Sentences with phrase «experience points in the game»

You'll unlock 5 characters via the game's campaign but you'll also be able to acquire 7 extras by spending experiences points in the game's armory and 1 more by finishing the game's campaign in Nightmare mode.

Not exact matches

Not playing the loyalty game is, «the same as throwing money in the trash can,» says Brian Kelly, a former Wall Street recruiter who turned his points - maximizing road warrior experience into a business as The Points Guy, founder of thepointsgupoints - maximizing road warrior experience into a business as The Points Guy, founder of thepointsguPoints Guy, founder of thepointsguy.com.
But, for a few people who are in the miles and points game, these once - in - a-lifetime experiences cost less than $ 1,500.
Kevin Durant, in his first Olympic experience, is averaging 20.5 points per game and connecting on 70 percent on his three - pointers.
First, Pat would tap the 60 - plus years of coaching experience with which she surrounds herself, consulting swiftly with her staff: DeMoss, with her uncanny ability to see what all 10 players were doing on the floor; Holly Warlick, who had the game seared into her soul as Pat's point guard in the late»70s; and Al Brown, who could study video and spot the neck twitch that indicated that the opposing team's forward was about to drive left.
Although the game is a dead rubber, Wenger has made it clear that he will still be playing his experienced reserves to give them a little more match fitness ahead of our congested fixture list in the rest of this month, so it is certain that our front line will consist of Wilshere, Walcott and Giroud again, although I expect Welbeck to be given a run out as well at some point.
I made that point earlier, in that I think having someone with the experience of Cech in the side would drastically improve his game.
As has been proved in the first four games, which have netted the Gunners 10 points from a possible 12 and already secured us a place in the next round, Wenger had a strong enough squad to do it without too many problems and you could say that the experience and playing time on the pitch has been very useful for the young Gunners and the fringe players who would otherwise not have featured much.
They have a shelf life of 8/10 years at the very top if they are lucky so who can begrudge them the opportunity to make hay whilst the sun is shining... am not saying Sanchez is not money driven but the way the guy plays i can mortgage my life he actually enjoys the game, enjoys wining first and foremost then money comes 2nd... like the author of the article rightly pointed out, he was in Messi's shadow at Barca and could not express himself fully, now he is at a club where he is the main man and given a free role and license to express himself and i very much doubt if he will want to go to a club like Madrid (as been rumoured in the dailies today) to relieve the bad experience he suffered at Barca because let us face facts, he is never going to displace CR7 as the main man, so even if Madrid sells Benzema or Bale to make room for him he will be back to the same position he was at Barca, this time he will be playing 2nd fiddle to CR7 so my guess is all the Madrid talks is been fed the press by his agents to drive a hard bargain when contract extension talks resumes.....
Antonio Conte's men currently sit in seventh place in the Premier League table with 13 points from their seven games thus far, and so the Italian tactician will welcome the opportunity to continue to work with a core group of experienced stars during the break.
To give Rose and Crawford a bit of playoff experience in the fourth... They totally lack it When your team is 25 point down in the fourth, don't do like this silly D'Anthony guy, who give playoff taste to Zhu Qi... just preserve your J - Pat rookie of the shame by keepin him ont the bench... He has enough playoff and game experience...
I give Oettinger a slight edge because he has a larger body of impressive work, because he's had better development systems around him (dating back to the USNTDP), because he has more big - game experience and because Point plays in a weaker NCAA conference.
But with power and endurance almost at their saturation point — it's hard for a young hotshot to blow a veteran off the court when he barely holds a physical advantage (19 - year old Bernard Tomic and 21 - year old Milos Raonic are attempting to prove this theory wrong)-- the best players in the game these days are also rather experienced.
Minus some flashes from both Sead and Iwobi, and a workingman - like effort from Elneny, we learned very little... so here are a few of my observations from today's game, which highlight my concerns about this team moving forward... the fact that Mertz started this game, regardless of our injuries or those being «rested», should be a serious red flag for any true Arsenal fan... if Wenger is preparing to use Mertz with any regularity then the whole thing is a moot point because we are in deep shit... the fact is no quality team would ever have this tin soldier anywhere near there starting eleven except to groom their youthful players, who in turn should be playing in this type of game instead... I can only hope he was simply throwing him a bone for the FA appearance and for agreeing to stay on following the season, but I think the most likely answer is that Wenger's fragile relationship with the fan - base can't be ignored so he felt his experience was a safer bet... unfortunately not a positive choice for a team trying to move forward (same old, same old)
Range is averaging 20.6 points and 19.9 rebounds in those 14 games, and she has a wealth of playoff experience from her Rams days.
Predictions: It has been a strange season for Sevilla who has experienced absolute beast form at home having only drop points in two games while they are the only side in top 5 european league's to not have won away from home this season.
«I've played quite a lot in the Champions League this season and it's a different experience than league games, under the floodlights, but the objectives are still the same — you've got to go and get the three points and that's what we've done today.»
While we know from first hand experience that no game is a foregone conclusion pre-match, were Chelsea to drop points in this home fixture with newly promoted Blackpool, it would rate amongst some of the biggest shocks in Premier League history, although, in actual fact, most punters are worrying over how many Chelsea will win by rather than deciding whether or not Blackpool can spring another surprise at tasty odds.
When I finally had a chance to speak, we were already running over the 2 1/2 hours allotted for the roundtable, so I was only able to briefly touch on two of my many message points: one, that the game can be and is being made safer, and two, that, based on my experience following a high school football team in Oklahoma this past season - which will be the subject of a MomsTEAM documentary to be released in early 2013 called The Smartest Team - I saw the use of hit sensors in football helmets as offering an exciting technological «end around» the problem of chronic under - reporting of concussions that continues to plague the sport and remains a major impediment, in my view, to keeping kids safe (the reasons: if an athlete is allowed to keep playing with a concussion, studies show that their recovery is likely to take longer, and they are at increased risk of long - term problems (e.g. early dementia, depression, more rapid aging of the brain, and in rare cases, chronic traumatic encephalopathy, and in extremely rare instances, catastrophic injury or death.)
