Sentences with phrase «experience slow movements»

You experience slow movements to warm the body and release muscular tension, breathing techniques to calm the nervous system, and simple postures to build stability.

Not exact matches

Mertesacker is an experienced defender; he only needs to reduce on his movements forward if he is to avoid being caught out of position as he is slow.
In a series of experiments, researchers found that infants experienced slower heart rates, reduced body movement, and reduced crying when they were held by an adult who was walking from place to place (Esposito et al 2013).
If baby suddenly experiences a slowing down of movements it could be a sign that something is wrong.
Some people's speech and movements slow when they experience severe depression.
As this rare genetic neurological disease develops, affected girls experience slowed growth, a loss of communication skills and use of the hands, problems with movement and coordination, difficulty breathing, and seizures.
When experiencing hot flashes, your movements should be slow and weight bearing, paying close attention to the rhythm of your breath and position of the tongue to the roof of the palate during practice.
Many individuals experience irregular bowel movements, inadequate evacuation, slow motility, and loose stools simply because they aren't getting enough fiber in their diet.
Eventually, with practice, you become more accustomed to slower paced movement, exploring and experiencing sensations in your body, proper alignment, and knowing when to contract or relax an area in your body.
You experience gentle Sun Salutations, slow movements to warm the body and release muscular tension, breathing techniques to calm the nervous system, and simple postures to build stability.
Experience the power of linking the breath with slow, fluid movement.
Interval work that includes explosive movement or barbell cycling, unless the load is lower than would be experienced during repetitive movements like slow running or rowing, doesn't fit these criteria.
Avoiding a sweating regime, experiencing slow bowel movements, hormonal imbalances and eating the wrong foods may be more likely culprits that lead to water retention.
Perhaps a 370Z Sport with aggressive summer tires and a limited - slip differential would make for a more lively experience, but in the one I drove, steering movements were slow and spongy compared with the delightful 2017 Subaru BRZ with Performance Package or — gasp — even the Chevrolet Camaro V6.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
- the eight protagonists won't have similar stories to each other because the team wants players to enjoy different experiences - the other six protagonists will have jobs different from Orberic (Swordsman) and Primrose (Dancer)- Orberic and Primrose were chosen for the demo because their starting points are closer to other party members - each protagonist will have different starting points, so there may be a gap in the progress difficulty - the team is trying to even things out, but they don't want every character to have the same difficulty, as that would be boring - the demo has surpassed 1 million downloads worldwide - a demo was released because they thought simply publishing screenshots and trailers wouldn't convey this game's fun factor - more than 80 % of the overseas player base found the game interesting - there was one player who won against a high - leveled NPC in a Duel, and another who defeated all bar customers - the team had expected the former, they didn't expect the latter - the music was received very well, which comes from composer Yasunori Nishiki - overseas players complained of hard - to - read text, because the UI was based on the Japanese version, which will be adjusted - the biggest complaints were about slow map movement, and the lack of fast - travel - both of these features have been implemented, with faster movement and fast - travel between cities - players also found the screen too dark, so devs are adding waypoints for paths and also bigger roads - there will be an Event Skip feature, as well as the ability to freely watch events that have been already seen.
These movements are at once surprising and subtle, inviting viewers to slow down and experience the works in real time.
Taking a cue from the Slow Food movement, which successfully created a widely recognized global consumer culture around the value of unprocessed and local foods, architects and designers must promote the superior value of «slow» designs that turn the machines off and instead offer the comfort that comes from being in touch with the environment in ways that enhance the quality of individual experience and wellnSlow Food movement, which successfully created a widely recognized global consumer culture around the value of unprocessed and local foods, architects and designers must promote the superior value of «slow» designs that turn the machines off and instead offer the comfort that comes from being in touch with the environment in ways that enhance the quality of individual experience and wellnslow» designs that turn the machines off and instead offer the comfort that comes from being in touch with the environment in ways that enhance the quality of individual experience and wellness.
Just as the slow food movement is all about really getting into food and the community it engenders, we think we need a slow business movement that's about the quality of work and the experience of doing it — as opposed to the alternative — namely the tendency to turn work into an ever - escalating arms race of longer hours, quicker email responses, and an obligation to be checking your Blackberry at your kid's birthday party.
Home values in the city have experienced a reasonable rise of 4.1 % since early 2016, but movement is expected to slow in the next year with a projected rise of just 1.7 % before January of 2018.
Made with slow - flashing, color - changing bulbs, they offer an eye - popping experience of rainbow hues and constant movement.
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