engage audiences in visual arts.
She has over 25 years experience within the visual arts as a gallery director, curator, and consultant on cultural policy and strategic planning in Britain and internationally.
Currently the director of visual arts at The Banff Centre, Scott is well - known and respected in the museum world with over 20 years of experience.
In valuing experience and memory over the production of an object, Sehgal challenged one of the most - rooted presuppositions of visual art: that «something» had to be a «thing.»
I've always privileged the way the work is experienced over its purely visual elements.
Rail: Carrying over the visual, emotional, and tactile experiences?
Arranging her bands according to an empirical process planned using movable strips of coloured paper, Riley creates a zone that foregrounds our immediate visual experience, a world of pure sight that appears before conceptualisation can take over.
Over the past year alone, he initiated collaborations with art institutions such as The Lab, the site of this spring's conversation series Experience It, and established curricular connections between the curating program and CCA's graduate programs in design and visual and critical studies.
Artist Andrew Cornell Robinson curated this nine - artist outdoor exhibition, which will take over a parking lot in Ridgewood, and though its curatorial premise is so incredibly vague it sounds like satire — «This exhibition sets out to examine the idea that the condition of the interdisciplinary imagination has the potential to create new forms and visual experiences» — the lineup, from an artist who dresses as Bigfoot to a ceramicist who makes apocalyptic office furniture, sounds fantastic.
Using examples of artistic clothing and costume design as a starting point to present his own set of models for abstract form today, McElheny investigates the connections between the history of visual abstraction and the clothing created by artists over the past century, whose work proposed a more subjective, less universal experience of abstraction.
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