Thus, the third point in the Concussion Bill of Rights for parents is that the athletic director or administrator, coach, athletic trainer (if there is one) and team doctor have, at the very least, agreed upon and adopted a philosophy for grading and managing concussions before the start of the season which prohibits players who experience concussion signs or symptoms from returning to the same game or practice, and tjhat they use it consistently during the season, regardless of the athlete or circumstances surrounding the injury.
Most people at one point or another in their single lives have experienced dating where it almost becomes like a game — seeing who can be the care less, the least available, and never the initiator.
One of the biggest selling points of the console resistance titles is the experience that you are part of a giant war encompassing much of the earth, but in this game you feel like your the only soldier in a tiny battle in NY.
That's because multi uses a Hunter Rank system, which raises with the «experience points» you get for finishing quests, which gets as tedious as your average level grinding in any given MMO game.
TERA is an innovative Action MMO featuring groundbreaking combat where player position, timing, and aim determine success in combat, creating an experience beyond the limitations of traditional point - and - click style MMO games.
There's also a Competitive Mode where the game tracks various in - game stats so players can see how well they stack up against one another — affecting the amount of experience points earned and how equipment is distributed.
Additionally, when you play co-op in a friend's game, any and all experience points and story progression made will be carried back over to your own game.
Where once half the point of the game was building new levels and worlds for others to play in, and downloading those made by fans from across the world, Disney Infinity is now strictly a local experience, each copy's playsets limited to what the user is able to cobble together.
It might be the sixth game in the series, but this is a great entry point for anyone who's never experienced the bizarre hyper violence of a Yakuza game.
Dead Rising 3 has been designed with replayability in mind — whether you're playing in regular story mode, Nightmare Mode or online co-op, every experience point and upgrade you earn will carry over to all of your games.
All throughout the game you'll notice vestiges of the Wii title still lingering in the game design: areas are now divided up into distinct «levels,» which are laid out on a world map reminiscent of Super Mario World; Mario no longer gains experience points by defeating enemies, having instead to find the appropriate items to augment his abilities; and party members have been excised completely from the title, leaving the plumber to tackle the world's problems by himself (well, to an extent).
By fighting and defeating creatures in the game, players earn experience points that improve Spyro's strength and abilities.
That's just one example of how Dead Rising 4 has dumbed down the experience to the point where there's no longer a sense of urgency or any real stakes involved in the game.
Similar to Mask of Deception, these aren't a big part of the game so it's really useful that all characters gain experience points and stat - raising «bonus points» now, whether they were in battle or not.
Your character gains experience points for nearly everything you do in the game.
The game also allows Silas to level up thanks to experience points and the player is awarded scores for taking out enemies in clever ways or performing «gun» tricks.
Taking into account the above points, we considered that the overall impression of the ad was consistent with gameplay and the footage provided, both in terms of that captured by Hello Games and by third parties, and that it did not exaggerate the expected player experience of the game.
There are over 90 mobile suits for you to control in the game and each of them can also get upgrades and experience points.
Dragon Quest 10 Online will be packaged with a 60 - day free trial code, according to a translation by Gematsu, along with an in - game Lemon Slime Board Prism vehicle, five Great EXP Archives that award 1,000 experience points each, Casino Coin Ticket, poster and lottery card.
So, if someone with FF experience and no DQ experience is looking for a reference point, I feel it's more helpful to compare the games in terms of their design contemporaries rather than by release date.
Mobile suits will get experience points that lets you unlock more of their potential and since there are plenty of them in the game, you should be busy in upgrading your favorite mobile suits.
Bots are essentially spam accounts run by computer programs instead of humans, and are designed to run on a sort of autopilot mode that lets them gather in - game currency — be it experience points, sellable items, or just plain gold.
Since they are so difficult to kill, they are worth more experience points than any other monster type in the game.
It's a relatively fleeting experience, clocking in at about 2 - 3 hours, though fans of oldschool PC point - and - click games will love it for its film noir presentation and punchy dialogue.
5 — The game is oddly capricious with experience points: There is still a suicider (the zombie who explodes when shot, damaging other zombies) in the game, and when he explodes, killing zombies, I'm still not rewarded for those kills.
Not only does this Lightning McQueen get a special paint job in the game, he also earns bonus experience points and health.
But more than this, Braid marked a turning point in the XBLA's life in which the games released on it could be more than just a casual arcade experience you killed time with.
Students tackle projects in groups — a method aimed at fostering creativity, adaptability, innovation and collaboration — and get «experience points» (similar to video games) rather than grades.
Where possible, I convince clients to put their learners in the driving seat and then build decision points in a learning experience based on relevant situations and choices with the same instant feedback as you would receive in a game.
In the posts that follow, I'll outline gameplay specifics, but also frame the experience within a larger context of how The Ward Game and the novel that inspired it point to the possibility of what learning can become in the 21st CenturIn the posts that follow, I'll outline gameplay specifics, but also frame the experience within a larger context of how The Ward Game and the novel that inspired it point to the possibility of what learning can become in the 21st Centurin the 21st Century.
From the game player's point of view, the driving experience in this car will be like nothing else: the amazing glass cockpit and the motorcycle - like driving position — with your head far forward, almost right above the front axle — combine to allow you to see exactly where the apex of the corner is so you can shave vital milliseconds off each lap.More than anything though, the McLaren Ultimate Vision Gran Turismo is a stunning looking car,» stated Rob Melville, Design Director, McLaren Automotive.
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